Player Matchup

Ares
Ares
BigBodyGang
Ares
Level 127
God Stats
2W - 2L
1,222 SR
Queue Stats
124W - 118L
1,516 Elo+
Party 1
Neith
Neith
Smurf2mySmurf
Neith
Level 14
God Stats
4W - 2L
1,884 SR
Queue Stats
15W - 13L
1,694 Elo+
Party 1
Sol
Sol
ThisGameDeadYet
Sol
Level 29
God Stats
4W - 1L
1,552 SR
Queue Stats
33W - 35L
1,554 Elo+
Party 1
Ravana
Ravana
WAZOOOOO
Ravana
Level 129
God Stats
2W - 1L
1,521 SR
Queue Stats
10W - 13L
1,556 Elo+
Party 1
Scylla
Scylla
heydudeimcool
Scylla
Level 46
God Stats
2W - 0L
1,640 SR
Queue Stats
7W - 10L
1,666 Elo+
Party 1
Team Averages
Level 69
1,564 SR
1,597 Elo+

VS

Team Averages
Level 87
1,710 SR
1,542 Elo+
Achilles
Achilles
CaptainFuse3759
Achilles
Level 121
God Stats
2W - 1L
1,779 SR
Queue Stats
72W - 68L
1,509 Elo+
Party 2
Ishtar
Ishtar
CaughtYourEyeris
Ishtar
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Atlas
Atlas
Drewsgr8
Atlas
Level 22
God Stats
5W - 4L
1,796 SR
Queue Stats
27W - 19L
1,615 Elo+
Party 3
Merlin
Merlin
Gyûtaro
Merlin
Level 158
God Stats
10W - 6L
1,723 SR
Queue Stats
117W - 118L
1,592 Elo+
Party 3
Cliodhna
Cliodhna
darkeagle52
Cliodhna
Level 109
God Stats
1W - 4L
1,754 SR
Queue Stats
76W - 77L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 5
6,913
691
3,362
5,191
4,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 0 / 0
7,047
705
6,003
6,823
2,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
3 / 1 / 2
6,481
648
5,494
3,929
1,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
WAZOOOOO
Ravana
11
4 / 1 / 4
6,127
613
3,685
4,802
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
5 / 0 / 0
6,954
695
5,717
3,412
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
0 / 4 / 0
4,497
450
3,574
9,742
6,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 2 / 0
4,515
452
1,947
4,819
1,765
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Drewsgr8
Atlas
7
0 / 3 / 2
4,595
460
1,714
7,241
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
Gyûtaro
Merlin
9
1 / 4 / 0
5,207
521
3,074
5,504
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
darkeagle52
Cliodhna
7
0 / 6 / 1
4,300
430
1,766
9,303
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
19
Kills
2
2
Deaths
19
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Achilles
0
4
0
0
L
1
2
0
0.5
L
Atlas
Drewsgr8
Atlas
0
3
2
0.33
L
Merlin
Gyûtaro
Merlin
1
4
0
0.25
W
4
0
0
4
W
3
1
2
4
W
Ravana
WAZOOOOO
Ravana
4
1
4
6
L
Cliodhna
darkeagle52
Cliodhna
0
6
1
0.08
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,261
Damage
12,075
24,157
Taken
36,609
10,985
Mitigated
18,041
11,123
Healing
8,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,362
411
0
1,732
5,191
4,383
0
1,099
4,092
18,150
1,307
L
Achilles
3,574
152
0
2,504
9,742
6,758
0
0
9,742
0
27,204
L
1,947
1,407
0
1,021
4,819
1,765
0
3,262
1,557
0
23,970
L
Atlas
Drewsgr8
Atlas
1,714
776
0
1,798
7,241
4,602
0
4,400
2,828
8,616
0
L
Merlin
Gyûtaro
Merlin
3,074
179
0
500
5,504
2,059
0
3,467
1,769
35,623
0
W
6,003
1,168
0
2,895
6,823
2,181
204
0
6,158
0
51,601
W
5,494
2,032
0
2,229
3,929
1,157
334
453
3,476
47,889
10,314
W
Ravana
WAZOOOOO
Ravana
3,685
1,058
0
2,525
4,802
2,025
0
1,702
3,100
0
39,809
L
Cliodhna
darkeagle52
Cliodhna
1,766
286
0
2,236
9,303
2,857
0
2,475
6,788
0
22,663
W
5,717
555
0
1,742
3,412
1,239
0
1,534
1,878
48,062
1,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,522
Gold Earned
23,114
378
Minions Killed
206
0
Camps Cleared
0
996,131
Distance Traveled
948,567
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,913
691
32
3
0
211,061
2
L
Achilles
4,497
450
35
4
0
193,632
1
L
Ishtar
4,515
452
57
6
0
185,262
5
L
Atlas
4,595
460
10
1
0
195,231
1
L
Merlin
5,207
521
65
7
0
166,639
0
W
Neith
7,047
705
83
8
0
165,399
0
W
Sol
6,481
648
89
9
0
207,587
2
W
Ravana
6,127
613
79
8
0
211,691
1
L
Cliodhna
4,300
430
39
4
0
207,803
2
W
Scylla
6,954
695
95
10
0
200,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role