Player Matchup

Geb
Geb
Eddy Cool99
Geb
Level 117
God Stats
11W - 8L
1,628 SR
Queue Stats
139W - 126L
1,597 Elo+
Solo
Nut
Nut
Oatliest
Nut
Level 132
God Stats
18W - 14L
1,461 SR
Queue Stats
39W - 46L
1,496 Elo+
Party 2
Hercules
Hercules
Pillbobaggons
Hercules
Level 147
God Stats
0W - 3L
1,824 SR
Queue Stats
24W - 32L
1,407 Elo+
Party 2
Agni
Agni
Singulairitie
Agni
Level 145
God Stats
0W - 3L
1,246 SR
Queue Stats
40W - 45L
1,466 Elo+
Party 2
Jormungandr
Jormungandr
gluemoose
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,429 Elo+
Party 2
Team Averages
Level 112
1,532 SR
1,479 Elo+

VS

Team Averages
Level 115
1,468 SR
1,527 Elo+
Vulcan
Vulcan
Alpha42Wolf0
Vulcan
Level 103
God Stats
15W - 10L
1,586 SR
Queue Stats
134W - 136L
1,495 Elo+
Solo
Sobek
Sobek
Ehfy
Sobek
Level 127
God Stats
4W - 3L
1,604 SR
Queue Stats
240W - 240L
1,486 Elo+
Party 1
Osiris
Osiris
JMELLsmell
Osiris
Level 113
God Stats
3W - 4L
1,275 SR
Queue Stats
86W - 66L
1,575 Elo+
Party 1
Mulan
Mulan
PvtCaboose37
Mulan
Level 125
God Stats
10W - 10L
1,500 SR
Queue Stats
88W - 90L
1,598 Elo+
Solo
Ishtar
Ishtar
saucydawsy
Ishtar
Level 108
God Stats
3W - 1L
1,374 SR
Queue Stats
17W - 12L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,512
465
4,133
12,594
5,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 2
7,333
524
8,772
10,895
4,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Pillbobaggons
Hercules
14
3 / 1 / 1
9,006
643
10,295
12,706
13,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
1 / 2 / 2
7,659
547
4,415
8,624
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
gluemoose
Jormungandr
10
1 / 3 / 2
6,291
449
4,639
11,415
8,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
1 / 2 / 0
7,482
534
4,014
5,435
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Ehfy
Sobek
12
1 / 1 / 5
6,150
439
4,184
11,577
6,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
JMELLsmell
Osiris
15
6 / 1 / 2
8,596
614
9,584
11,787
7,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 0
7,747
553
7,312
14,861
11,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
saucydawsy
Ishtar
13
3 / 2 / 4
7,811
558
7,792
10,094
4,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
8
Kills
11
11
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
1
2
0
0.5
L
1
0
1
1.5
W
Sobek
Ehfy
Sobek
1
1
5
3.5
W
Osiris
JMELLsmell
Osiris
6
1
2
7
L
2
5
2
0.6
L
Hercules
Pillbobaggons
Hercules
3
1
1
3.5
W
0
2
0
0
L
1
2
2
1
L
Jormungandr
gluemoose
Jormungandr
1
3
2
0.67
W
Ishtar
saucydawsy
Ishtar
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,254
Damage
32,886
56,234
Taken
53,754
35,028
Mitigated
32,903
16,112
Healing
15,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
4,014
2,088
0
279
5,435
2,744
0
3,048
2,387
49,601
0
L
4,133
339
97
6,901
12,594
5,998
0
1,993
10,475
50,952
1,984
W
Sobek
Ehfy
Sobek
4,184
355
0
2,861
11,577
6,765
150
2,756
8,821
17,523
1,064
W
Osiris
JMELLsmell
Osiris
9,584
4,594
0
4,106
11,787
7,599
641
4,533
7,254
0
73,929
L
8,772
6,076
0
1,819
10,895
4,405
36
2,224
8,671
0
57,654
L
Hercules
Pillbobaggons
Hercules
10,295
4,506
0
4,106
12,706
13,246
0
30
12,676
0
70,672
W
7,312
2,025
0
5,790
14,861
11,097
0
0
14,861
192
64,537
L
4,415
432
0
1,774
8,624
3,306
0
2,145
6,339
61,829
0
L
Jormungandr
gluemoose
Jormungandr
4,639
1,678
0
1,415
11,415
8,073
35
1,437
9,978
21,140
1,653
W
Ishtar
saucydawsy
Ishtar
7,792
5,472
0
2,862
10,094
4,698
1,278
2,169
7,925
0
62,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,801
Gold Earned
37,786
454
Minions Killed
466
0
Camps Cleared
0
1,432,736
Distance Traveled
1,464,237
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,482
534
111
8
0
278,192
0
L
Geb
6,512
465
81
6
0
337,709
1
W
Sobek
6,150
439
24
2
0
323,543
10
W
Osiris
8,596
614
107
8
0
345,931
5
L
Nut
7,333
524
100
7
0
244,158
1
L
Hercules
9,006
643
125
9
0
298,238
2
W
Mulan
7,747
553
126
9
0
268,788
2
L
Agni
7,659
547
122
9
0
280,508
2
L
Jormungandr
6,291
449
26
2
0
272,123
2
W
Ishtar
7,811
558
98
7
0
247,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role