Player Matchup

King Arthur
King Arthur
CHENEYS A NOOB
King Arthur
Level 144
God Stats
2W - 5L
1,404 SR
Queue Stats
100W - 95L
1,518 Elo+
Party 1
Ra
Ra
Karen Alga9783
Ra
Level 157
God Stats
3W - 1L
1,539 SR
Queue Stats
124W - 130L
1,600 Elo+
Party 2
Ishtar
Ishtar
TRUMPS A N00B
Ishtar
Level 158
God Stats
3W - 7L
1,597 SR
Queue Stats
257W - 280L
1,480 Elo+
Party 1
Anubis
Anubis
l MaNHunT10 l
Anubis
Level 158
God Stats
6W - 5L
1,231 SR
Queue Stats
122W - 133L
1,599 Elo+
Party 2
Discordia
Discordia
lSnowCannoxl
Discordia
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,605 Elo+
Party 2
Team Averages
Level 153
1,454 SR
1,561 Elo+

VS

Team Averages
Level 161
1,448 SR
1,553 Elo+
Terra
Terra
 
Terra
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ASAP Moses
Atlas
Level 180
God Stats
2W - 1L
1,500 SR
Queue Stats
184W - 186L
1,498 Elo+
Solo
He Bo
He Bo
ECCanuck
He Bo
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 37L
1,654 Elo+
Solo
Fenrir
Fenrir
spartanS004
Fenrir
Level 163
God Stats
3W - 3L
1,180 SR
Queue Stats
282W - 287L
1,512 Elo+
Solo
Zeus
Zeus
Ŕevenge
Zeus
Level 155
God Stats
4W - 2L
1,562 SR
Queue Stats
212W - 196L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CHENEYS A NOOB
King Arthur
14
2 / 6 / 1
8,414
647
13,808
16,306
15,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
0 / 2 / 4
8,880
683
5,671
9,308
6,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
2 / 3 / 3
8,238
634
8,649
13,240
5,187
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 6 / 1
8,784
676
6,025
15,387
7,425
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
lSnowCannoxl
Discordia
15
0 / 3 / 5
8,054
620
8,818
10,136
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
1 / 1 / 19
8,779
675
7,746
12,337
12,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
15
0 / 2 / 16
9,200
708
7,789
17,918
19,179
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
ECCanuck
He Bo
18
9 / 1 / 10
10,165
782
17,345
10,824
5,408
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fenrir
15
4 / 2 / 11
9,133
703
7,658
10,790
5,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
17
5 / 1 / 11
9,531
733
20,473
7,856
4,142
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
86
6
Kills
19
20
Deaths
7
14
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
1
19
10.5
W
Atlas
0
2
16
4
L
King Arthur
CHENEYS A NOOB
King Arthur
2
6
1
0.42
W
He Bo
ECCanuck
He Bo
9
1
10
14
L
0
2
4
1
L
2
3
3
1.17
L
2
6
1
0.42
L
Discordia
lSnowCannoxl
Discordia
0
3
5
0.83
W
Fenrir
4
2
11
4.75
W
Zeus
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,971
Damage
61,011
64,377
Taken
59,725
38,976
Mitigated
47,364
27,153
Healing
26,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,746
583
9,879
4,307
12,337
12,744
16
3,991
8,151
17,296
2,044
W
Atlas
7,789
2,596
1,323
3,923
17,918
19,179
0
4,053
13,865
16,832
0
L
King Arthur
CHENEYS A NOOB
King Arthur
13,808
369
517
1,001
16,306
15,658
0
13,152
2,980
3,423
18,280
W
He Bo
ECCanuck
He Bo
17,345
604
1,768
859
10,824
5,408
157
6,061
4,686
33,242
0
L
5,671
191
15,070
5,018
9,308
6,852
64
7,934
1,292
21,698
0
L
8,649
4,049
0
1,235
13,240
5,187
43
11,373
1,783
0
15,943
L
6,025
72
606
3,170
15,387
7,425
0
11,634
3,595
22,225
0
L
Discordia
lSnowCannoxl
Discordia
8,818
327
0
536
10,136
3,854
0
8,463
1,561
19,088
0
W
Fenrir
7,658
1,924
827
2,123
10,790
5,891
0
5,659
5,070
0
13,991
W
Zeus
20,473
1,892
0
1,410
7,856
4,142
0
3,228
4,628
38,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,370
Gold Earned
46,808
139
Minions Killed
148
0
Camps Cleared
0
1,105,152
Distance Traveled
1,172,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,779
675
27
2
0
270,334
0
W
Atlas
9,200
708
6
0
0
228,065
0
L
King Arthur
8,414
647
21
2
0
205,551
0
W
He Bo
10,165
782
42
3
0
263,505
0
L
Ra
8,880
683
46
4
0
226,029
0
L
Ishtar
8,238
634
21
2
0
244,007
0
L
Anubis
8,784
676
35
3
0
204,138
0
L
Discordia
8,054
620
16
1
0
225,427
0
W
Fenrir
9,133
703
19
1
0
195,764
0
W
Zeus
9,531
733
54
4
0
215,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role