Player Matchup

Sylvanus
Sylvanus
Killercapibara
Sylvanus
Level 108
God Stats
2W - 1L
1,721 SR
Queue Stats
801W - 758L
1,479 Elo+
Party 2
Charybdis
Charybdis
M1lK3Y_33
Charybdis
Level 52
God Stats
15W - 17L
1,704 SR
Queue Stats
100W - 101L
1,417 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpartanMist1991
Morgan Le Fay
Level 139
God Stats
22W - 18L
1,595 SR
Queue Stats
565W - 535L
1,521 Elo+
Party 2
Bellona
Bellona
SugeSmith
Bellona
Level 121
God Stats
52W - 59L
1,471 SR
Queue Stats
379W - 383L
1,433 Elo+
Party 1
Da Ji
Da Ji
kushmanjarrett94
Da Ji
Level 152
God Stats
19W - 11L
1,533 SR
Queue Stats
262W - 275L
1,455 Elo+
Party 1
Team Averages
Level 114
1,605 SR
1,461 Elo+

VS

Team Averages
Level 76
1,428 SR
1,399 Elo+
Arachne
Arachne
BR4NDITO
Arachne
Level 67
God Stats
2W - 5L
1,366 SR
Queue Stats
21W - 27L
1,280 Elo+
Party 3
Chaac
Chaac
Jerebula
Chaac
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 40L
1,441 Elo+
Solo
Bacchus
Bacchus
ThatGuyUno
Bacchus
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
155W - 151L
1,480 Elo+
Solo
Kukulkan
Kukulkan
imskiz
Kukulkan
Level 14
God Stats
5W - 5L
1,251 SR
Queue Stats
12W - 11L
1,327 Elo+
Party 3
Nut
Nut
softfrickenuget
Nut
Level 85
God Stats
4W - 6L
1,523 SR
Queue Stats
32W - 29L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 1 / 2
6,451
538
3,249
8,393
5,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
M1lK3Y_33
Charybdis
11
0 / 3 / 1
5,688
474
3,004
6,453
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
SpartanMist1991
Morgan Le Fay
12
3 / 2 / 2
7,277
606
6,472
7,495
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
SugeSmith
Bellona
12
3 / 1 / 5
7,193
599
11,082
8,709
8,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
7 / 1 / 1
7,392
616
7,453
9,194
4,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BR4NDITO
Arachne
11
4 / 3 / 2
6,631
553
5,667
13,264
5,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chaac
Jerebula
Chaac
8
0 / 4 / 0
5,389
449
1,330
8,268
3,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
ThatGuyUno
Bacchus
10
1 / 2 / 4
6,583
549
6,163
11,111
10,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
imskiz
Kukulkan
11
1 / 4 / 1
6,067
506
4,149
7,392
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 2
5,944
495
5,675
5,942
2,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
14
Kills
8
8
Deaths
14
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
BR4NDITO
Arachne
4
3
2
1.67
L
Chaac
Jerebula
Chaac
0
4
0
0
W
Sylvanus
1
1
2
2
W
Charybdis
M1lK3Y_33
Charybdis
0
3
1
0.17
W
Morgan Le Fay
SpartanMist1991
Morgan Le Fay
3
2
2
2
W
Bellona
SugeSmith
Bellona
3
1
5
5.5
L
Bacchus
ThatGuyUno
Bacchus
1
2
4
1.5
L
Kukulkan
imskiz
Kukulkan
1
4
1
0.38
W
7
1
1
7.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,260
Damage
22,984
40,244
Taken
45,977
24,384
Mitigated
24,933
8,056
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BR4NDITO
Arachne
5,667
3,533
0
4,508
13,264
5,520
0
2,252
10,634
0
30,576
L
Chaac
Jerebula
Chaac
1,330
476
0
1,210
8,268
3,745
0
0
7,728
0
24,490
W
Sylvanus
3,249
1,457
199
2,398
8,393
5,891
250
2,060
6,333
24,938
0
W
Charybdis
M1lK3Y_33
Charybdis
3,004
1,772
0
896
6,453
2,183
675
1,796
4,657
0
36,258
W
Morgan Le Fay
SpartanMist1991
Morgan Le Fay
6,472
391
10
1,164
7,495
3,033
364
4,283
3,212
43,918
1,828
W
Bellona
SugeSmith
Bellona
11,082
2,530
0
3,273
8,709
8,980
0
1,351
7,358
0
43,990
L
Bacchus
ThatGuyUno
Bacchus
6,163
1,492
0
2,654
11,111
10,749
0
2,312
8,575
28,544
1,075
L
Kukulkan
imskiz
Kukulkan
4,149
126
0
250
7,392
2,773
0
3,094
3,824
39,239
0
W
7,453
1,800
0
116
9,194
4,297
0
794
8,400
0
54,038
L
5,675
3,187
0
1,141
5,942
2,146
0
1,329
4,565
0
34,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,001
Gold Earned
30,614
318
Minions Killed
261
0
Camps Cleared
0
1,133,189
Distance Traveled
1,151,945
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,631
553
41
3
0
300,105
0
L
Chaac
5,389
449
54
5
0
165,590
0
W
Sylvanus
6,451
538
33
3
0
186,957
0
W
Charybdis
5,688
474
59
5
0
217,026
0
W
Morgan Le Fay
7,277
606
87
7
0
227,416
1
W
Bellona
7,193
599
64
5
0
253,689
0
L
Bacchus
6,583
549
38
3
0
259,509
4
L
Kukulkan
6,067
506
73
6
0
235,524
0
W
Da Ji
7,392
616
75
6
0
248,101
0
L
Nut
5,944
495
55
5
0
191,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role