Player Matchup

Bacchus
Bacchus
AIIDayJay
Bacchus
Level 94
God Stats
133W - 152L
1,559 SR
Queue Stats
134W - 162L
1,518 Elo+
Party 1
Kali
Kali
RomeA2423
Kali
Level 96
God Stats
4W - 5L
1,500 SR
Queue Stats
150W - 150L
1,446 Elo+
Solo
Nike
Nike
Small Perch
Nike
Level 65
God Stats
51W - 63L
1,474 SR
Queue Stats
160W - 182L
1,437 Elo+
Party 1
Izanami
Izanami
SmittyG0d
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,269 Elo+
Party 1
Persephone
Persephone
WalIeye
Persephone
Level 108
God Stats
23W - 38L
1,492 SR
Queue Stats
296W - 339L
1,461 Elo+
Party 1
Team Averages
Level 78
1,505 SR
1,426 Elo+

VS

Team Averages
Level 84
1,568 SR
1,498 Elo+
Sol
Sol
AlluringSuccbus
Sol
Level 108
God Stats
6W - 2L
1,133 SR
Queue Stats
73W - 72L
1,520 Elo+
Party 2
Zhong Kui
Zhong Kui
CrazyHonduran
Zhong Kui
Level 81
God Stats
3W - 4L
1,747 SR
Queue Stats
95W - 87L
1,413 Elo+
Solo
Thanatos
Thanatos
Topazsun435
Thanatos
Level 67
God Stats
21W - 19L
1,556 SR
Queue Stats
44W - 39L
1,602 Elo+
Solo
Chang'e
Chang'e
XenoTrancended
Chang'e
Level 56
God Stats
24W - 23L
1,613 SR
Queue Stats
87W - 111L
1,431 Elo+
Solo
Horus
Horus
neepnorp
Horus
Level 107
God Stats
3W - 1L
1,788 SR
Queue Stats
82W - 78L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AIIDayJay
Bacchus
10
2 / 3 / 1
6,851
489
8,681
14,154
15,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
11
3 / 4 / 1
6,619
473
6,510
16,639
6,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
0 / 2 / 0
6,963
497
6,412
12,414
6,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
SmittyG0d
Izanami
10
0 / 4 / 2
5,791
414
4,907
9,845
3,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
WalIeye
Persephone
12
1 / 5 / 1
7,353
525
4,417
10,111
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 3
7,348
525
12,968
8,930
3,375
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
CrazyHonduran
Zhong Kui
15
3 / 1 / 3
8,947
639
8,385
11,187
8,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
Topazsun435
Thanatos
13
7 / 2 / 4
8,238
588
6,588
12,280
5,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 0 / 5
9,040
646
8,479
12,466
10,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
neepnorp
Horus
12
2 / 0 / 6
8,114
580
6,556
13,397
12,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
17
18
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AIIDayJay
Bacchus
2
3
1
0.83
W
4
3
3
1.83
W
Zhong Kui
CrazyHonduran
Zhong Kui
3
1
3
4.5
L
Kali
3
4
1
0.88
L
0
2
0
0
L
Izanami
SmittyG0d
Izanami
0
4
2
0.25
W
Thanatos
Topazsun435
Thanatos
7
2
4
4.5
L
Persephone
WalIeye
Persephone
1
5
1
0.3
W
1
0
5
3.5
W
Horus
neepnorp
Horus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,927
Damage
42,976
63,163
Taken
58,260
35,557
Mitigated
40,185
17,833
Healing
33,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AIIDayJay
Bacchus
8,681
599
334
4,493
14,154
15,018
0
7,372
6,541
33,154
0
W
12,968
5,227
0
2,800
8,930
3,375
602
3,540
5,390
57,207
3,550
W
Zhong Kui
CrazyHonduran
Zhong Kui
8,385
471
0
4,745
11,187
8,647
0
2,611
8,576
63,351
2,458
L
Kali
6,510
3,273
0
6,476
16,639
6,662
0
3,850
12,612
0
39,652
L
6,412
289
0
3,360
12,414
6,218
0
5,240
6,404
0
58,091
L
Izanami
SmittyG0d
Izanami
4,907
4,003
0
1,775
9,845
3,678
0
5,652
4,098
0
35,483
W
Thanatos
Topazsun435
Thanatos
6,588
1,079
0
7,287
12,280
5,416
0
1,869
10,411
0
46,999
L
Persephone
WalIeye
Persephone
4,417
373
0
1,395
10,111
3,981
0
5,627
4,337
48,980
1,345
W
8,479
74
1,837
8,634
12,466
10,318
190
1,131
11,335
56,779
4,892
W
Horus
neepnorp
Horus
6,556
3,111
1,920
6,377
13,397
12,429
0
3,809
9,588
0
18,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,577
Gold Earned
41,687
321
Minions Killed
418
0
Camps Cleared
0
1,352,888
Distance Traveled
1,441,244
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,851
489
23
2
0
293,937
0
W
Sol
7,348
525
88
6
0
266,082
0
W
Zhong Kui
8,947
639
114
8
0
261,401
2
L
Kali
6,619
473
56
4
0
270,555
0
L
Nike
6,963
497
96
7
0
265,264
0
L
Izanami
5,791
414
74
5
0
262,191
0
W
Thanatos
8,238
588
74
5
0
324,339
0
L
Persephone
7,353
525
72
5
0
260,941
0
W
Chang'e
9,040
646
122
9
0
272,777
0
W
Horus
8,114
580
20
1
0
316,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role