Player Matchup

Athena
Athena
Silver I
KrillNA
Athena
Silver I
Level 125
God Stats
4W - 3L
1,733 SR
Queue Stats
80W - 77L
1,177 MMR
Solo
Vulcan
Vulcan
Silver I
SwiftColt321774
Vulcan
Silver I
Level 151
God Stats
118W - 109L
1,570 SR
Queue Stats
211W - 224L
1,124 MMR
Party 2
King Arthur
King Arthur
Silver I
WiryMeat4553
King Arthur
Silver I
Level 166
God Stats
39W - 35L
1,562 SR
Queue Stats
155W - 165L
1,266 MMR
Party 2
Medusa
Medusa
Silver II
Zero DR1P XD
Medusa
Silver II
Level 60
God Stats
45W - 38L
1,611 SR
Queue Stats
276W - 285L
1,198 MMR
Solo
Thanatos
Thanatos
Silver II
xLoneSaxagex
Thanatos
Silver II
Level 43
God Stats
10W - 6L
1,751 SR
Queue Stats
160W - 172L
1,174 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,645 SR
1,188 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,454 SR
1,270 MMR
Horus
Horus
Silver II
 
Horus
Silver II
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze IV
ChasteBoys1
Morgan Le Fay
Bronze IV
Level 82
God Stats
0W - 3L
1,301 SR
Queue Stats
9W - 19L
1,233 MMR
Solo
Achilles
Achilles
Silver I
JDCid
Achilles
Silver I
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 89L
1,218 MMR
Solo
Ishtar
Ishtar
Gold V
SimpleG00CH
Ishtar
Gold V
Level 158
God Stats
2W - 7L
1,469 SR
Queue Stats
156W - 179L
1,230 MMR
Party 1
Mercury
Mercury
Silver III
dfletcher07
Mercury
Silver III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,171 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
KrillNA
Athena
16
5 / 2 / 4
11,126
530
7,744
19,223
23,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
2 / 2 / 3
11,389
542
13,571
8,742
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
WiryMeat4553
King Arthur
18
3 / 0 / 3
12,286
585
15,598
19,506
19,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Medusa
16
2 / 5 / 6
10,962
522
15,792
19,282
7,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
xLoneSaxagex
Thanatos
20
4 / 4 / 4
11,968
570
11,445
18,198
9,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
JanusMartichorasSolBake KujiraAres

VS

Bans
GebRavanaAo KuangThorKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
5 / 1 / 6
11,062
527
11,769
23,868
26,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
ChasteBoys1
Morgan Le Fay
16
4 / 3 / 3
10,004
476
12,247
14,654
5,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
JDCid
Achilles
16
1 / 3 / 2
9,800
467
9,985
19,210
16,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ishtar
17
3 / 5 / 6
10,439
497
10,171
17,103
8,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
dfletcher07
Mercury
15
0 / 4 / 2
8,769
418
4,932
15,949
7,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
16
Kills
13
13
Deaths
16
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
5
1
6
8
L
Morgan Le Fay
ChasteBoys1
Morgan Le Fay
4
3
3
1.83
L
Achilles
JDCid
Achilles
1
3
2
0.67
W
Athena
KrillNA
Athena
5
2
4
3.5
L
Ishtar
3
5
6
1.2
W
2
2
3
1.75
W
King Arthur
WiryMeat4553
King Arthur
3
0
3
4.5
W
Medusa
2
5
6
1
L
Mercury
dfletcher07
Mercury
0
4
2
0.25
W
Thanatos
xLoneSaxagex
Thanatos
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,150
Damage
49,104
84,951
Taken
90,784
64,538
Mitigated
64,975
25,435
Healing
22,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
11,769
4,404
1,341
7,546
23,868
26,964
0
4,799
18,883
10,631
41,090
L
Morgan Le Fay
ChasteBoys1
Morgan Le Fay
12,247
318
0
2,139
14,654
5,639
0
8,108
6,202
63,709
676
L
Achilles
JDCid
Achilles
9,985
1,673
0
6,389
19,210
16,123
0
2,944
16,226
5,105
59,037
W
Athena
KrillNA
Athena
7,744
1,588
0
2,434
19,223
23,832
81
5,147
13,973
46,206
0
L
Ishtar
10,171
5,876
0
4,829
17,103
8,961
329
1,358
15,705
0
80,413
W
13,571
6,302
0
573
8,742
3,485
2,112
3,632
5,110
100,137
278
W
King Arthur
WiryMeat4553
King Arthur
15,598
2,525
0
6,800
19,506
19,654
121
2,853
15,687
0
96,913
W
Medusa
15,792
7,079
0
4,000
19,282
7,944
314
2,598
16,684
0
83,035
L
Mercury
dfletcher07
Mercury
4,932
1,724
0
498
15,949
7,288
0
3,313
12,508
0
71,725
W
Thanatos
xLoneSaxagex
Thanatos
11,445
4,268
0
11,628
18,198
9,623
2,088
4,265
13,843
0
127,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,731
Gold Earned
50,074
640
Minions Killed
498
0
Camps Cleared
0
2,111,323
Distance Traveled
2,155,330
0
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,062
527
65
3
0
454,793
10
L
Morgan Le Fay
10,004
476
105
5
0
416,810
6
L
Achilles
9,800
467
105
5
0
440,930
2
W
Athena
11,126
530
52
2
0
449,096
0
L
Ishtar
10,439
497
116
6
0
379,625
6
W
Vulcan
11,389
542
151
7
0
419,365
0
W
King Arthur
12,286
585
146
7
0
448,801
0
W
Medusa
10,962
522
127
6
0
348,258
0
L
Mercury
8,769
418
107
5
0
463,172
0
W
Thanatos
11,968
570
164
8
0
445,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role