Player Matchup

Bacchus
Bacchus
Asthmatx
Bacchus
Level 105
God Stats
13W - 9L
1,625 SR
Queue Stats
19W - 15L
1,485 Elo+
Party 1
Anubis
Anubis
Melted Poptarts
Anubis
Level 111
God Stats
8W - 6L
1,613 SR
Queue Stats
19W - 15L
1,495 Elo+
Party 1
Martichoras
Martichoras
TheSkeaton20
Martichoras
Level 130
God Stats
9W - 8L
1,570 SR
Queue Stats
18W - 15L
1,495 Elo+
Party 1
Team Averages
Level 115
1,603 SR
1,492 Elo+

VS

Team Averages
Level 119
1,471 SR
1,465 Elo+
Baron Samedi
Baron Samedi
SaTivaD1va
Baron Samedi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,483 Elo+
Solo
Hercules
Hercules
ShartyGurgles
Hercules
Level 127
God Stats
13W - 10L
1,580 SR
Queue Stats
123W - 111L
1,483 Elo+
Solo
Arachne
Arachne
socccer josh21
Arachne
Level 106
God Stats
10W - 2L
1,333 SR
Queue Stats
55W - 52L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Asthmatx
Bacchus
15
2 / 1 / 2
9,472
677
9,604
17,127
18,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 5 / 3
8,880
634
12,601
11,507
6,254
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Martichoras
TheSkeaton20
Martichoras
15
2 / 5 / 3
10,192
728
9,675
13,155
7,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SaTivaD1va
Baron Samedi
16
2 / 3 / 5
10,115
723
12,302
12,618
5,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
ShartyGurgles
Hercules
16
4 / 1 / 6
10,664
762
11,650
20,439
13,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

17
5 / 1 / 4
11,112
794
9,916
11,116
5,847
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
11
11
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Asthmatx
Bacchus
2
1
2
3
L
1
5
3
0.5
W
Baron Samedi
SaTivaD1va
Baron Samedi
2
3
5
1.5
W
Hercules
ShartyGurgles
Hercules
4
1
6
7
L
Martichoras
TheSkeaton20
Martichoras
2
5
3
0.7
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,880
Damage
33,868
41,789
Taken
44,173
32,022
Mitigated
24,590
9,594
Healing
18,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Asthmatx
Bacchus
9,604
522
374
5,408
17,127
18,640
360
6,209
10,896
21,117
0
L
12,601
707
0
2,198
11,507
6,254
123
4,762
6,745
36,236
747
W
Baron Samedi
SaTivaD1va
Baron Samedi
12,302
1,007
2,335
4,011
12,618
5,662
676
8,822
3,415
48,671
553
W
Hercules
ShartyGurgles
Hercules
11,650
3,464
0
6,653
20,439
13,081
1,601
7,006
12,902
0
43,365
L
Martichoras
TheSkeaton20
Martichoras
9,675
3,533
106
1,508
13,155
7,128
822
1,332
11,792
0
33,132
W
9,916
7,200
0
5,545
11,116
5,847
899
4,927
5,770
0
37,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,544
Gold Earned
31,891
159
Minions Killed
187
0
Camps Cleared
0
718,957
Distance Traveled
811,345
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,472
677
17
1
0
283,816
3
L
Anubis
8,880
634
67
5
0
217,651
0
W
Baron Samedi
10,115
723
58
4
0
236,827
0
W
Hercules
10,664
762
67
5
0
285,350
0
L
Martichoras
10,192
728
75
5
0
217,490
0
W
Arachne
11,112
794
62
4
0
289,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role