Player Matchup

Ix Chel
Ix Chel
Fati1906
Ix Chel
Level 139
God Stats
8W - 5L
1,549 SR
Queue Stats
53W - 57L
1,473 Elo+
Solo
Lancelot
Lancelot
InternetMoneyB1H
Lancelot
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,290 Elo+
Solo
Baron Samedi
Baron Samedi
LongtimeChris
Baron Samedi
Level 158
God Stats
0W - 2L
1,850 SR
Queue Stats
86W - 77L
1,398 Elo+
Solo
Achilles
Achilles
Whereis248
Achilles
Level 112
God Stats
30W - 27L
1,654 SR
Queue Stats
383W - 352L
1,536 Elo+
Solo
Apollo
Apollo
myazzischapped
Apollo
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,572 Elo+
Solo
Team Averages
Level 132
1,611 SR
1,454 Elo+

VS

Team Averages
Level 109
1,536 SR
1,482 Elo+
Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CookinUpScrubs
Cthulhu
Level 163
God Stats
6W - 2L
1,564 SR
Queue Stats
189W - 180L
1,556 Elo+
Solo
Bellona
Bellona
JReaps
Bellona
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,296 Elo+
Party 1
Nut
Nut
TorcExiled
Nut
Level 64
God Stats
2W - 1L
1,615 SR
Queue Stats
12W - 13L
1,549 Elo+
Party 1
Ravana
Ravana
race1201
Ravana
Level 110
God Stats
2W - 2L
1,502 SR
Queue Stats
44W - 42L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Fati1906
Ix Chel
11
1 / 3 / 0
6,195
477
3,511
7,972
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 2 / 1
6,225
479
4,869
8,744
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
LongtimeChris
Baron Samedi
10
0 / 0 / 2
5,984
460
3,707
9,308
7,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Whereis248
Achilles
13
2 / 1 / 1
7,483
576
10,212
14,185
15,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 2 / 0
5,900
454
1,932
9,200
3,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 1 / 0
6,622
509
4,332
4,613
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
2 / 0 / 3
6,905
531
9,597
10,564
8,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
JReaps
Bellona
12
0 / 1 / 3
6,554
504
8,131
12,882
12,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 1
6,828
525
6,562
6,520
2,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
race1201
Ravana
12
2 / 2 / 2
6,057
466
3,686
9,049
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
6
8
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
0
2
W
2
0
3
3.5
L
Ix Chel
Fati1906
Ix Chel
1
3
0
0.33
L
2
2
1
1.25
W
Bellona
JReaps
Bellona
0
1
3
1.5
L
Baron Samedi
LongtimeChris
Baron Samedi
0
0
2
1
W
0
1
1
0.5
L
Achilles
Whereis248
Achilles
2
1
1
2.5
L
0
2
0
0
W
Ravana
race1201
Ravana
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,231
Damage
32,308
49,409
Taken
43,628
33,126
Mitigated
29,382
18,807
Healing
14,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,332
583
0
1,114
4,613
1,543
0
2,527
2,086
45,679
0
W
9,597
664
390
1,892
10,564
8,744
0
2,503
8,061
45,579
4,597
L
Ix Chel
Fati1906
Ix Chel
3,511
254
376
2,245
7,972
3,176
0
5,424
2,548
44,844
0
L
4,869
1,193
0
976
8,744
4,132
0
2,337
6,407
0
47,185
W
Bellona
JReaps
Bellona
8,131
2,643
0
5,237
12,882
12,413
0
298
11,456
0
50,645
L
Baron Samedi
LongtimeChris
Baron Samedi
3,707
505
554
5,138
9,308
7,132
0
4,192
5,116
25,465
0
W
6,562
3,892
0
1,578
6,520
2,730
0
416
6,056
0
55,521
L
Achilles
Whereis248
Achilles
10,212
3,132
0
6,404
14,185
15,537
0
893
13,292
0
55,364
L
1,932
1,457
0
3,114
9,200
3,149
0
702
8,498
0
42,031
W
Ravana
race1201
Ravana
3,686
820
0
4,180
9,049
3,952
0
1,474
7,403
0
34,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,787
Gold Earned
32,966
339
Minions Killed
367
0
Camps Cleared
0
1,230,622
Distance Traveled
1,258,000
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,622
509
68
5
0
233,972
0
W
Cthulhu
6,905
531
63
5
0
275,999
2
L
Ix Chel
6,195
477
83
6
0
227,605
0
L
Lancelot
6,225
479
69
5
0
293,341
1
W
Bellona
6,554
504
85
7
0
221,683
2
L
Baron Samedi
5,984
460
34
3
0
272,648
2
W
Nut
6,828
525
98
8
0
236,172
2
L
Achilles
7,483
576
82
6
0
230,442
0
L
Apollo
5,900
454
71
5
0
206,586
5
W
Ravana
6,057
466
53
4
0
290,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role