Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ElAnansi
Ne Zha
Level 88
God Stats
0W - 1L
1,738 SR
Queue Stats
34W - 45L
1,491 Elo+
Solo
Hachiman
Hachiman
OG Magikarps
Hachiman
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 74L
1,530 Elo+
Party 1
Scylla
Scylla
SirSauced420
Scylla
Level 158
God Stats
1W - 1L
1,755 SR
Queue Stats
58W - 56L
1,503 Elo+
Party 1
Ah Puch
Ah Puch
ThatGuyGreg9411
Ah Puch
Level 107
God Stats
1W - 1L
1,760 SR
Queue Stats
64W - 54L
1,538 Elo+
Party 1
Team Averages
Level 123
1,651 SR
1,513 Elo+

VS

Team Averages
Level 65
1,519 SR
1,534 Elo+
Zeus
Zeus
Batatica809
Zeus
Level 21
God Stats
2W - 0L
1,754 SR
Queue Stats
22W - 13L
1,624 Elo+
Party 2
He Bo
He Bo
Jere51666
He Bo
Level 129
God Stats
3W - 3L
1,508 SR
Queue Stats
619W - 631L
1,533 Elo+
Solo
Chiron
Chiron
Jhonbat
Chiron
Level 27
God Stats
1W - 1L
1,247 SR
Queue Stats
35W - 27L
1,537 Elo+
Party 2
Bastet
Bastet
bigchaibi
Bastet
Level 124
God Stats
21W - 16L
1,585 SR
Queue Stats
711W - 723L
1,475 Elo+
Solo
Hel
Hel
luima08
Hel
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 1 / 1
5,692
632
98
2,053
1,241
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
ElAnansi
Ne Zha
14
2 / 2 / 4
7,332
815
13,800
13,729
6,169
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
OG Magikarps
Hachiman
15
4 / 2 / 3
8,142
905
6,952
6,117
2,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
11
0 / 4 / 3
6,643
738
6,165
6,826
1,968
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 4
7,724
858
6,156
8,182
3,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
7,330
814
8,424
6,543
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Jere51666
He Bo
15
1 / 0 / 7
7,685
854
4,269
7,511
2,731
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Jhonbat
Chiron
15
3 / 1 / 7
7,885
876
8,433
8,874
4,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
bigchaibi
Bastet
15
5 / 3 / 3
8,357
929
11,166
10,201
4,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
12
0 / 2 / 4
6,488
721
3,014
7,006
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
8
Kills
11
11
Deaths
8
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
1
0.5
W
2
2
5
2.25
L
Ne Zha
ElAnansi
Ne Zha
2
2
4
2
W
He Bo
Jere51666
He Bo
1
0
7
4.5
W
Chiron
Jhonbat
Chiron
3
1
7
6.5
L
Hachiman
OG Magikarps
Hachiman
4
2
3
2.75
L
Scylla
0
4
3
0.38
L
2
2
4
2
W
Bastet
bigchaibi
Bastet
5
3
3
2.17
W
Hel
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,171
Damage
35,306
36,907
Taken
40,135
15,232
Mitigated
16,415
12,630
Healing
19,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
98
0
164
0
2,053
1,241
0
949
1,104
623
0
W
8,424
238
514
1,085
6,543
2,562
271
1,762
4,781
16,264
277
L
Ne Zha
ElAnansi
Ne Zha
13,800
799
214
4,560
13,729
6,169
0
5,720
8,009
0
25,347
W
He Bo
Jere51666
He Bo
4,269
55
1,542
1,291
7,511
2,731
194
2,237
5,274
16,113
578
W
Chiron
Jhonbat
Chiron
8,433
2,096
737
1,232
8,874
4,138
72
2,691
6,183
0
21,870
L
Hachiman
OG Magikarps
Hachiman
6,952
2,237
342
1,022
6,117
2,602
0
2,856
3,261
0
17,125
L
Scylla
6,165
263
1,251
1,274
6,826
1,968
0
2,300
4,526
11,058
0
L
6,156
41
0
3,803
8,182
3,252
0
3,564
4,618
17,101
631
W
Bastet
bigchaibi
Bastet
11,166
2,249
223
2,807
10,201
4,011
495
2,862
7,339
0
18,349
W
Hel
3,014
107
6,763
3,376
7,006
2,973
0
2,646
4,360
5,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,533
Gold Earned
37,745
101
Minions Killed
121
0
Camps Cleared
0
823,995
Distance Traveled
938,366
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,692
632
1
0
0
32,418
0
W
Zeus
7,330
814
28
3
0
157,574
0
L
Ne Zha
7,332
815
22
2
0
222,144
0
W
He Bo
7,685
854
28
3
0
212,244
0
W
Chiron
7,885
876
43
5
0
181,405
0
L
Hachiman
8,142
905
25
3
0
175,274
0
L
Scylla
6,643
738
21
2
0
201,328
1
L
Ah Puch
7,724
858
32
4
0
192,831
0
W
Bastet
8,357
929
19
2
0
183,727
0
W
Hel
6,488
721
3
0
0
203,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role