Player Matchup

Heimdallr
Heimdallr
Ch3clkm8
Heimdallr
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Discordia
Discordia
CriticalLastHit
Discordia
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,497 Elo+
Solo
Sylvanus
Sylvanus
IcyZandalari
Sylvanus
Level 123
God Stats
5W - 1L
1,930 SR
Queue Stats
78W - 82L
1,371 Elo+
Solo
Charybdis
Charybdis
KingKilly21
Charybdis
Level 106
God Stats
2W - 5L
1,159 SR
Queue Stats
187W - 177L
1,370 Elo+
Solo
Cthulhu
Cthulhu
PurpleHazy87
Cthulhu
Level 87
God Stats
14W - 5L
1,500 SR
Queue Stats
81W - 64L
1,543 Elo+
Solo
Team Averages
Level 105
1,518 SR
1,456 Elo+

VS

Team Averages
Level 70
1,434 SR
1,411 Elo+
Artemis
Artemis
BabyGirlVals
Artemis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,453 Elo+
Party 1
Ravana
Ravana
O YOU READY
Ravana
Level 86
God Stats
31W - 35L
1,390 SR
Queue Stats
65W - 67L
1,412 Elo+
Party 2
Arachne
Arachne
THEKINGACE10
Arachne
Level 45
God Stats
6W - 11L
1,500 SR
Queue Stats
22W - 28L
1,232 Elo+
Party 2
Nox
Nox
candysauras
Nox
Level 86
God Stats
0W - 6L
1,064 SR
Queue Stats
40W - 40L
1,450 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mintysoxx
Morgan Le Fay
Level 69
God Stats
2W - 1L
1,717 SR
Queue Stats
63W - 55L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ch3clkm8
Heimdallr
13
1 / 2 / 4
7,988
470
4,994
10,730
5,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
CriticalLastHit
Discordia
14
5 / 1 / 1
8,857
521
9,161
6,863
2,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
IcyZandalari
Sylvanus
13
3 / 1 / 4
8,860
521
6,523
10,475
9,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
KingKilly21
Charybdis
14
4 / 1 / 7
8,588
505
9,588
11,025
4,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
PurpleHazy87
Cthulhu
12
0 / 4 / 7
7,948
468
7,822
15,591
14,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BabyGirlVals
Artemis
12
1 / 3 / 4
7,196
423
5,589
9,774
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ravana
14
0 / 1 / 2
8,261
486
4,491
8,219
6,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
THEKINGACE10
Arachne
13
3 / 3 / 2
7,522
442
4,321
16,358
6,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 2 / 0
9,330
549
5,929
8,552
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
mintysoxx
Morgan Le Fay
12
1 / 4 / 4
7,005
412
10,593
12,767
5,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
13
Kills
8
9
Deaths
13
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
BabyGirlVals
Artemis
1
3
4
1
W
Heimdallr
Ch3clkm8
Heimdallr
1
2
4
1.5
W
Discordia
CriticalLastHit
Discordia
5
1
1
5.5
W
Sylvanus
IcyZandalari
Sylvanus
3
1
4
5
W
Charybdis
KingKilly21
Charybdis
4
1
7
7.5
L
Ravana
0
1
2
1
W
Cthulhu
PurpleHazy87
Cthulhu
0
4
7
0.88
L
Arachne
THEKINGACE10
Arachne
3
3
2
1.33
L
3
2
0
1.5
L
Morgan Le Fay
mintysoxx
Morgan Le Fay
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,088
Damage
30,923
54,684
Taken
55,670
37,194
Mitigated
25,635
13,362
Healing
10,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BabyGirlVals
Artemis
5,589
2,871
0
1,454
9,774
3,660
0
5,655
4,119
0
27,952
W
Heimdallr
Ch3clkm8
Heimdallr
4,994
1,487
0
798
10,730
5,485
784
1,987
8,652
0
52,461
W
Discordia
CriticalLastHit
Discordia
9,161
247
0
1,220
6,863
2,681
1,026
2,644
4,179
60,176
869
W
Sylvanus
IcyZandalari
Sylvanus
6,523
2,215
1,159
3,066
10,475
9,867
1,214
1,477
8,299
42,237
9,955
W
Charybdis
KingKilly21
Charybdis
9,588
4,146
0
4,631
11,025
4,367
2,638
4,723
5,640
0
55,227
L
Ravana
4,491
970
0
2,272
8,219
6,190
0
3,569
4,650
4,221
61,644
W
Cthulhu
PurpleHazy87
Cthulhu
7,822
742
397
2,091
15,591
14,794
21
4,782
10,294
38,562
1,351
L
Arachne
THEKINGACE10
Arachne
4,321
2,848
0
3,771
16,358
6,822
0
4,043
12,315
0
32,828
L
5,929
118
0
1,402
8,552
3,919
626
3,551
5,001
61,670
1,616
L
Morgan Le Fay
mintysoxx
Morgan Le Fay
10,593
2,304
172
1,487
12,767
5,044
0
5,750
7,017
37,303
483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,241
Gold Earned
39,314
390
Minions Killed
389
0
Camps Cleared
0
1,463,187
Distance Traveled
1,608,573
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,196
423
53
3
0
301,516
0
W
Heimdallr
7,988
470
76
4
0
313,570
3
W
Discordia
8,857
521
84
5
0
287,427
4
W
Sylvanus
8,860
521
91
5
0
268,186
3
W
Charybdis
8,588
505
93
5
0
291,027
6
L
Ravana
8,261
486
98
6
0
294,379
1
W
Cthulhu
7,948
468
46
3
0
302,977
4
L
Arachne
7,522
442
51
3
0
354,728
0
L
Nox
9,330
549
124
7
0
341,654
0
L
Morgan Le Fay
7,005
412
63
4
0
316,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role