Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BlackIronTarkas
Danzaburou
Level 165
God Stats
1W - 2L
1,244 SR
Queue Stats
182W - 165L
1,494 Elo+
Solo
Awilix
Awilix
EvesAppL3
Awilix
Level 84
God Stats
1W - 1L
1,733 SR
Queue Stats
28W - 31L
1,499 Elo+
Party 1
Bellona
Bellona
TheReaperNova
Bellona
Level 15
God Stats
2W - 0L
1,746 SR
Queue Stats
3W - 6L
1,283 Elo+
Party 1
Neith
Neith
TheWizyWizard
Neith
Level 17
God Stats
3W - 5L
1,724 SR
Queue Stats
7W - 10L
1,574 Elo+
Party 1
Team Averages
Level 62
1,589 SR
1,470 Elo+

VS

Team Averages
Level 97
1,546 SR
1,557 Elo+
Bacchus
Bacchus
CurvyScoliosis
Bacchus
Level 86
God Stats
5W - 2L
1,500 SR
Queue Stats
8W - 10L
1,279 Elo+
Solo
Ne Zha
Ne Zha
DarthBB8x
Ne Zha
Level 65
God Stats
6W - 6L
1,551 SR
Queue Stats
399W - 358L
1,524 Elo+
Solo
Xbalanque
Xbalanque
HEY CATCH
Xbalanque
Level 129
God Stats
0W - 1L
1,677 SR
Queue Stats
4W - 1L
1,860 Elo+
Solo
Sol
Sol
King0125
Sol
Level 124
God Stats
4W - 4L
1,500 SR
Queue Stats
149W - 130L
1,537 Elo+
Solo
Chronos
Chronos
x601 Kingheze
Chronos
Level 83
God Stats
5W - 7L
1,500 SR
Queue Stats
415W - 383L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 4 / 5
7,855
491
3,113
13,565
13,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
BlackIronTarkas
Danzaburou
14
2 / 2 / 6
8,265
517
7,569
11,939
5,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
EvesAppL3
Awilix
15
6 / 3 / 4
8,767
548
7,091
12,514
6,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
13
0 / 2 / 5
7,768
486
7,106
12,017
13,028
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 0 / 4
8,591
537
9,314
9,346
3,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
7,172
448
3,127
9,292
8,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
DarthBB8x
Ne Zha
14
3 / 5 / 2
7,775
486
6,608
17,586
9,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
HEY CATCH
Xbalanque
14
2 / 3 / 4
8,054
503
7,481
7,908
3,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 4 / 1
7,780
486
7,409
8,364
2,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos
14
1 / 2 / 2
8,452
528
9,113
13,556
6,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
14
Kills
10
11
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
4
5
0.88
W
Danzaburou
BlackIronTarkas
Danzaburou
2
2
6
2.5
L
2
1
1
2.5
L
Ne Zha
DarthBB8x
Ne Zha
3
5
2
0.8
W
Awilix
EvesAppL3
Awilix
6
3
4
2.67
L
Xbalanque
HEY CATCH
Xbalanque
2
3
4
1.33
L
2
4
1
0.63
W
Bellona
0
2
5
1.25
W
5
0
4
7
L
Chronos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,193
Damage
33,738
59,381
Taken
56,706
41,862
Mitigated
30,002
10,605
Healing
10,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,113
745
0
1,758
13,565
13,536
529
3,367
10,198
23,954
0
W
Danzaburou
BlackIronTarkas
Danzaburou
7,569
3,212
0
3,521
11,939
5,337
170
6,391
5,548
0
62,635
L
3,127
228
0
2,438
9,292
8,583
0
624
8,668
30,073
1,230
L
Ne Zha
DarthBB8x
Ne Zha
6,608
1,644
0
2,281
17,586
9,548
0
587
16,999
0
65,562
W
Awilix
EvesAppL3
Awilix
7,091
2,935
0
800
12,514
6,207
513
2,565
9,949
0
71,685
L
Xbalanque
HEY CATCH
Xbalanque
7,481
2,001
0
480
7,908
3,162
1,577
883
7,025
0
49,821
L
7,409
2,738
0
1,917
8,364
2,673
1,374
156
8,208
45,503
3,320
W
Bellona
7,106
2,160
87
1,723
12,017
13,028
179
6,076
5,941
0
41,160
W
9,314
3,760
0
2,716
9,346
3,754
1,235
1,122
8,224
0
62,829
L
Chronos
9,113
3,886
0
3,468
13,556
6,036
394
863
12,693
54,482
8,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,246
Gold Earned
39,233
371
Minions Killed
379
0
Camps Cleared
0
1,629,965
Distance Traveled
1,320,050
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,855
491
39
2
0
329,951
0
W
Danzaburou
8,265
517
92
6
0
305,458
0
L
Bacchus
7,172
448
21
1
0
226,098
2
L
Ne Zha
7,775
486
97
6
0
333,675
4
W
Awilix
8,767
548
90
6
0
361,912
2
L
Xbalanque
8,054
503
92
6
0
296,790
0
L
Sol
7,780
486
61
4
0
206,399
0
W
Bellona
7,768
486
54
3
0
323,172
0
W
Neith
8,591
537
96
6
0
309,472
0
L
Chronos
8,452
528
108
7
0
257,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role