Player Matchup

Jormungandr
Jormungandr
CYbeast22
Jormungandr
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 18L
1,781 Elo+
Party 4
Cthulhu
Cthulhu
Gilzilla
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,687 Elo+
Party 4
Mercury
Mercury
LemonyMAN
Mercury
Level 28
God Stats
1W - 3L
1,258 SR
Queue Stats
124W - 116L
1,509 Elo+
Party 2
Nu Wa
Nu Wa
PrimalAspectII
Nu Wa
Level 132
God Stats
4W - 3L
1,512 SR
Queue Stats
201W - 164L
1,563 Elo+
Party 2
Danzaburou
Danzaburou
timberghost
Danzaburou
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 142L
1,531 Elo+
Party 2
Team Averages
Level 76
1,454 SR
1,614 Elo+

VS

Team Averages
Level 75
1,530 SR
1,438 Elo+
Surtr
Surtr
BinguKing
Surtr
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 147L
1,453 Elo+
Party 3
Charon
Charon
FizzingOut
Charon
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,323 Elo+
Party 1
He Bo
He Bo
LastBattlefield
He Bo
Level 125
God Stats
8W - 8L
1,577 SR
Queue Stats
71W - 67L
1,497 Elo+
Party 1
Heimdallr
Heimdallr
Reaganomicon
Heimdallr
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 86L
1,431 Elo+
Party 3
Ix Chel
Ix Chel
malpal03
Ix Chel
Level 75
God Stats
14W - 18L
1,573 SR
Queue Stats
72W - 95L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CYbeast22
Jormungandr
14
0 / 4 / 1
7,782
519
8,525
12,632
9,862
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Gilzilla
Cthulhu
10
1 / 7 / 1
6,474
432
4,434
16,548
13,766
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
LemonyMAN
Mercury
13
3 / 5 / 1
7,173
478
3,080
13,774
5,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 2 / 2
8,356
557
9,806
9,212
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
timberghost
Danzaburou
11
0 / 4 / 0
6,319
421
3,362
10,756
4,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BinguKing
Surtr
14
6 / 1 / 5
8,933
596
10,415
14,950
14,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charon
FizzingOut
Charon
13
4 / 0 / 7
8,621
575
7,280
11,303
10,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

16
4 / 2 / 1
8,301
553
6,495
8,575
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Reaganomicon
Heimdallr
17
7 / 1 / 8
9,998
667
15,468
9,435
4,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
malpal03
Ix Chel
13
1 / 3 / 3
7,767
518
5,899
8,644
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
7
Kills
22
22
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Surtr
BinguKing
Surtr
6
1
5
8.5
L
Jormungandr
CYbeast22
Jormungandr
0
4
1
0.13
W
Charon
FizzingOut
Charon
4
0
7
7.5
L
Cthulhu
Gilzilla
Cthulhu
1
7
1
0.21
W
4
2
1
2.25
L
Mercury
LemonyMAN
Mercury
3
5
1
0.7
L
3
2
2
2
W
Heimdallr
Reaganomicon
Heimdallr
7
1
8
11
W
Ix Chel
malpal03
Ix Chel
1
3
3
0.83
L
Danzaburou
timberghost
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,207
Damage
45,557
62,922
Taken
52,907
37,103
Mitigated
36,310
8,554
Healing
21,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
BinguKing
Surtr
10,415
3,116
0
7,144
14,950
14,918
125
7,733
7,010
2,779
55,778
L
Jormungandr
CYbeast22
Jormungandr
8,525
1,570
0
1,500
12,632
9,862
0
2,096
9,732
64,459
2,446
W
Charon
FizzingOut
Charon
7,280
1,957
0
1,608
11,303
10,986
54
4,911
6,234
30,390
0
L
Cthulhu
Gilzilla
Cthulhu
4,434
508
1,217
1,907
16,548
13,766
0
5,847
10,497
22,178
0
W
6,495
869
0
5,443
8,575
2,972
0
1,893
6,508
82,675
1,156
L
Mercury
LemonyMAN
Mercury
3,080
1,669
0
250
13,774
5,688
0
4,342
9,343
0
43,760
L
9,806
2,516
85
1,788
9,212
3,626
0
5,455
3,709
60,941
0
W
Heimdallr
Reaganomicon
Heimdallr
15,468
8,410
0
5,412
9,435
4,627
997
2,324
7,007
0
94,780
W
Ix Chel
malpal03
Ix Chel
5,899
502
377
1,431
8,644
2,807
0
4,586
3,806
55,130
1,681
L
Danzaburou
timberghost
Danzaburou
3,362
1,625
0
1,807
10,756
4,161
0
2,616
8,092
0
45,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,104
Gold Earned
43,620
429
Minions Killed
470
0
Camps Cleared
0
1,434,246
Distance Traveled
1,511,123
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,933
596
92
6
0
303,980
0
L
Jormungandr
7,782
519
121
8
0
239,576
0
W
Charon
8,621
575
25
2
0
296,595
0
L
Cthulhu
6,474
432
39
3
0
264,736
0
W
He Bo
8,301
553
138
9
0
334,012
0
L
Mercury
7,173
478
71
5
0
343,735
0
L
Nu Wa
8,356
557
122
8
0
299,952
2
W
Heimdallr
9,998
667
136
9
0
284,436
0
W
Ix Chel
7,767
518
79
5
0
292,100
0
L
Danzaburou
6,319
421
76
5
0
286,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role