Player Matchup

Atlas
Atlas
Gold II
Dévày
Atlas
Gold II
Level 171
God Stats
1W - 0L
1,746 SR
Queue Stats
17W - 3L
1,789 MMR
Party 2
Kukulkan
Kukulkan
Gold V
LordBeckendorf
Kukulkan
Gold V
Level 146
God Stats
6W - 0L
1,685 SR
Queue Stats
9W - 1L
1,661 MMR
Party 2
Odin
Odin
Gold II
Çóle
Odin
Gold II
Level 176
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 9L
1,817 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 164
1,644 SR
1,756 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,509 SR
1,687 MMR
Jormungandr
Jormungandr
Platinum IV
GeoOP503
Jormungandr
Platinum IV
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,832 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold III
Kotatsuri
Ah Muzen Cab
Gold III
Level 155
God Stats
3W - 2L
1,635 SR
Queue Stats
230W - 237L
1,648 MMR
Party 1
Hera
Hera
Gold IV
druida2005
Hera
Gold IV
Level 122
God Stats
0W - 1L
1,394 SR
Queue Stats
102W - 100L
1,581 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dévày
Atlas
17
4 / 5 / 10
11,636
776
11,495
20,562
20,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
18
6 / 4 / 9
12,603
840
19,088
9,427
4,326
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Odin
Çóle
Odin
18
8 / 1 / 10
12,841
856
15,142
19,053
16,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
Ne ZhaBake KujiraAchillesCharonThoth

VS

Bans
KuzenboMorgan Le FayHachimanDiscordiaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GeoOP503
Jormungandr
14
2 / 7 / 4
9,820
655
10,313
24,303
22,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Kotatsuri
Ah Muzen Cab
17
4 / 3 / 4
11,566
771
14,517
13,756
6,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 8 / 4
11,657
777
9,373
13,055
5,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
18
Kills
10
10
Deaths
18
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Atlas
Dévày
Atlas
4
5
10
1.8
L
Jormungandr
GeoOP503
Jormungandr
2
7
4
0.57
L
Ah Muzen Cab
Kotatsuri
Ah Muzen Cab
4
3
4
2
W
Kukulkan
6
4
9
2.63
L
4
8
4
0.75
W
Odin
Çóle
Odin
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,725
Damage
34,203
49,042
Taken
51,114
41,722
Mitigated
33,947
7,789
Healing
4,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Dévày
Atlas
11,495
1,855
0
3,338
20,562
20,459
307
5,812
14,280
25,055
2,049
L
Jormungandr
GeoOP503
Jormungandr
10,313
1,745
0
1,618
24,303
22,408
132
14,775
8,271
28,566
281
L
Ah Muzen Cab
Kotatsuri
Ah Muzen Cab
14,517
9,725
0
2,424
13,756
6,102
1,199
8,424
4,609
0
50,765
W
Kukulkan
19,088
1,430
0
1,404
9,427
4,326
2,110
5,256
3,710
85,093
0
L
9,373
2,446
0
100
13,055
5,437
342
8,347
3,992
37,251
0
W
Odin
Çóle
Odin
15,142
3,831
0
3,047
19,053
16,937
0
6,867
11,487
9,450
49,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,080
Gold Earned
33,043
223
Minions Killed
180
0
Camps Cleared
0
894,284
Distance Traveled
694,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,636
776
29
2
0
273,729
0
L
Jormungandr
9,820
655
24
2
0
209,752
0
L
Ah Muzen Cab
11,566
771
78
5
0
256,095
0
W
Kukulkan
12,603
840
120
8
0
294,084
0
L
Hera
11,657
777
78
5
0
228,642
0
W
Odin
12,841
856
74
5
0
326,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role