Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Explotacito
Anubis
Level 56
God Stats
15W - 7L
1,787 SR
Queue Stats
343W - 319L
1,503 Elo+
Party 2
Geb
Geb
RatMyCheekz
Geb
Level 88
God Stats
1W - 2L
1,459 SR
Queue Stats
86W - 69L
1,634 Elo+
Solo
Osiris
Osiris
StashMan
Osiris
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 21L
1,577 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tinolon02pp
Ah Muzen Cab
Level 47
God Stats
4W - 8L
1,559 SR
Queue Stats
257W - 253L
1,487 Elo+
Party 2
Team Averages
Level 63
1,561 SR
1,540 Elo+

VS

Team Averages
Level 86
1,556 SR
1,584 Elo+
Thanatos
Thanatos
ImCh3eKs
Thanatos
Level 67
God Stats
5W - 1L
1,500 SR
Queue Stats
35W - 12L
1,706 Elo+
Solo
Anhur
Anhur
Prime-_-Zero2
Anhur
Level 69
God Stats
11W - 15L
1,367 SR
Queue Stats
121W - 111L
1,570 Elo+
Solo
Gilgamesh
Gilgamesh
gangsheet16
Gilgamesh
Level 89
God Stats
37W - 22L
1,538 SR
Queue Stats
312W - 300L
1,526 Elo+
Party 1
Bacchus
Bacchus
garlicbread46
Bacchus
Level 68
God Stats
17W - 15L
1,618 SR
Queue Stats
144W - 122L
1,595 Elo+
Solo
Kukulkan
Kukulkan
jaimelestétons
Kukulkan
Level 138
God Stats
4W - 1L
1,758 SR
Queue Stats
326W - 305L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
0 / 5 / 2
5,997
428
6,020
13,435
5,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
13
5 / 5 / 0
7,731
552
7,809
11,640
5,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 4
6,697
478
6,795
15,922
11,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
StashMan
Osiris
13
0 / 3 / 0
7,510
536
9,938
16,218
20,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Tinolon02pp
Ah Muzen Cab
10
0 / 3 / 1
5,898
421
5,576
8,932
2,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ImCh3eKs
Thanatos
14
9 / 1 / 7
8,727
623
12,674
12,968
5,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 0 / 4
8,818
630
9,871
9,577
4,582
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
gangsheet16
Gilgamesh
14
0 / 0 / 3
8,508
608
10,544
16,404
18,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
11
3 / 2 / 9
7,498
536
6,772
10,927
12,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
13
5 / 2 / 7
8,279
591
10,644
8,776
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
21
21
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
5
2
0.2
L
Anubis
5
5
0
1
W
Thanatos
ImCh3eKs
Thanatos
9
1
7
12.5
W
4
0
4
6
L
0
5
4
0.4
L
Osiris
StashMan
Osiris
0
3
0
0
L
Ah Muzen Cab
Tinolon02pp
Ah Muzen Cab
0
3
1
0.17
W
Gilgamesh
gangsheet16
Gilgamesh
0
0
3
1.5
W
Bacchus
3
2
9
3.75
W
Kukulkan
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,138
Damage
50,505
66,147
Taken
58,652
46,629
Mitigated
43,866
11,830
Healing
18,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,020
403
0
625
13,435
5,993
0
3,196
10,194
0
42,541
L
Anubis
7,809
158
0
2,907
11,640
5,279
0
3,696
7,944
50,014
0
W
Thanatos
ImCh3eKs
Thanatos
12,674
3,156
0
9,367
12,968
5,606
0
4,341
8,627
0
55,808
W
9,871
5,110
0
3,985
9,577
4,582
686
986
8,591
0
89,781
L
6,795
683
0
2,294
15,922
11,982
0
7,792
8,130
21,186
197
L
Osiris
StashMan
Osiris
9,938
2,792
0
5,154
16,218
20,403
0
214
14,816
0
59,014
L
Ah Muzen Cab
Tinolon02pp
Ah Muzen Cab
5,576
1,199
0
850
8,932
2,972
0
2,518
6,414
0
39,977
W
Gilgamesh
gangsheet16
Gilgamesh
10,544
4,079
0
3,244
16,404
18,221
0
0
14,918
0
64,871
W
Bacchus
6,772
775
0
1,899
10,927
12,210
0
4,006
6,921
20,504
0
W
Kukulkan
10,644
1,261
0
250
8,776
3,247
300
5,166
3,610
61,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,833
Gold Earned
41,830
341
Minions Killed
442
0
Camps Cleared
0
1,449,309
Distance Traveled
1,432,946
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,997
428
54
4
0
332,376
0
L
Anubis
7,731
552
100
7
0
255,935
1
W
Thanatos
8,727
623
72
5
0
360,085
0
W
Anhur
8,818
630
147
11
0
257,715
3
L
Geb
6,697
478
13
1
0
295,536
2
L
Osiris
7,510
536
110
8
0
269,570
0
L
Ah Muzen Cab
5,898
421
64
5
0
295,892
0
W
Gilgamesh
8,508
608
104
7
0
258,842
0
W
Bacchus
7,498
536
25
2
0
297,351
7
W
Kukulkan
8,279
591
94
7
0
258,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role