Player Matchup

Nut
Nut
FLOYDSMILES
Nut
Level 143
God Stats
20W - 15L
1,555 SR
Queue Stats
65W - 55L
1,538 Elo+
Solo
Khepri
Khepri
GamBit-002
Khepri
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 24L
1,343 Elo+
Party 2
Bellona
Bellona
ItzAmP--
Bellona
Level 131
God Stats
3W - 6L
1,500 SR
Queue Stats
83W - 81L
1,291 Elo+
Party 2
Ah Puch
Ah Puch
JDOGW1125
Ah Puch
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 91L
1,601 Elo+
Party 2
Thanatos
Thanatos
Sworn sE
Thanatos
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
257W - 231L
1,550 Elo+
Solo
Team Averages
Level 132
1,511 SR
1,464 Elo+

VS

Team Averages
Level 130
1,523 SR
1,562 Elo+
Artio
Artio
CensingRelic341
Artio
Level 124
God Stats
2W - 8L
1,482 SR
Queue Stats
67W - 64L
1,498 Elo+
Party 3
Kuzenbo
Kuzenbo
CrashDavis22
Kuzenbo
Level 158
God Stats
30W - 23L
1,667 SR
Queue Stats
248W - 220L
1,685 Elo+
Solo
Nu Wa
Nu Wa
DemonLoko
Nu Wa
Level 126
God Stats
21W - 33L
1,464 SR
Queue Stats
232W - 235L
1,554 Elo+
Party 1
Jing Wei
Jing Wei
Kep9978
Jing Wei
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 74L
1,505 Elo+
Party 3
Set
Set
Mamalongosaurio
Set
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
243W - 241L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,134
513
5,212
5,160
2,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
GamBit-002
Khepri
9
0 / 0 / 3
5,325
533
1,653
5,555
4,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
ItzAmP--
Bellona
11
0 / 0 / 2
6,616
662
1,482
4,145
3,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
JDOGW1125
Ah Puch
11
0 / 0 / 4
6,293
629
5,100
3,351
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Sworn sE
Thanatos
12
9 / 0 / 1
6,919
692
4,826
7,691
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,369
437
3,636
9,226
6,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
CrashDavis22
Kuzenbo
7
0 / 2 / 0
4,584
458
1,184
3,991
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
DemonLoko
Nu Wa
8
0 / 3 / 0
4,638
464
1,961
4,846
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Kep9978
Jing Wei
9
0 / 1 / 0
4,698
470
2,974
5,809
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
4,695
470
2,134
8,394
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
10
Kills
0
0
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Kuzenbo
CrashDavis22
Kuzenbo
0
2
0
0
L
Nu Wa
DemonLoko
Nu Wa
0
3
0
0
W
1
0
1
1.5
W
Khepri
GamBit-002
Khepri
0
0
3
1.5
W
Bellona
ItzAmP--
Bellona
0
0
2
1
W
Ah Puch
JDOGW1125
Ah Puch
0
0
4
2
L
Jing Wei
Kep9978
Jing Wei
0
1
0
0
L
0
2
0
0
W
Thanatos
Sworn sE
Thanatos
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,273
Damage
11,889
25,902
Taken
32,266
14,241
Mitigated
16,536
14,848
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,636
318
415
3,382
9,226
6,696
0
2,464
6,674
16,250
1,992
L
Kuzenbo
CrashDavis22
Kuzenbo
1,184
541
0
260
3,991
3,064
0
0
3,640
16,319
298
L
Nu Wa
DemonLoko
Nu Wa
1,961
675
0
290
4,846
1,427
0
2,151
2,523
26,411
970
W
5,212
2,746
0
1,822
5,160
2,008
0
1,794
3,206
0
44,188
W
Khepri
GamBit-002
Khepri
1,653
426
0
1,265
5,555
4,134
0
1,291
4,148
12,233
0
W
Bellona
ItzAmP--
Bellona
1,482
372
0
2,084
4,145
3,352
0
1,176
2,787
0
44,501
W
Ah Puch
JDOGW1125
Ah Puch
5,100
146
0
1,581
3,351
1,264
192
1,348
1,962
50,165
2,332
L
Jing Wei
Kep9978
Jing Wei
2,974
2,029
0
2,910
5,809
1,783
0
552
5,249
0
37,315
L
2,134
917
0
2,065
8,394
3,566
0
1,208
7,088
0
33,356
W
Thanatos
Sworn sE
Thanatos
4,826
1,871
0
8,096
7,691
3,483
0
380
7,311
0
53,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,287
Gold Earned
22,984
367
Minions Killed
258
0
Camps Cleared
0
999,869
Distance Traveled
851,794
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,369
437
21
2
0
195,301
0
L
Kuzenbo
4,584
458
40
4
0
110,122
0
L
Nu Wa
4,638
464
65
7
0
172,154
0
W
Nut
5,134
513
65
7
0
184,448
0
W
Khepri
5,325
533
28
3
0
190,912
3
W
Bellona
6,616
662
94
9
0
191,873
1
W
Ah Puch
6,293
629
97
10
0
196,986
2
L
Jing Wei
4,698
470
64
6
0
171,887
0
L
Set
4,695
470
68
7
0
202,330
0
W
Thanatos
6,919
692
83
8
0
235,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role