Player Matchup

Lancelot
Lancelot
Bilalbasaur
Lancelot
Level 96
God Stats
3W - 2L
1,261 SR
Queue Stats
124W - 94L
1,549 Elo+
Party 1
Charon
Charon
Esley_77
Charon
Level 108
God Stats
0W - 3L
1,348 SR
Queue Stats
134W - 105L
1,528 Elo+
Solo
Janus
Janus
J0J072
Janus
Level 121
God Stats
7W - 3L
1,844 SR
Queue Stats
123W - 92L
1,582 Elo+
Party 1
Danzaburou
Danzaburou
JuumboK1ller
Danzaburou
Level 98
God Stats
14W - 4L
1,854 SR
Queue Stats
50W - 45L
1,576 Elo+
Party 1
Nox
Nox
ThroatPrincess
Nox
Level 117
God Stats
16W - 28L
1,463 SR
Queue Stats
224W - 216L
1,548 Elo+
Solo
Team Averages
Level 108
1,554 SR
1,557 Elo+

VS

Team Averages
Level 131
1,614 SR
1,561 Elo+
Ao Kuang
Ao Kuang
Cloudy Set 4
Ao Kuang
Level 141
God Stats
8W - 8L
1,662 SR
Queue Stats
244W - 217L
1,513 Elo+
Solo
Zhong Kui
Zhong Kui
KillerRabbit71
Zhong Kui
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 61L
1,587 Elo+
Solo
Artemis
Artemis
Thrøngler
Artemis
Level 127
God Stats
6W - 3L
1,708 SR
Queue Stats
505W - 487L
1,615 Elo+
Solo
Lancelot
Lancelot
iNfamouSNICK
Lancelot
Level 143
God Stats
2W - 2L
1,435 SR
Queue Stats
50W - 71L
1,507 Elo+
Solo
Ganesha
Ganesha
jasa159
Ganesha
Level 123
God Stats
6W - 3L
1,764 SR
Queue Stats
51W - 36L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bilalbasaur
Lancelot
13
5 / 5 / 1
7,672
480
8,347
13,976
5,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charon
Esley_77
Charon
13
2 / 2 / 3
8,375
523
9,243
13,882
9,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
J0J072
Janus
13
0 / 4 / 1
7,421
464
4,401
8,477
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
JuumboK1ller
Danzaburou
13
1 / 4 / 0
7,413
463
5,695
11,107
4,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 0
7,044
440
3,491
13,332
8,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cloudy Set 4
Ao Kuang
16
3 / 2 / 2
9,850
616
6,218
14,601
6,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
KillerRabbit71
Zhong Kui
16
3 / 1 / 7
9,819
614
8,251
6,745
5,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Thrøngler
Artemis
17
8 / 1 / 5
10,138
634
15,324
10,078
4,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
iNfamouSNICK
Lancelot
14
5 / 3 / 5
8,793
550
9,079
12,349
6,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
jasa159
Ganesha
14
0 / 1 / 14
8,982
561
4,625
11,092
9,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
8
Kills
19
19
Deaths
8
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Bilalbasaur
Lancelot
5
5
1
1.1
W
Ao Kuang
Cloudy Set 4
Ao Kuang
3
2
2
2
L
Charon
Esley_77
Charon
2
2
3
1.75
L
Janus
J0J072
Janus
0
4
1
0.13
L
Danzaburou
JuumboK1ller
Danzaburou
1
4
0
0.25
W
Zhong Kui
KillerRabbit71
Zhong Kui
3
1
7
6.5
L
0
4
0
0
W
Artemis
Thrøngler
Artemis
8
1
5
10.5
W
Lancelot
iNfamouSNICK
Lancelot
5
3
5
2.5
W
Ganesha
jasa159
Ganesha
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,177
Damage
43,497
60,774
Taken
54,865
31,849
Mitigated
32,387
15,297
Healing
19,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Bilalbasaur
Lancelot
8,347
921
0
4,012
13,976
5,561
0
5,083
8,809
0
48,855
W
Ao Kuang
Cloudy Set 4
Ao Kuang
6,218
1,266
0
7,830
14,601
6,347
894
4,989
8,840
70,501
4,340
L
Charon
Esley_77
Charon
9,243
1,027
0
3,578
13,882
9,759
0
6,317
7,512
45,887
1,635
L
Janus
J0J072
Janus
4,401
191
0
495
8,477
3,334
0
3,694
4,783
58,650
975
L
Danzaburou
JuumboK1ller
Danzaburou
5,695
1,632
0
3,208
11,107
4,534
0
1,482
9,625
0
53,701
W
Zhong Kui
KillerRabbit71
Zhong Kui
8,251
800
0
4,337
6,745
5,399
493
2,799
3,522
76,311
0
L
3,491
287
285
3,719
13,332
8,661
0
2,351
10,981
30,675
801
W
Artemis
Thrøngler
Artemis
15,324
5,560
0
2,317
10,078
4,866
0
1,669
8,310
0
93,583
W
Lancelot
iNfamouSNICK
Lancelot
9,079
1,328
0
1,541
12,349
6,086
522
2,674
9,396
0
63,633
W
Ganesha
jasa159
Ganesha
4,625
385
0
2,992
11,092
9,689
0
2,896
7,908
29,236
2,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,925
Gold Earned
47,582
439
Minions Killed
502
0
Camps Cleared
0
1,518,453
Distance Traveled
1,622,875
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,672
480
78
5
0
362,048
0
W
Ao Kuang
9,850
616
124
8
0
306,027
3
L
Charon
8,375
523
94
6
0
268,795
0
L
Janus
7,421
464
129
8
0
295,909
2
L
Danzaburou
7,413
463
88
6
0
283,557
0
W
Zhong Kui
9,819
614
118
7
0
326,169
2
L
Nox
7,044
440
50
3
0
308,144
3
W
Artemis
10,138
634
165
10
0
282,275
2
W
Lancelot
8,793
550
85
5
0
379,167
0
W
Ganesha
8,982
561
10
1
0
329,237
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role