Player Matchup

He Bo
He Bo
Boorus-
He Bo
Level 186
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 96L
1,650 Elo+
Solo
Bellona
Bellona
LikeMike23Xx
Bellona
Level 158
God Stats
2W - 0L
1,616 SR
Queue Stats
88W - 88L
1,503 Elo+
Solo
Zeus
Zeus
PyriteDreams
Zeus
Level 176
God Stats
3W - 3L
1,335 SR
Queue Stats
139W - 117L
1,583 Elo+
Party 2
Izanami
Izanami
Redhorn70
Izanami
Level 123
God Stats
17W - 8L
1,805 SR
Queue Stats
111W - 86L
1,591 Elo+
Party 2
Ymir
Ymir
Stellf
Ymir
Level 158
God Stats
2W - 1L
1,504 SR
Queue Stats
24W - 33L
1,490 Elo+
Party 2
Team Averages
Level 160
1,552 SR
1,564 Elo+

VS

Team Averages
Level 121
1,449 SR
1,537 Elo+
Mulan
Mulan
Adamantiumn
Mulan
Level 145
God Stats
0W - 5L
1,280 SR
Queue Stats
67W - 68L
1,625 Elo+
Solo
Vulcan
Vulcan
MidLaneMonkey
Vulcan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,479 Elo+
Party 1
Fenrir
Fenrir
MtnDewMeInHD
Fenrir
Level 149
God Stats
0W - 1L
1,026 SR
Queue Stats
97W - 99L
1,509 Elo+
Party 1
Anhur
Anhur
RaidingHerJungle
Anhur
Level 129
God Stats
33W - 44L
1,508 SR
Queue Stats
114W - 151L
1,504 Elo+
Party 1
Fafnir
Fafnir
bobego1
Fafnir
Level 157
God Stats
6W - 4L
1,934 SR
Queue Stats
238W - 273L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Boorus-
He Bo
15
5 / 1 / 6
9,061
604
12,792
7,988
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
LikeMike23Xx
Bellona
16
1 / 0 / 3
9,481
632
6,225
12,620
14,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
8 / 1 / 3
8,691
579
12,140
9,094
3,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Redhorn70
Izanami
16
3 / 0 / 2
9,734
649
5,950
6,712
2,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Stellf
Ymir
13
2 / 0 / 7
8,278
552
5,390
7,966
5,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
8,162
544
7,123
13,874
9,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 1
7,361
491
5,152
10,040
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
11
1 / 7 / 0
6,583
439
3,855
16,640
8,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 3 / 1
8,019
535
3,756
8,471
3,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
bobego1
Fafnir
9
0 / 2 / 2
6,686
446
3,529
13,639
13,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
19
Kills
2
2
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
He Bo
Boorus-
He Bo
5
1
6
8
W
Bellona
LikeMike23Xx
Bellona
1
0
3
2.5
L
0
5
1
0.1
L
Fenrir
1
7
0
0.14
W
8
1
3
9.5
L
0
3
1
0.17
W
Izanami
Redhorn70
Izanami
3
0
2
4
W
Ymir
Stellf
Ymir
2
0
7
5.5
L
Fafnir
bobego1
Fafnir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,497
Damage
23,415
44,380
Taken
62,664
28,706
Mitigated
38,339
14,449
Healing
14,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,123
1,356
0
5,466
13,874
9,791
0
3,317
10,557
299
58,562
W
He Bo
Boorus-
He Bo
12,792
736
0
500
7,988
3,171
501
4,104
3,884
68,721
2,099
W
Bellona
LikeMike23Xx
Bellona
6,225
2,330
0
5,955
12,620
14,194
0
670
11,950
0
80,490
L
5,152
1,542
0
510
10,040
3,819
288
8,660
1,380
62,991
0
L
Fenrir
3,855
1,243
0
1,324
16,640
8,005
0
7,512
9,128
0
48,677
W
12,140
2,218
0
602
9,094
3,618
30
1,406
7,688
64,465
1,452
L
3,756
1,807
0
2,529
8,471
3,178
0
1,614
6,857
0
80,012
W
Izanami
Redhorn70
Izanami
5,950
3,208
0
2,714
6,712
2,389
901
270
6,442
0
92,791
W
Ymir
Stellf
Ymir
5,390
2,042
2,082
2,596
7,966
5,334
0
2,677
5,289
20,456
789
L
Fafnir
bobego1
Fafnir
3,529
505
0
4,415
13,639
13,546
0
8,302
5,337
8,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,245
Gold Earned
36,811
537
Minions Killed
454
0
Camps Cleared
0
1,552,732
Distance Traveled
1,520,373
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,162
544
105
7
0
293,342
3
W
He Bo
9,061
604
125
8
0
329,245
0
W
Bellona
9,481
632
134
9
0
277,353
3
L
Vulcan
7,361
491
119
8
0
303,759
1
L
Fenrir
6,583
439
67
4
0
322,092
0
W
Zeus
8,691
579
94
6
0
329,874
6
L
Anhur
8,019
535
153
10
0
296,684
3
W
Izanami
9,734
649
158
11
0
294,684
2
W
Ymir
8,278
552
26
2
0
321,576
5
L
Fafnir
6,686
446
10
1
0
304,496
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role