Player Matchup

Terra
Terra
Gold II
Citreene
Terra
Gold II
Level 145
God Stats
15W - 20L
1,500 SR
Queue Stats
202W - 181L
1,723 MMR
Solo
Thor
Thor
Platinum V
Curl FIat
Thor
Platinum V
Level 126
God Stats
2W - 1L
1,704 SR
Queue Stats
67W - 56L
1,706 MMR
Solo
Hachiman
Hachiman
Platinum V
Fearedocide
Hachiman
Platinum V
Level 159
God Stats
2W - 1L
1,315 SR
Queue Stats
60W - 34L
1,705 MMR
Solo
Bastet
Bastet
Platinum III
Leminouche
Bastet
Platinum III
Level 152
God Stats
3W - 7L
1,403 SR
Queue Stats
99W - 88L
1,756 MMR
Solo
Ra
Ra
Platinum II
Nick763
Ra
Platinum II
Level 166
God Stats
6W - 5L
1,804 SR
Queue Stats
134W - 108L
1,762 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,546 SR
1,730 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,621 SR
1,678 MMR
Chiron
Chiron
Platinum IV
 
Chiron
Platinum IV
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold II
ElbowedJdaddy
Jormungandr
Gold II
Level 137
God Stats
51W - 32L
1,666 SR
Queue Stats
123W - 121L
1,705 MMR
Solo
Agni
Agni
Gold I
HadansTuathaDe
Agni
Gold I
Level 180
God Stats
14W - 13L
1,642 SR
Queue Stats
275W - 268L
1,704 MMR
Solo
Kali
Kali
Platinum V
JonathanR0bl3ro
Kali
Platinum V
Level 86
God Stats
16W - 11L
1,653 SR
Queue Stats
160W - 156L
1,759 MMR
Solo
Bacchus
Bacchus
Gold IV
indemnification
Bacchus
Gold IV
Level 145
God Stats
13W - 10L
1,643 SR
Queue Stats
37W - 45L
1,722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Citreene
Terra
6
0 / 0 / 2
3,617
723
816
2,237
1,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
7
0 / 0 / 0
3,406
681
1,428
3,196
1,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
Fearedocide
Hachiman
6
1 / 0 / 1
3,756
751
1,627
789
238
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bastet
Leminouche
Bastet
6
1 / 0 / 3
3,596
719
2,278
2,852
773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
3 / 1 / 0
4,031
806
1,397
2,097
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
ThanatosAwilixAo KuangAthena

VS

Bans
AresBake KujiraBellonaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
3
0 / 1 / 0
2,746
549
608
1,620
435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
ElbowedJdaddy
Jormungandr
6
0 / 0 / 0
3,678
736
1,246
2,436
1,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
0 / 1 / 0
3,723
745
404
2,141
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 2 / 0
3,698
740
1,959
4,626
1,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
0 / 1 / 0
3,334
667
521
4,202
3,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
5
Kills
1
1
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
1
0
0
W
Terra
Citreene
Terra
0
0
2
1
W
Thor
0
0
0
0
L
Jormungandr
ElbowedJdaddy
Jormungandr
0
0
0
0
W
Hachiman
Fearedocide
Hachiman
1
0
1
1.5
L
0
1
0
0
L
1
2
0
0.5
W
Bastet
Leminouche
Bastet
1
0
3
2.5
W
3
1
0
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,546
Damage
4,738
11,171
Taken
15,025
4,152
Mitigated
7,403
5,309
Healing
5,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
608
138
51
60
1,620
435
0
438
1,182
0
7,800
W
Terra
Citreene
Terra
816
313
16
835
2,237
1,166
0
180
2,057
8,538
0
W
Thor
1,428
293
0
1,585
3,196
1,308
0
1,246
1,950
0
16,351
L
Jormungandr
ElbowedJdaddy
Jormungandr
1,246
381
0
829
2,436
1,351
0
0
2,181
21,316
0
W
Hachiman
Fearedocide
Hachiman
1,627
930
0
288
789
238
0
97
692
0
22,310
L
404
0
0
270
2,141
583
0
325
1,756
24,377
430
L
1,959
1,032
0
2,106
4,626
1,427
0
798
3,614
0
17,802
W
Bastet
Leminouche
Bastet
2,278
1,192
0
1,551
2,852
773
0
390
2,462
0
13,378
W
1,397
443
264
770
2,097
667
0
226
1,871
21,219
0
L
521
76
0
1,946
4,202
3,607
0
378
3,824
9,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,406
Gold Earned
17,179
159
Minions Killed
161
0
Camps Cleared
0
562,972
Distance Traveled
463,438
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
2,746
549
14
3
0
54,828
0
W
Terra
3,617
723
20
4
0
120,588
2
W
Thor
3,406
681
30
6
0
107,743
0
L
Jormungandr
3,678
736
42
8
0
90,743
0
W
Hachiman
3,756
751
35
7
0
103,913
0
L
Agni
3,723
745
56
11
0
114,319
0
L
Kali
3,698
740
36
7
0
117,882
0
W
Bastet
3,596
719
30
6
0
131,041
0
W
Ra
4,031
806
44
9
0
99,687
1
L
Bacchus
3,334
667
13
3
0
85,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role