Player Matchup

Kali
Kali
FrozenYokai
Kali
Level 147
God Stats
2W - 2L
1,814 SR
Queue Stats
140W - 113L
1,541 Elo+
Solo
Tiamat
Tiamat
GandalfDGaay
Tiamat
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 43L
1,430 Elo+
Solo
Fafnir
Fafnir
Mithrandir99
Fafnir
Level 176
God Stats
5W - 6L
1,334 SR
Queue Stats
230W - 215L
1,575 Elo+
Solo
Nike
Nike
Orrical
Nike
Level 124
God Stats
1W - 1L
1,711 SR
Queue Stats
37W - 31L
1,558 Elo+
Solo
Anhur
Anhur
baffleforqxo
Anhur
Level 98
God Stats
12W - 5L
1,619 SR
Queue Stats
169W - 152L
1,571 Elo+
Solo
Team Averages
Level 134
1,596 SR
1,535 Elo+

VS

Team Averages
Level 130
1,412 SR
1,514 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AsliHunt
Ishtar
Level 124
God Stats
18W - 22L
1,470 SR
Queue Stats
149W - 143L
1,563 Elo+
Solo
Osiris
Osiris
danybhoy2000
Osiris
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,581 Elo+
Party 1
Geb
Geb
iiReber-
Geb
Level 138
God Stats
1W - 0L
1,088 SR
Queue Stats
43W - 58L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,001
500
2,444
7,665
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
8
0 / 1 / 0
4,393
549
1,979
3,808
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
8
0 / 0 / 0
4,887
611
2,060
4,760
4,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
Orrical
Nike
9
1 / 0 / 0
5,124
641
3,230
5,616
4,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

2
0 / 1 / 0
3,225
403
746
1,152
288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
1 / 0 / 0
4,984
623
1,717
6,362
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
 
Discordia
9
1 / 0 / 0
4,797
600
2,367
3,171
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ishtar
AsliHunt
Ishtar
9
0 / 0 / 1
5,268
659
2,006
3,839
1,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
10
0 / 1 / 1
5,712
714
3,752
6,230
4,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
1 / 0 / 1
5,596
700
2,534
5,165
2,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
3
3
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
0
0
1
W
Discordia
 
Discordia
1
0
0
1
W
Ishtar
AsliHunt
Ishtar
0
0
1
0.5
L
0
1
0
0
L
Tiamat
0
1
0
0
L
Fafnir
0
0
0
0
L
Nike
Orrical
Nike
1
0
0
1
L
0
1
0
0
W
Osiris
0
1
1
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,459
Damage
12,376
23,001
Taken
24,767
14,554
Mitigated
13,578
6,711
Healing
10,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
1,717
509
0
4,517
6,362
4,236
0
227
6,065
39,468
0
W
Discordia
 
Discordia
2,367
47
0
500
3,171
963
0
886
2,285
31,210
0
W
Ishtar
AsliHunt
Ishtar
2,006
1,588
0
1,692
3,839
1,414
0
1,598
2,241
0
40,793
L
2,444
610
0
1,752
7,665
3,083
0
2,693
4,972
0
26,550
L
Tiamat
1,979
260
0
720
3,808
1,861
0
2,770
1,038
23,932
1,061
L
Fafnir
2,060
678
0
1,938
4,760
4,650
0
578
4,182
17,819
0
L
Nike
Orrical
Nike
3,230
440
0
2,123
5,616
4,672
0
31
5,585
0
35,827
L
746
421
0
178
1,152
288
0
276
876
0
6,032
W
Osiris
3,752
1,416
0
2,312
6,230
4,443
0
0
5,770
0
45,574
W
2,534
202
0
1,718
5,165
2,522
0
1,122
4,043
16,433
3,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,630
Gold Earned
26,357
197
Minions Killed
317
0
Camps Cleared
0
696,574
Distance Traveled
812,589
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
4,984
623
73
9
0
174,546
0
W
Discordia
4,797
600
65
8
0
169,560
3
W
Ishtar
5,268
659
68
9
0
141,523
0
L
Kali
4,001
500
49
6
0
185,033
0
L
Tiamat
4,393
549
45
6
0
138,943
2
L
Fafnir
4,887
611
24
3
0
183,014
1
L
Nike
5,124
641
71
9
0
160,379
1
L
Anhur
3,225
403
8
1
0
29,205
0
W
Osiris
5,712
714
82
10
0
167,538
0
W
Geb
5,596
700
29
4
0
159,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role