Player Matchup

Geb
Geb
Silver II
 
Geb
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold IV
Bexbased
Medusa
Gold IV
Level 103
God Stats
7W - 7L
1,533 SR
Queue Stats
150W - 158L
1,405 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
KANDlD
Sun Wukong
Bronze III
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 80L
1,400 MMR
Solo
Agni
Agni
Gold II
Pedro KILLER 02
Agni
Gold II
Level 171
God Stats
1W - 3L
1,631 SR
Queue Stats
87W - 89L
1,547 MMR
Party 1
Arachne
Arachne
Bronze III
Walkietalk20
Arachne
Bronze III
Level 95
God Stats
2W - 6L
1,725 SR
Queue Stats
8W - 17L
1,407 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,578 SR
1,452 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,615 SR
1,406 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
BrothaBOK
Ah Muzen Cab
Silver I
Level 140
God Stats
2W - 2L
1,732 SR
Queue Stats
9W - 9L
1,406 MMR
Solo
Eset
Eset
Silver I
MistressAlana
Eset
Silver I
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 64L
1,454 MMR
Party 2
Charon
Charon
Gold IV
SamHostetter
Charon
Gold IV
Level 156
God Stats
13W - 10L
1,639 SR
Queue Stats
275W - 267L
1,406 MMR
Solo
Tyr
Tyr
Silver II
Tedsan
Tyr
Silver II
Level 155
God Stats
2W - 0L
1,703 SR
Queue Stats
8W - 9L
1,400 MMR
Solo
Bakasura
Bakasura
Bronze III
xXTheDomoXx
Bakasura
Bronze III
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 52L
1,362 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 0 / 0
3,538
590
987
3,543
2,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Bexbased
Medusa
6
0 / 0 / 0
3,348
558
2,282
2,965
905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
KANDlD
Sun Wukong
1
0 / 0 / 0
2,646
441
0
0
0
7
0 / 1 / 1
3,917
653
2,362
2,730
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
Walkietalk20
Arachne
6
2 / 1 / 0
3,962
660
1,185
5,085
1,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bans
Ao KuangAwilixThanatos

VS

Bans
KuzenboPoseidonThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BrothaBOK
Ah Muzen Cab
7
0 / 0 / 0
3,641
607
2,079
1,950
651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,638
606
1,324
2,115
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
7
1 / 0 / 1
4,442
740
2,189
4,851
3,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tyr
Tedsan
Tyr
8
0 / 0 / 0
4,590
765
0
1,319
924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bakasura
xXTheDomoXx
Bakasura
8
1 / 1 / 1
4,081
680
1,908
6,670
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
2
2
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
L
Medusa
Bexbased
Medusa
0
0
0
0
W
Ah Muzen Cab
BrothaBOK
Ah Muzen Cab
0
0
0
0
L
Sun Wukong
KANDlD
Sun Wukong
0
0
0
0
W
0
1
0
0
L
0
1
1
0.5
W
Charon
1
0
1
1.5
W
Tyr
Tedsan
Tyr
0
0
0
0
L
Arachne
Walkietalk20
Arachne
2
1
0
2
W
Bakasura
xXTheDomoXx
Bakasura
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,816
Damage
7,500
14,323
Taken
16,905
5,260
Mitigated
8,053
5,831
Healing
4,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
987
168
0
1,802
3,543
2,005
0
1,140
2,403
9,971
0
L
Medusa
Bexbased
Medusa
2,282
1,234
0
1,185
2,965
905
0
472
2,493
0
20,065
W
Ah Muzen Cab
BrothaBOK
Ah Muzen Cab
2,079
352
0
150
1,950
651
0
196
1,754
0
24,448
L
Sun Wukong
KANDlD
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
1,324
350
0
0
2,115
699
0
1,148
967
16,275
0
L
2,362
316
0
738
2,730
819
0
1,269
1,441
18,519
487
W
Charon
2,189
777
0
1,571
4,851
3,059
0
859
3,992
12,455
2,955
W
Tyr
Tedsan
Tyr
0
0
0
461
1,319
924
0
0
1,319
0
29,407
L
Arachne
Walkietalk20
Arachne
1,185
982
0
2,106
5,085
1,531
0
504
4,305
0
16,969
W
Bakasura
xXTheDomoXx
Bakasura
1,908
1,222
0
2,056
6,670
2,720
0
1,140
5,530
0
20,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,411
Gold Earned
20,392
125
Minions Killed
202
0
Camps Cleared
0
539,126
Distance Traveled
659,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,538
590
17
3
0
145,938
0
L
Medusa
3,348
558
38
6
0
126,392
0
W
Ah Muzen Cab
3,641
607
37
6
0
129,703
0
L
Sun Wukong
2,646
441
0
0
0
0
0
W
Eset
3,638
606
42
7
0
109,881
0
L
Agni
3,917
653
35
6
0
126,323
0
W
Charon
4,442
740
31
5
0
128,303
0
W
Tyr
4,590
765
44
7
0
137,799
0
L
Arachne
3,962
660
35
6
0
140,473
0
W
Bakasura
4,081
680
48
8
0
153,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role