Player Matchup

Ares
Ares
KingRagnar1992
Ares
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
Lacaillade5919
Achilles
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
LookitsGreen
Aphrodite
Level 87
God Stats
0W - 1L
1,188 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nut
Nut
Slagath0r21
Nut
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Tiamat
Tiamat
artyom12
Tiamat
Level 110
God Stats
2W - 6L
1,488 SR
Queue Stats
95W - 111L
1,411 Elo+
Solo
Team Averages
Level 86
1,435 SR
1,482 Elo+

VS

Team Averages
Level 119
1,556 SR
1,492 Elo+
Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Cblackz007
King Arthur
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,487 Elo+
Solo
Hades
Hades
ChaoticCharmer
Hades
Level 145
God Stats
63W - 49L
1,500 SR
Queue Stats
333W - 336L
1,502 Elo+
Party 1
Martichoras
Martichoras
SwittRuller
Martichoras
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 53L
1,469 Elo+
Solo
Cthulhu
Cthulhu
iambored666
Cthulhu
Level 128
God Stats
12W - 8L
1,781 SR
Queue Stats
114W - 109L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
6,508
814
2,110
7,469
7,959
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
13
1 / 2 / 2
6,777
847
4,411
7,856
5,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
LookitsGreen
Aphrodite
13
0 / 4 / 4
6,629
829
4,274
7,582
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 3 / 0
7,052
882
5,138
7,556
3,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
artyom12
Tiamat
9
0 / 0 / 0
5,580
698
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 1 / 1
6,998
875
3,970
3,763
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Cblackz007
King Arthur
14
6 / 2 / 2
7,738
967
5,224
6,917
6,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 0 / 8
7,183
898
4,986
5,609
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Martichoras
SwittRuller
Martichoras
14
1 / 1 / 5
7,160
895
4,117
5,175
2,377
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
iambored666
Cthulhu
13
1 / 2 / 7
7,204
901
6,574
7,588
5,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
10
10
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
1
1
1.5
W
King Arthur
Cblackz007
King Arthur
6
2
2
3.5
W
1
0
8
5
L
1
1
2
2
L
Achilles
1
2
2
1
L
Aphrodite
LookitsGreen
Aphrodite
0
4
4
0.5
L
3
3
0
1
W
Martichoras
SwittRuller
Martichoras
1
1
5
3.5
L
Tiamat
artyom12
Tiamat
0
0
0
0
W
Cthulhu
iambored666
Cthulhu
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,933
Damage
24,871
30,463
Taken
29,052
20,982
Mitigated
18,627
7,259
Healing
3,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,970
705
0
318
3,763
1,497
670
1,178
2,440
22,511
0
W
King Arthur
Cblackz007
King Arthur
5,224
727
0
359
6,917
6,469
162
1,682
5,235
0
13,805
W
4,986
678
480
1,414
5,609
2,752
578
1,825
3,656
18,344
1,126
L
2,110
356
0
0
7,469
7,959
0
2,096
5,307
7,297
0
L
Achilles
4,411
500
0
1,278
7,856
5,219
238
4,703
2,799
0
16,605
L
Aphrodite
LookitsGreen
Aphrodite
4,274
249
2,267
2,533
7,582
4,042
340
4,728
2,376
20,275
0
L
5,138
3,016
63
1,118
7,556
3,762
0
2,723
4,777
0
21,857
W
Martichoras
SwittRuller
Martichoras
4,117
2,204
0
524
5,175
2,377
406
547
4,628
0
20,150
L
Tiamat
artyom12
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
iambored666
Cthulhu
6,574
137
387
500
7,588
5,532
0
1,152
6,238
16,667
207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,546
Gold Earned
36,283
132
Minions Killed
182
0
Camps Cleared
0
579,679
Distance Traveled
896,083
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,998
875
45
6
0
160,727
0
W
King Arthur
7,738
967
22
3
0
185,991
0
W
Hades
7,183
898
46
6
0
181,047
1
L
Ares
6,508
814
6
1
0
137,096
0
L
Achilles
6,777
847
33
4
0
164,555
0
L
Aphrodite
6,629
829
50
6
0
147,690
0
L
Nut
7,052
882
43
5
0
130,338
0
W
Martichoras
7,160
895
30
4
0
179,337
0
L
Tiamat
5,580
698
0
0
0
0
0
W
Cthulhu
7,204
901
39
5
0
188,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role