Player Matchup

Hercules
Hercules
CrustySock29
Hercules
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,561 Elo+
Party 1
Atlas
Atlas
GrizzlyHax
Atlas
Level 118
God Stats
1W - 1L
1,660 SR
Queue Stats
23W - 23L
1,480 Elo+
Party 1
Chiron
Chiron
S7udMuffina7or
Chiron
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 33L
1,287 Elo+
Solo
Merlin
Merlin
SasukeDreams
Merlin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,457 Elo+
Party 1
Janus
Janus
pipingyodad
Janus
Level 18
God Stats
0W - 1L
1,287 SR
Queue Stats
6W - 4L
1,669 Elo+
Party 1
Team Averages
Level 67
1,489 SR
1,491 Elo+

VS

Team Averages
Level 69
1,526 SR
1,541 Elo+
Zeus
Zeus
AdmittedCupid88
Zeus
Level 63
God Stats
3W - 4L
1,098 SR
Queue Stats
378W - 368L
1,463 Elo+
Solo
Awilix
Awilix
FLIR_Vision
Awilix
Level 87
God Stats
6W - 7L
1,664 SR
Queue Stats
152W - 155L
1,488 Elo+
Solo
Achilles
Achilles
Fajoni
Achilles
Level 68
God Stats
2W - 0L
1,544 SR
Queue Stats
36W - 27L
1,812 Elo+
Solo
Danzaburou
Danzaburou
damien64
Danzaburou
Level 73
God Stats
7W - 4L
1,822 SR
Queue Stats
155W - 123L
1,512 Elo+
Solo
Sylvanus
Sylvanus
finn212
Sylvanus
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CrustySock29
Hercules
11
0 / 1 / 0
6,258
522
7,419
10,740
9,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atlas
9
1 / 2 / 2
5,557
463
7,275
13,006
9,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
1 / 3 / 2
5,094
425
4,946
7,670
2,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Merlin
10
0 / 6 / 1
5,611
468
2,052
7,061
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 1
5,542
462
5,517
6,803
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,179
598
3,982
6,086
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
13
7 / 0 / 1
7,607
634
7,719
9,738
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Fajoni
Achilles
11
1 / 0 / 0
5,983
499
7,314
12,599
11,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
damien64
Danzaburou
11
1 / 2 / 2
6,434
536
7,816
9,118
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
finn212
Sylvanus
10
3 / 1 / 3
6,408
534
5,203
11,343
6,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
13
13
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Hercules
CrustySock29
Hercules
0
1
0
0
W
Awilix
7
0
1
7.5
W
Achilles
Fajoni
Achilles
1
0
0
1
L
Atlas
1
2
2
1
L
1
3
2
0.67
L
Merlin
0
6
1
0.08
W
Danzaburou
damien64
Danzaburou
1
2
2
1
W
Sylvanus
finn212
Sylvanus
3
1
3
4.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,209
Damage
32,034
45,280
Taken
48,884
25,777
Mitigated
27,845
9,939
Healing
20,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,982
693
0
1,101
6,086
2,131
0
2,673
3,333
48,198
20
L
Hercules
CrustySock29
Hercules
7,419
2,683
0
4,164
10,740
9,034
0
0
10,740
0
44,893
W
Awilix
7,719
2,718
0
6,028
9,738
3,733
0
1,250
8,241
0
60,252
W
Achilles
Fajoni
Achilles
7,314
2,230
0
4,592
12,599
11,829
0
2,150
9,528
0
33,935
L
Atlas
7,275
3,357
0
3,293
13,006
9,650
0
3,281
9,725
24,726
0
L
4,946
1,824
497
1,485
7,670
2,619
0
2,315
5,355
0
25,490
L
Merlin
2,052
360
0
250
7,061
2,411
0
2,325
4,736
30,935
610
W
Danzaburou
damien64
Danzaburou
7,816
3,383
0
3,926
9,118
3,432
605
3,249
5,827
0
54,552
W
Sylvanus
finn212
Sylvanus
5,203
2,023
2,156
3,102
11,343
6,720
189
4,868
6,343
16,864
0
L
5,517
879
0
250
6,803
2,063
0
1,244
5,559
26,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,062
Gold Earned
33,611
243
Minions Killed
338
0
Camps Cleared
0
1,085,468
Distance Traveled
1,168,563
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,179
598
87
7
0
222,933
2
L
Hercules
6,258
522
81
7
0
212,201
2
W
Awilix
7,607
634
98
8
0
285,193
0
W
Achilles
5,983
499
50
4
0
232,786
1
L
Atlas
5,557
463
26
2
0
231,218
0
L
Chiron
5,094
425
47
4
0
214,387
2
L
Merlin
5,611
468
49
4
0
196,427
5
W
Danzaburou
6,434
536
85
7
0
205,654
0
W
Sylvanus
6,408
534
18
2
0
221,997
1
L
Janus
5,542
462
40
3
0
231,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role