Player Matchup

Cernunnos
Cernunnos
Beeeeer
Cernunnos
Level 215
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 75L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
LILEXACIST666
Cthulhu
Level 198
God Stats
28W - 18L
1,325 SR
Queue Stats
166W - 157L
1,535 Elo+
Party 2
Xing Tian
Xing Tian
Rafinement
Xing Tian
Level 179
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 79L
1,406 Elo+
Party 2
Ix Chel
Ix Chel
SaltyJanus
Ix Chel
Level 189
God Stats
5W - 8L
1,506 SR
Queue Stats
446W - 418L
1,554 Elo+
Party 2
Camazotz
Camazotz
WePaNickNoDisco
Camazotz
Level 47
God Stats
2W - 2L
1,494 SR
Queue Stats
209W - 217L
1,481 Elo+
Party 2
Team Averages
Level 166
1,465 SR
1,494 Elo+

VS

Team Averages
Level 133
1,625 SR
1,534 Elo+
Ullr
Ullr
Bunreeth
Ullr
Level 162
God Stats
4W - 0L
1,585 SR
Queue Stats
29W - 34L
1,560 Elo+
Party 1
Thoth
Thoth
IndiaSmellz
Thoth
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Fenrir
Fenrir
ballsackbrad
Fenrir
Level 159
God Stats
2W - 4L
1,734 SR
Queue Stats
21W - 23L
1,436 Elo+
Party 1
Sobek
Sobek
crág
Sobek
Level 147
God Stats
3W - 4L
1,768 SR
Queue Stats
73W - 99L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
ninetailedjosh
Tsukuyomi
Level 181
God Stats
5W - 10L
1,536 SR
Queue Stats
175W - 164L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Beeeeer
Cernunnos
12
0 / 4 / 1
6,807
524
4,200
9,201
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
14
5 / 0 / 1
8,995
692
8,130
6,552
6,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
Rafinement
Xing Tian
11
2 / 3 / 1
6,779
521
4,519
11,374
9,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
SaltyJanus
Ix Chel
12
0 / 1 / 2
6,746
519
6,136
6,564
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
11
1 / 1 / 3
6,164
474
2,701
10,747
4,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
6 / 1 / 0
8,090
622
8,560
8,880
3,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 0 / 3
7,019
540
6,648
4,221
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
0 / 3 / 0
6,812
524
2,196
10,699
5,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
crág
Sobek
12
1 / 1 / 6
6,956
535
4,555
13,073
10,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
ninetailedjosh
Tsukuyomi
14
0 / 3 / 2
6,807
524
2,762
11,242
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
8
Kills
8
9
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Beeeeer
Cernunnos
0
4
1
0.13
W
Ullr
6
1
0
6
W
1
0
3
2.5
L
Cthulhu
5
0
1
5.5
L
Xing Tian
Rafinement
Xing Tian
2
3
1
0.83
L
Ix Chel
SaltyJanus
Ix Chel
0
1
2
1
L
Camazotz
1
1
3
2.5
W
Fenrir
0
3
0
0
W
Sobek
crág
Sobek
1
1
6
4
W
Tsukuyomi
ninetailedjosh
Tsukuyomi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,686
Damage
24,721
44,438
Taken
48,115
26,711
Mitigated
26,437
14,210
Healing
16,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Beeeeer
Cernunnos
4,200
1,799
0
2,326
9,201
3,824
0
2,178
7,023
0
57,549
W
Ullr
8,560
3,988
0
2,400
8,880
3,732
0
1,771
7,069
0
76,216
W
6,648
361
0
1,382
4,221
1,723
0
2,552
1,669
57,465
503
L
Cthulhu
8,130
859
0
2,122
6,552
6,302
0
499
6,053
55,412
2,426
L
Xing Tian
Rafinement
Xing Tian
4,519
616
0
1,520
11,374
9,451
0
4,371
7,003
16,383
1,892
L
Ix Chel
SaltyJanus
Ix Chel
6,136
870
718
3,006
6,564
2,688
0
3,171
3,393
60,041
1,072
L
Camazotz
2,701
519
0
4,518
10,747
4,446
0
963
9,784
0
45,339
W
Fenrir
2,196
556
0
2,578
10,699
5,501
144
4,632
5,493
0
46,800
W
Sobek
crág
Sobek
4,555
514
1,576
3,809
13,073
10,739
0
5,363
7,602
19,795
0
W
Tsukuyomi
ninetailedjosh
Tsukuyomi
2,762
532
0
5,035
11,242
4,742
0
3,151
7,963
0
71,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,491
Gold Earned
35,684
423
Minions Killed
462
0
Camps Cleared
0
1,330,437
Distance Traveled
1,327,898
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,807
524
113
9
0
258,987
1
W
Ullr
8,090
622
124
10
0
246,492
0
W
Thoth
7,019
540
100
8
0
271,708
0
L
Cthulhu
8,995
692
116
9
0
270,538
2
L
Xing Tian
6,779
521
23
2
0
300,950
1
L
Ix Chel
6,746
519
109
8
0
266,116
2
L
Camazotz
6,164
474
62
5
0
233,846
0
W
Fenrir
6,812
524
97
7
0
230,950
0
W
Sobek
6,956
535
26
2
0
280,780
7
W
Tsukuyomi
6,807
524
115
9
0
297,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role