Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BeczkaPiwa
Ah Muzen Cab
Level 83
God Stats
4W - 0L
1,850 SR
Queue Stats
116W - 21L
1,915 Elo+
Party 1
Tiamat
Tiamat
PogromcaTytanow
Tiamat
Level 158
God Stats
4W - 1L
1,815 SR
Queue Stats
290W - 74L
1,858 Elo+
Party 1
Merlin
Merlin
Shaydana
Merlin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
SneezyGuava
Camazotz
Level 147
God Stats
2W - 0L
1,818 SR
Queue Stats
81W - 38L
1,650 Elo+
Solo
Maui
Maui
equidoxr
Maui
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 111L
1,562 Elo+
Solo
Team Averages
Level 129
1,697 SR
1,697 Elo+

VS

Team Averages
Level 117
1,457 SR
1,553 Elo+
Hachiman
Hachiman
 
Hachiman
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DoctorMateo
Nike
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,629 Elo+
Solo
Tiamat
Tiamat
NeoMOTZI
Tiamat
Level 62
God Stats
7W - 7L
1,500 SR
Queue Stats
261W - 282L
1,601 Elo+
Solo
Achilles
Achilles
Super-hero-ds
Achilles
Level 115
God Stats
0W - 2L
1,285 SR
Queue Stats
805W - 848L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeczkaPiwa
Ah Muzen Cab
17
7 / 1 / 6
9,488
863
16,943
12,558
8,193
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
2 / 0 / 11
8,086
735
7,353
7,649
7,465
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Merlin
Shaydana
Merlin
15
3 / 1 / 10
8,321
756
10,061
7,396
4,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
SneezyGuava
Camazotz
14
4 / 1 / 8
8,321
756
10,296
12,125
8,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
13
0 / 2 / 14
8,081
735
3,939
11,756
12,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
0 / 2 / 4
7,344
668
11,211
7,398
3,243
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
 
Artemis
13
0 / 3 / 5
7,149
650
15,039
9,908
5,516
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 4 / 4
7,371
670
8,005
12,962
9,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
NeoMOTZI
Tiamat
16
1 / 2 / 3
7,866
715
5,504
9,989
6,648
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
Super-hero-ds
Achilles
13
3 / 5 / 1
7,592
690
7,449
13,728
15,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
16
Kills
5
5
Deaths
16
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
2
4
1
L
Artemis
 
Artemis
0
3
5
0.83
W
Ah Muzen Cab
BeczkaPiwa
Ah Muzen Cab
7
1
6
10
L
1
4
4
0.75
L
Tiamat
NeoMOTZI
Tiamat
1
2
3
1.25
W
2
0
11
7.5
W
Merlin
Shaydana
Merlin
3
1
10
8
W
Camazotz
SneezyGuava
Camazotz
4
1
8
8
L
Achilles
Super-hero-ds
Achilles
3
5
1
0.7
W
Maui
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,592
Damage
47,208
51,484
Taken
53,985
40,296
Mitigated
40,410
20,810
Healing
16,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
11,211
5,373
871
989
7,398
3,243
0
2,527
4,833
0
25,427
L
Artemis
 
Artemis
15,039
5,101
0
2,023
9,908
5,516
0
4,197
5,529
0
24,606
W
Ah Muzen Cab
BeczkaPiwa
Ah Muzen Cab
16,943
5,903
3,443
3,059
12,558
8,193
35
849
11,316
0
41,857
L
8,005
1,023
387
2,061
12,962
9,655
24
5,723
7,023
999
14,120
L
Tiamat
NeoMOTZI
Tiamat
5,504
243
2,114
4,000
9,989
6,648
0
4,072
5,733
16,723
241
W
7,353
916
2,602
1,729
7,649
7,465
0
1,120
6,400
14,978
0
W
Merlin
Shaydana
Merlin
10,061
390
0
1,378
7,396
4,123
0
1,192
5,871
24,490
0
W
Camazotz
SneezyGuava
Camazotz
10,296
1,486
533
5,278
12,125
8,101
0
1,459
10,193
0
15,380
L
Achilles
Super-hero-ds
Achilles
7,449
856
1,436
2,612
13,728
15,348
0
4,834
8,537
0
10,770
W
Maui
3,939
562
786
2,002
11,756
12,414
0
1,517
9,683
5,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,297
Gold Earned
37,322
142
Minions Killed
142
0
Camps Cleared
0
1,053,302
Distance Traveled
1,026,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,344
668
47
4
0
214,337
0
L
Artemis
7,149
650
38
3
0
174,818
0
W
Ah Muzen Cab
9,488
863
66
6
0
219,185
0
L
Nike
7,371
670
24
2
0
205,057
0
L
Tiamat
7,866
715
30
3
0
238,595
0
W
Tiamat
8,086
735
20
2
0
231,677
0
W
Merlin
8,321
756
33
3
0
204,762
0
W
Camazotz
8,321
756
16
1
0
202,796
0
L
Achilles
7,592
690
3
0
0
193,216
0
W
Maui
8,081
735
7
1
0
194,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role