Player Matchup

Charon
Charon
Josel0pez
Charon
Level 125
God Stats
3W - 4L
1,533 SR
Queue Stats
113W - 109L
1,570 Elo+
Party 2
Odin
Odin
JuaniiTom30
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,624 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RawwLikeSushii
Tsukuyomi
Level 48
God Stats
0W - 2L
1,202 SR
Queue Stats
29W - 26L
1,565 Elo+
Party 2
Chronos
Chronos
Shaddes316
Chronos
Level 57
God Stats
1W - 2L
1,830 SR
Queue Stats
45W - 29L
1,610 Elo+
Party 2
Tiamat
Tiamat
Vchu
Tiamat
Level 45
God Stats
5W - 2L
1,673 SR
Queue Stats
135W - 125L
1,494 Elo+
Solo
Team Averages
Level 59
1,548 SR
1,573 Elo+

VS

Team Averages
Level 37
1,613 SR
1,541 Elo+
Izanami
Izanami
Flash696
Izanami
Level 67
God Stats
2W - 1L
1,568 SR
Queue Stats
25W - 26L
1,508 Elo+
Party 1
King Arthur
King Arthur
Im_emsii
King Arthur
Level 41
God Stats
4W - 3L
1,462 SR
Queue Stats
32W - 40L
1,461 Elo+
Solo
Kukulkan
Kukulkan
samlenain21
Kukulkan
Level 9
God Stats
3W - 0L
1,664 SR
Queue Stats
14W - 7L
1,600 Elo+
Party 3
Sobek
Sobek
thechosenon
Sobek
Level 60
God Stats
2W - 0L
1,740 SR
Queue Stats
13W - 5L
1,656 Elo+
Party 3
Nu Wa
Nu Wa
xLady Flash
Nu Wa
Level 6
God Stats
4W - 2L
1,632 SR
Queue Stats
4W - 3L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Josel0pez
Charon
11
1 / 0 / 3
6,371
1,274
4,460
8,205
6,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 0
4,873
975
0
176
57
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
RawwLikeSushii
Tsukuyomi
10
2 / 1 / 2
5,986
1,197
4,738
5,730
2,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
Shaddes316
Chronos
10
1 / 1 / 2
5,715
1,143
3,816
3,954
1,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
Vchu
Tiamat
10
0 / 1 / 0
5,475
1,095
3,717
5,254
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

367

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Flash696
Izanami
10
0 / 0 / 3
5,707
1,141
4,539
2,657
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Im_emsii
King Arthur
10
2 / 2 / 0
5,954
1,191
2,116
5,385
3,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
samlenain21
Kukulkan
10
1 / 0 / 1
5,743
1,149
5,063
1,505
661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 2
5,831
1,166
5,136
6,809
6,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 1 / 2
5,343
1,069
2,502
2,988
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
4
Kills
3
3
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
Flash696
Izanami
0
0
3
1.5
W
King Arthur
Im_emsii
King Arthur
2
2
0
1
L
Charon
Josel0pez
Charon
1
0
3
2.5
L
0
0
0
0
L
Tsukuyomi
RawwLikeSushii
Tsukuyomi
2
1
2
3
L
Chronos
Shaddes316
Chronos
1
1
2
2
L
Tiamat
Vchu
Tiamat
0
1
0
0
W
Kukulkan
samlenain21
Kukulkan
1
0
1
1.5
W
0
1
2
1
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,731
Damage
19,356
23,319
Taken
19,344
14,134
Mitigated
13,655
1,407
Healing
2,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Flash696
Izanami
4,539
2,904
0
732
2,657
1,065
0
1,908
589
0
16,812
W
King Arthur
Im_emsii
King Arthur
2,116
155
0
0
5,385
3,982
0
2,625
2,509
0
7,383
L
Charon
Josel0pez
Charon
4,460
779
0
352
8,205
6,980
0
4,566
3,419
12,981
831
L
0
0
0
0
176
57
0
176
0
0
0
L
Tsukuyomi
RawwLikeSushii
Tsukuyomi
4,738
2,016
0
295
5,730
2,443
0
2,717
2,797
0
12,892
L
Chronos
Shaddes316
Chronos
3,816
361
0
167
3,954
1,671
0
1,640
2,252
12,507
0
L
Tiamat
Vchu
Tiamat
3,717
314
0
593
5,254
2,983
0
2,670
2,427
10,439
755
W
Kukulkan
samlenain21
Kukulkan
5,063
579
0
110
1,505
661
0
450
1,055
14,662
947
W
5,136
380
101
1,334
6,809
6,744
0
3,975
2,650
9,920
115
W
2,502
1,011
0
0
2,988
1,203
0
1,813
1,059
5,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,420
Gold Earned
28,578
78
Minions Killed
94
3
Camps Cleared
5
403,220
Distance Traveled
465,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,707
1,141
25
5
3
82,834
0
W
King Arthur
5,954
1,191
17
3
0
99,365
0
L
Charon
6,371
1,274
16
3
2
104,257
0
L
Odin
4,873
975
0
0
0
4,308
0
L
Tsukuyomi
5,986
1,197
14
3
1
105,783
0
L
Chronos
5,715
1,143
21
4
0
101,704
0
L
Tiamat
5,475
1,095
27
5
0
87,168
0
W
Kukulkan
5,743
1,149
39
8
1
95,255
0
W
Sobek
5,831
1,166
9
2
1
102,244
0
W
Nu Wa
5,343
1,069
4
1
0
85,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role