Player Matchup

Ix Chel
Ix Chel
ExclusivelyNero
Ix Chel
Level 134
God Stats
2W - 0L
1,556 SR
Queue Stats
13W - 2L
1,368 Elo+
Party 1
Kuzenbo
Kuzenbo
NoobSlayer6ty9
Kuzenbo
Level 77
God Stats
2W - 0L
1,760 SR
Queue Stats
9W - 10L
1,538 Elo+
Party 1
Anhur
Anhur
Onderun
Anhur
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
Team Averages
Level 110
1,605 SR
1,469 Elo+

VS

Team Averages
Level 78
1,535 SR
1,668 Elo+
Pele
Pele
ElectricBoogaboo
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,907 Elo+
Party 2
Surtr
Surtr
HepHopAnonymous
Surtr
Level 106
God Stats
1W - 3L
1,585 SR
Queue Stats
68W - 62L
1,550 Elo+
Party 2
Nu Wa
Nu Wa
asoreonmybutt24
Nu Wa
Level 104
God Stats
78W - 63L
1,519 SR
Queue Stats
84W - 74L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
7,627
763
8,216
5,674
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 8
6,830
683
4,602
7,729
9,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Onderun
Anhur
13
5 / 1 / 1
8,142
814
8,801
7,361
2,894
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,587
659
5,589
10,515
6,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 1
6,076
608
4,635
9,676
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 2 / 1
6,283
628
5,990
5,367
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
3
0
5
5.5
L
0
3
1
0.17
W
0
0
8
4
W
Anhur
Onderun
Anhur
5
1
1
5.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,619
Damage
16,214
20,764
Taken
25,558
15,196
Mitigated
12,139
6,619
Healing
6,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,589
697
0
2,314
10,515
6,144
0
4,159
6,322
0
28,665
W
8,216
1,170
1,351
2,347
5,674
2,335
0
2,376
3,185
38,587
666
L
4,635
1,579
312
3,088
9,676
4,209
0
5,284
4,360
371
14,307
W
4,602
1,472
0
2,315
7,729
9,967
18
1,946
5,505
13,758
551
W
Anhur
Onderun
Anhur
8,801
4,799
0
606
7,361
2,894
111
1,937
5,166
0
44,642
L
5,990
1,921
0
1,248
5,367
1,786
0
3,138
2,197
21,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,599
Gold Earned
18,946
192
Minions Killed
110
0
Camps Cleared
0
553,708
Distance Traveled
560,167
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,587
659
48
5
0
197,149
0
W
Ix Chel
7,627
763
72
7
0
181,107
0
L
Surtr
6,076
608
24
2
0
183,485
1
W
Kuzenbo
6,830
683
18
2
0
195,481
0
W
Anhur
8,142
814
102
10
0
177,120
0
L
Nu Wa
6,283
628
38
4
0
179,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role