Player Matchup

Tyr
Tyr
Bronze III
HardlyDeaf
Tyr
Bronze III
Level 159
God Stats
0W - 1L
1,209 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Sobek
Sobek
Gold V
ImTheHighOneTV
Sobek
Gold V
Level 117
God Stats
6W - 4L
1,500 SR
Queue Stats
150W - 151L
1,236 MMR
Solo
Thanatos
Thanatos
Bronze III
Palko x Crow51
Thanatos
Bronze III
Level 129
God Stats
0W - 1L
1,493 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Silver I
Razeths
Nu Wa
Silver I
Level 125
God Stats
0W - 1L
1,458 SR
Queue Stats
101W - 116L
1,244 MMR
Solo
Cernunnos
Cernunnos
Silver II
xITSTURTLE
Cernunnos
Silver II
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 62L
1,221 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,432 SR
1,340 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,436 SR
1,443 MMR
Nemesis
Nemesis
Gold III
 
Nemesis
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Achilles
Achilles
Gold IV
Baasana
Achilles
Gold IV
Level 159
God Stats
1W - 0L
1,301 SR
Queue Stats
22W - 19L
1,487 MMR
Party 2
Ix Chel
Ix Chel
Gold II
Rawln
Ix Chel
Gold II
Level 157
God Stats
9W - 12L
1,334 SR
Queue Stats
91W - 93L
1,522 MMR
Party 3
Aphrodite
Aphrodite
Gold V
Zoasis
Aphrodite
Gold V
Level 155
God Stats
1W - 1L
1,316 SR
Queue Stats
46W - 68L
1,208 MMR
Solo
Rama
Rama
Gold IV
mrflonger
Rama
Gold IV
Level 128
God Stats
4W - 0L
1,730 SR
Queue Stats
27W - 21L
1,498 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,816
582
2,967
11,447
4,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 2 / 0
5,314
531
4,270
9,901
8,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
10
0 / 3 / 0
5,101
510
1,016
10,239
3,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Razeths
Nu Wa
10
0 / 3 / 1
5,431
543
4,556
5,744
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cernunnos
xITSTURTLE
Cernunnos
11
0 / 1 / 1
5,729
573
3,465
5,155
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BellonaThothHachimanBake Kujira

VS

Bans
AthenaCu ChulainnSkadiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 0 / 3
6,069
607
4,828
6,949
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Baasana
Achilles
11
1 / 0 / 0
6,537
654
7,775
8,142
7,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ix Chel
Rawln
Ix Chel
12
5 / 0 / 2
6,716
672
6,311
4,392
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Aphrodite
Zoasis
Aphrodite
11
2 / 1 / 2
5,249
525
1,854
7,571
5,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
12
0 / 0 / 2
6,368
637
4,926
7,614
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
10
10
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
3
3.5
W
Achilles
Baasana
Achilles
1
0
0
1
L
0
1
0
0
L
1
2
0
0.5
L
Thanatos
0
3
0
0
W
Ix Chel
Rawln
Ix Chel
5
0
2
6
L
Nu Wa
Razeths
Nu Wa
0
3
1
0.17
W
Aphrodite
Zoasis
Aphrodite
2
1
2
3
W
Rama
0
0
2
1
L
Cernunnos
xITSTURTLE
Cernunnos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,274
Damage
25,694
42,486
Taken
34,668
20,467
Mitigated
19,808
17,642
Healing
15,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,828
1,262
0
878
6,949
2,639
0
1,344
5,399
0
48,322
W
Achilles
Baasana
Achilles
7,775
1,376
0
3,733
8,142
7,243
0
341
7,667
1,127
47,379
L
2,967
222
0
5,374
11,447
4,900
0
334
10,315
0
40,134
L
4,270
267
0
3,901
9,901
8,243
0
2,627
7,196
20,171
1,118
L
Thanatos
1,016
54
0
5,121
10,239
3,817
0
2,395
7,580
0
43,235
W
Ix Chel
Rawln
Ix Chel
6,311
759
600
1,161
4,392
1,524
0
1,873
2,275
41,140
1,016
L
Nu Wa
Razeths
Nu Wa
4,556
889
0
815
5,744
1,671
0
2,051
3,437
39,669
787
W
Aphrodite
Zoasis
Aphrodite
1,854
347
1,408
3,606
7,571
5,285
0
2,283
5,152
26,239
0
W
Rama
4,926
4,154
0
4,405
7,614
3,117
0
1,880
5,600
0
62,193
L
Cernunnos
xITSTURTLE
Cernunnos
3,465
1,341
0
2,431
5,155
1,836
0
386
4,769
0
46,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,391
Gold Earned
30,939
353
Minions Killed
412
0
Camps Cleared
0
1,069,950
Distance Traveled
1,124,204
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,069
607
71
7
0
301,392
2
W
Achilles
6,537
654
91
9
0
206,431
2
L
Tyr
5,816
582
86
9
0
246,251
0
L
Sobek
5,314
531
24
2
0
208,007
3
L
Thanatos
5,101
510
70
7
0
234,702
0
W
Ix Chel
6,716
672
94
9
0
237,830
0
L
Nu Wa
5,431
543
79
8
0
184,090
2
W
Aphrodite
5,249
525
31
3
0
211,817
6
W
Rama
6,368
637
125
13
0
166,734
0
L
Cernunnos
5,729
573
94
9
0
196,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role