Player Matchup

Cthulhu
Cthulhu
Clyrical
Cthulhu
Level 128
God Stats
1W - 2L
1,508 SR
Queue Stats
21W - 25L
1,473 Elo+
Party 1
Izanami
Izanami
DrragonFiire
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,560 Elo+
Party 1
Ah Puch
Ah Puch
SoulSealer1
Ah Puch
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,548 Elo+
Party 1
Team Averages
Level 72
1,503 SR
1,527 Elo+

VS

Team Averages
Level 85
1,611 SR
1,524 Elo+
Hera
Hera
AdamWesticles
Hera
Level 104
God Stats
1W - 0L
1,806 SR
Queue Stats
29W - 24L
1,476 Elo+
Party 2
Surtr
Surtr
I32Stories
Surtr
Level 126
God Stats
2W - 1L
1,479 SR
Queue Stats
35W - 26L
1,528 Elo+
Party 2
Anhur
Anhur
PunkTempo
Anhur
Level 26
God Stats
3W - 0L
1,546 SR
Queue Stats
19W - 9L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Clyrical
Cthulhu
13
1 / 4 / 3
9,390
626
12,212
18,141
19,921
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
DrragonFiire
Izanami
15
5 / 2 / 1
10,573
705
12,207
12,080
5,151
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
SoulSealer1
Ah Puch
13
0 / 7 / 4
9,033
602
10,070
13,534
5,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 5
9,881
659
7,231
11,643
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
16
4 / 1 / 8
10,813
721
12,094
19,277
19,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
PunkTempo
Anhur
18
7 / 2 / 3
11,362
757
16,318
14,621
7,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
13
13
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
L
Cthulhu
Clyrical
Cthulhu
1
4
3
0.63
L
Izanami
DrragonFiire
Izanami
5
2
1
2.75
W
Surtr
4
1
8
8
W
Anhur
PunkTempo
Anhur
7
2
3
4.25
L
Ah Puch
SoulSealer1
Ah Puch
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,489
Damage
35,643
43,755
Taken
45,541
30,394
Mitigated
31,837
5,376
Healing
7,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,231
1,763
0
1,483
11,643
5,263
728
6,475
5,147
28,563
126
L
Cthulhu
Clyrical
Cthulhu
12,212
227
180
2,101
18,141
19,921
5
4,127
13,975
26,316
2,500
L
Izanami
DrragonFiire
Izanami
12,207
7,217
0
1,633
12,080
5,151
935
1,855
10,225
0
49,391
W
Surtr
12,094
3,272
0
1,584
19,277
19,390
434
6,178
13,032
764
35,678
W
Anhur
PunkTempo
Anhur
16,318
10,084
0
4,033
14,621
7,184
1,513
8,386
6,193
0
54,252
L
Ah Puch
SoulSealer1
Ah Puch
10,070
219
0
1,462
13,534
5,322
114
1,611
11,923
42,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,996
Gold Earned
32,056
199
Minions Killed
159
0
Camps Cleared
0
746,445
Distance Traveled
828,015
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,881
659
40
3
0
252,918
0
L
Cthulhu
9,390
626
37
2
0
285,241
0
L
Izanami
10,573
705
98
7
0
235,915
0
W
Surtr
10,813
721
31
2
0
316,063
1
W
Anhur
11,362
757
88
6
0
259,034
0
L
Ah Puch
9,033
602
64
4
0
225,289
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role