Player Matchup

Fafnir
Fafnir
DeafKage420
Fafnir
Level 153
God Stats
1W - 0L
1,704 SR
Queue Stats
41W - 38L
1,402 Elo+
Solo
Geb
Geb
Ducky4416
Geb
Level 60
God Stats
4W - 1L
1,623 SR
Queue Stats
66W - 59L
1,443 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Nukedawaffle
Kumbhakarna
Level 53
God Stats
5W - 2L
1,828 SR
Queue Stats
48W - 43L
1,426 Elo+
Party 3
Nut
Nut
Whiskeyy7w7
Nut
Level 112
God Stats
2W - 4L
1,185 SR
Queue Stats
270W - 244L
1,507 Elo+
Solo
Hachiman
Hachiman
xXItZCaseXx
Hachiman
Level 137
God Stats
1W - 3L
1,181 SR
Queue Stats
291W - 294L
1,373 Elo+
Solo
Team Averages
Level 103
1,504 SR
1,430 Elo+

VS

Team Averages
Level 103
1,390 SR
1,474 Elo+
King Arthur
King Arthur
Partunnax
King Arthur
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Merlin
Merlin
StyledComa3
Merlin
Level 101
God Stats
4W - 6L
1,512 SR
Queue Stats
9W - 8L
1,641 Elo+
Party 1
Camazotz
Camazotz
WhosUrBigMama
Camazotz
Level 127
God Stats
3W - 10L
1,144 SR
Queue Stats
98W - 107L
1,347 Elo+
Party 2
Nut
Nut
WoLFDoG93
Nut
Level 121
God Stats
3W - 7L
1,476 SR
Queue Stats
67W - 81L
1,437 Elo+
Party 2
Geb
Geb
migkilleurs
Geb
Level 65
God Stats
15W - 13L
1,317 SR
Queue Stats
44W - 44L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
7
0 / 2 / 1
4,798
533
2,869
8,587
9,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 0 / 1
6,171
686
1,454
5,713
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Nukedawaffle
Kumbhakarna
8
1 / 0 / 1
5,042
560
782
6,146
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 0 / 0
4,731
526
5,373
5,347
1,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
xXItZCaseXx
Hachiman
10
0 / 1 / 0
5,549
617
2,090
3,590
1,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Partunnax
King Arthur
5
0 / 2 / 0
3,956
440
1,418
4,163
1,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
7
1 / 0 / 0
4,544
505
492
1,626
432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Camazotz
WhosUrBigMama
Camazotz
8
0 / 1 / 1
4,287
476
1,869
8,573
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 0 / 1
4,732
526
5,808
5,319
1,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 1
5,288
588
2,386
6,580
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
3
3
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
0
2
1
0.25
W
1
0
1
1.5
W
Kumbhakarna
Nukedawaffle
Kumbhakarna
1
0
1
1.5
L
King Arthur
Partunnax
King Arthur
0
2
0
0
L
Merlin
1
0
0
1
W
1
0
0
1
L
Camazotz
WhosUrBigMama
Camazotz
0
1
1
0.5
L
1
0
1
1.5
L
1
0
1
1.5
W
Hachiman
xXItZCaseXx
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,568
Damage
11,973
29,383
Taken
26,261
17,690
Mitigated
10,288
11,921
Healing
10,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
2,869
735
0
3,691
8,587
9,736
0
1,291
7,296
13,121
0
W
1,454
386
0
2,663
5,713
2,532
144
0
5,713
33,275
3,907
W
Kumbhakarna
Nukedawaffle
Kumbhakarna
782
167
0
2,758
6,146
2,555
420
0
6,146
21,311
0
L
King Arthur
Partunnax
King Arthur
1,418
107
0
250
4,163
1,983
0
1,574
2,495
0
11,552
L
Merlin
492
0
0
460
1,626
432
0
0
1,626
17,104
0
W
5,373
3,128
0
1,583
5,347
1,739
0
1,077
4,270
0
31,170
L
Camazotz
WhosUrBigMama
Camazotz
1,869
347
0
5,188
8,573
2,365
155
903
7,630
0
21,987
L
5,808
2,922
0
1,505
5,319
1,693
403
1,221
4,098
0
38,056
L
2,386
242
0
3,216
6,580
3,815
0
1,089
5,491
15,129
576
W
Hachiman
xXItZCaseXx
Hachiman
2,090
1,199
0
1,226
3,590
1,128
533
492
3,098
0
31,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,291
Gold Earned
22,807
246
Minions Killed
169
0
Camps Cleared
0
871,766
Distance Traveled
749,062
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
4,798
533
17
2
0
164,743
1
W
Geb
6,171
686
81
9
0
156,069
0
W
Kumbhakarna
5,042
560
40
4
0
179,245
0
L
King Arthur
3,956
440
18
2
0
97,316
0
L
Merlin
4,544
505
31
3
0
103,587
0
W
Nut
4,731
526
53
6
0
183,681
0
L
Camazotz
4,287
476
41
5
0
177,480
3
L
Nut
4,732
526
67
7
0
177,325
0
L
Geb
5,288
588
12
1
0
193,354
3
W
Hachiman
5,549
617
55
6
0
188,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role