Player Matchup

Sobek
Sobek
BigLabiaLibby
Sobek
Level 279
God Stats
1W - 2L
1,395 SR
Queue Stats
254W - 244L
1,587 Elo+
Party 3
Ishtar
Ishtar
Equiknox
Ishtar
Level 257
God Stats
29W - 12L
1,707 SR
Queue Stats
182W - 153L
1,612 Elo+
Party 3
Thor
Thor
KaizoCaster
Thor
Level 240
God Stats
4W - 3L
1,488 SR
Queue Stats
84W - 68L
1,583 Elo+
Party 3
Hun Batz
Hun Batz
Souls7ice
Hun Batz
Level 208
God Stats
6W - 1L
1,908 SR
Queue Stats
271W - 221L
1,650 Elo+
Party 3
Zeus
Zeus
ghost_player_57
Zeus
Level 127
God Stats
2W - 3L
1,299 SR
Queue Stats
143W - 123L
1,538 Elo+
Solo
Team Averages
Level 222
1,559 SR
1,594 Elo+

VS

Team Averages
Level 148
1,687 SR
1,611 Elo+
Nut
Nut
ItsPike
Nut
Level 147
God Stats
17W - 16L
1,647 SR
Queue Stats
101W - 84L
1,632 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ossoduro
Morgan Le Fay
Level 156
God Stats
1W - 3L
1,591 SR
Queue Stats
144W - 129L
1,602 Elo+
Party 2
Tyr
Tyr
TheMink
Tyr
Level 220
God Stats
11W - 8L
1,804 SR
Queue Stats
336W - 275L
1,664 Elo+
Solo
Bacchus
Bacchus
death_awaits_u12
Bacchus
Level 175
God Stats
3W - 3L
1,693 SR
Queue Stats
225W - 230L
1,553 Elo+
Party 1
Eset
Eset
pogging69
Eset
Level 42
God Stats
7W - 3L
1,701 SR
Queue Stats
224W - 180L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 13
7,681
640
8,367
13,138
14,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
Equiknox
Ishtar
15
7 / 1 / 4
8,748
729
10,806
8,598
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 5
7,482
624
5,095
10,199
6,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Souls7ice
Hun Batz
13
6 / 4 / 5
7,506
626
8,329
10,911
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 4
6,660
555
5,523
7,569
2,566
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
11
0 / 5 / 2
6,198
517
5,268
9,790
3,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Ossoduro
Morgan Le Fay
13
2 / 2 / 4
7,549
629
7,674
8,702
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
12
4 / 4 / 2
6,986
582
8,183
14,729
9,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 2 / 1
6,665
555
5,353
8,312
7,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Eset
12
2 / 4 / 2
6,548
546
5,419
9,591
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
17
Kills
8
9
Deaths
17
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
W
Ishtar
Equiknox
Ishtar
7
1
4
9
L
Nut
0
5
2
0.2
W
2
1
5
4.5
L
Morgan Le Fay
Ossoduro
Morgan Le Fay
2
2
4
2
W
Hun Batz
Souls7ice
Hun Batz
6
4
5
2.13
L
Tyr
4
4
2
1.25
L
0
2
1
0.25
W
0
1
4
2
L
Eset
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,120
Damage
31,897
50,415
Taken
51,124
32,340
Mitigated
26,540
15,618
Healing
12,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,367
1,027
0
3,867
13,138
14,453
0
3,420
9,462
21,372
1,195
W
Ishtar
Equiknox
Ishtar
10,806
6,765
0
5,607
8,598
4,107
0
715
7,825
0
86,108
L
Nut
5,268
3,559
0
2,113
9,790
3,281
0
2,432
7,358
0
43,626
W
5,095
736
0
1,722
10,199
6,531
0
6,285
3,324
0
47,462
L
Morgan Le Fay
Ossoduro
Morgan Le Fay
7,674
478
0
1,496
8,702
3,464
0
3,620
4,988
45,961
0
W
Hun Batz
Souls7ice
Hun Batz
8,329
1,698
0
2,650
10,911
4,683
0
3,652
6,967
0
59,641
L
Tyr
8,183
1,721
0
3,327
14,729
9,470
0
5,150
9,535
0
39,640
L
5,353
618
0
2,432
8,312
7,244
0
467
7,279
37,207
1,179
W
5,523
390
0
1,772
7,569
2,566
0
2,680
4,633
60,540
0
L
Eset
5,419
511
256
2,850
9,591
3,081
0
1,915
7,631
51,081
2,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,077
Gold Earned
33,946
451
Minions Killed
387
0
Camps Cleared
0
1,263,009
Distance Traveled
1,259,169
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,681
640
14
1
0
257,442
0
W
Ishtar
8,748
729
134
11
0
235,781
0
L
Nut
6,198
517
78
7
0
220,032
2
W
Thor
7,482
624
88
7
0
250,192
0
L
Morgan Le Fay
7,549
629
94
8
0
259,781
2
W
Hun Batz
7,506
626
98
8
0
281,850
0
L
Tyr
6,986
582
50
4
0
271,086
1
L
Bacchus
6,665
555
80
7
0
247,701
0
W
Zeus
6,660
555
117
10
0
237,744
0
L
Eset
6,548
546
85
7
0
260,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role