Player Matchup

Ares
Ares
Silver I
Coach4kev2
Ares
Silver I
Level 87
God Stats
1W - 3L
1,511 SR
Queue Stats
75W - 78L
1,265 MMR
Solo
Medusa
Medusa
Gold V
OBJMusik
Medusa
Gold V
Level 146
God Stats
22W - 23L
1,507 SR
Queue Stats
108W - 117L
1,283 MMR
Solo
Ao Kuang
Ao Kuang
Silver V
RCG Primetime
Ao Kuang
Silver V
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 34L
1,291 MMR
Solo
Ne Zha
Ne Zha
Gold V
Ykeyeps
Ne Zha
Gold V
Level 96
God Stats
9W - 22L
1,188 SR
Queue Stats
560W - 573L
1,261 MMR
Solo
Vulcan
Vulcan
Silver I
YukieSenpie
Vulcan
Silver I
Level 145
God Stats
4W - 5L
1,588 SR
Queue Stats
234W - 242L
1,276 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,459 SR
1,275 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,502 SR
1,315 MMR
Loki
Loki
Silver II
 
Loki
Silver II
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Silver IV
Bamaboy267
Maui
Silver IV
Level 109
God Stats
4W - 4L
1,272 SR
Queue Stats
153W - 158L
1,261 MMR
Party 1
Kukulkan
Kukulkan
Gold II
DragsONslayr
Kukulkan
Gold II
Level 193
God Stats
12W - 5L
1,630 SR
Queue Stats
321W - 324L
1,296 MMR
Solo
Mulan
Mulan
Gold V
JahjoBlahdahbo
Mulan
Gold V
Level 89
God Stats
116W - 96L
1,606 SR
Queue Stats
605W - 612L
1,235 MMR
Solo
Apollo
Apollo
Silver I
thekdizzle35
Apollo
Silver I
Level 96
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 85L
1,284 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,574
619
3,646
4,999
3,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
OBJMusik
Medusa
10
3 / 0 / 2
5,450
606
6,096
4,115
1,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
RCG Primetime
Ao Kuang
6
0 / 0 / 0
4,023
447
863
4,566
1,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
Ykeyeps
Ne Zha
9
1 / 5 / 1
4,966
552
2,048
6,931
2,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
7
0 / 0 / 2
4,389
488
3,329
3,360
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThanatosArachneAthenaHachiman

VS

Bans
SusanoBake KujiraBacchusVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 1 / 1
4,845
538
1,952
7,907
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 1
5,235
582
1,308
6,809
4,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
DragsONslayr
Kukulkan
11
2 / 1 / 1
6,049
672
3,690
3,869
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 0 / 0
6,439
715
2,234
7,072
3,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
10
0 / 1 / 0
5,588
621
1,231
5,275
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
6
Kills
4
5
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
1
1
0.5
W
1
3
1
0.5
L
2
0
3
3.5
W
Kukulkan
DragsONslayr
Kukulkan
2
1
1
2.5
W
1
0
0
1
L
Medusa
OBJMusik
Medusa
3
0
2
4
L
Ao Kuang
RCG Primetime
Ao Kuang
0
0
0
0
L
Ne Zha
Ykeyeps
Ne Zha
1
5
1
0.3
L
Vulcan
0
0
2
1
W
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,982
Damage
10,415
23,971
Taken
30,932
9,955
Mitigated
14,391
5,182
Healing
10,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,952
586
0
3,533
7,907
2,661
0
2,336
5,571
0
32,640
W
1,308
394
0
991
6,809
4,873
0
1,565
5,244
13,015
0
L
3,646
692
0
2,006
4,999
3,170
0
706
4,293
14,421
1,576
W
Kukulkan
DragsONslayr
Kukulkan
3,690
270
0
625
3,869
1,599
0
942
2,927
38,227
1,880
W
2,234
322
0
2,047
7,072
3,284
977
1,826
5,246
0
50,109
L
Medusa
OBJMusik
Medusa
6,096
2,223
0
890
4,115
1,711
0
1,155
2,960
0
45,200
L
Ao Kuang
RCG Primetime
Ao Kuang
863
265
0
1,195
4,566
1,634
0
602
3,964
18,999
0
L
Ne Zha
Ykeyeps
Ne Zha
2,048
560
0
1,091
6,931
2,297
0
1,864
5,067
0
28,046
L
Vulcan
3,329
1,435
0
0
3,360
1,143
0
540
2,820
19,430
0
W
Apollo
1,231
1,067
0
3,175
5,275
1,974
0
1,097
4,178
0
45,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,402
Gold Earned
28,156
232
Minions Killed
323
0
Camps Cleared
0
840,939
Distance Traveled
916,397
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,845
538
61
7
0
220,036
0
W
Maui
5,235
582
12
1
0
170,549
2
L
Ares
5,574
619
17
2
0
186,486
2
W
Kukulkan
6,049
672
77
9
0
180,122
0
W
Mulan
6,439
715
74
8
0
179,275
0
L
Medusa
5,450
606
92
10
0
178,214
2
L
Ao Kuang
4,023
447
36
4
0
121,812
0
L
Ne Zha
4,966
552
51
6
0
180,578
0
L
Vulcan
4,389
488
36
4
0
173,849
4
W
Apollo
5,588
621
99
11
0
166,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role