Player Matchup

Cerberus
Cerberus
Jojo1634
Cerberus
Level 5
God Stats
0W - 4L
1,135 SR
Queue Stats
0W - 4L
1,081 Elo+
Party 2
Amaterasu
Amaterasu
LOoNyLovegamer0
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,081 Elo+
Party 2
Izanami
Izanami
MetelMushrum
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
The CANDYMAN371
Danzaburou
Level 31
God Stats
0W - 2L
1,304 SR
Queue Stats
3W - 14L
1,415 Elo+
Party 2
Bacchus
Bacchus
mellenball
Bacchus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 11
1,388 SR
1,315 Elo+

VS

Team Averages
Level 35
1,477 SR
1,408 Elo+
Ares
Ares
DoctorStonePato
Ares
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 18L
1,320 Elo+
Party 1
Kukulkan
Kukulkan
Jbalz8190
Kukulkan
Level 37
God Stats
29W - 44L
1,352 SR
Queue Stats
39W - 60L
1,364 Elo+
Solo
Cu Chulainn
Cu Chulainn
Otterssz
Cu Chulainn
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 67L
1,423 Elo+
Solo
Nu Wa
Nu Wa
YggdrasilsKeeper
Nu Wa
Level 43
God Stats
24W - 25L
1,627 SR
Queue Stats
30W - 29L
1,548 Elo+
Solo
Cupid
Cupid
Ziroldo1
Cupid
Level 12
God Stats
10W - 3L
1,406 SR
Queue Stats
24W - 19L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jojo1634
Cerberus
14
0 / 5 / 0
8,839
884
4,666
19,351
18,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
LOoNyLovegamer0
Amaterasu
14
0 / 11 / 0
8,816
882
3,949
21,101
17,055
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
MetelMushrum
Izanami
14
0 / 13 / 0
8,747
875
7,075
27,574
9,439
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
The CANDYMAN371
Danzaburou
14
0 / 3 / 0
9,036
904
12,466
22,127
10,321
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
mellenball
Bacchus
14
0 / 7 / 0
8,718
872
8,455
24,905
24,727
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 26
12,107
1,211
16,461
10,069
15,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
Jbalz8190
Kukulkan
17
4 / 0 / 29
11,170
1,117
29,266
5,045
3,556
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cu Chulainn
Otterssz
Cu Chulainn
17
12 / 0 / 19
12,103
1,210
22,757
11,584
17,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 0 / 29
10,742
1,074
18,194
5,086
2,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Ziroldo1
Cupid
18
14 / 0 / 17
11,719
1,172
21,341
7,626
5,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
159
0
Kills
39
39
Deaths
0
0
Assists
120
Player
Kills
Deaths
Assists
KDA
W
7
0
26
20
W
Kukulkan
Jbalz8190
Kukulkan
4
0
29
18.5
L
Cerberus
Jojo1634
Cerberus
0
5
0
0
L
Amaterasu
LOoNyLovegamer0
Amaterasu
0
11
0
0
L
Izanami
MetelMushrum
Izanami
0
13
0
0
W
Cu Chulainn
Otterssz
Cu Chulainn
12
0
19
21.5
L
Danzaburou
The CANDYMAN371
Danzaburou
0
3
0
0
W
2
0
29
16.5
W
Cupid
Ziroldo1
Cupid
14
0
17
22.5
L
Bacchus
mellenball
Bacchus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,611
Damage
108,019
115,058
Taken
39,410
79,801
Mitigated
44,210
7,458
Healing
7,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,461
3,842
0
2,219
10,069
15,155
0
3,566
6,355
18,255
0
W
Kukulkan
Jbalz8190
Kukulkan
29,266
3,003
592
250
5,045
3,556
0
1,254
3,791
41,591
0
L
Cerberus
Jojo1634
Cerberus
4,666
544
0
1,720
19,351
18,259
0
11,308
8,043
10,866
415
L
Amaterasu
LOoNyLovegamer0
Amaterasu
3,949
1,993
0
1,464
21,101
17,055
0
9,157
11,944
0
12,873
L
Izanami
MetelMushrum
Izanami
7,075
5,058
0
670
27,574
9,439
0
18,408
9,166
0
28,592
W
Cu Chulainn
Otterssz
Cu Chulainn
22,757
4,972
0
1,279
11,584
17,619
0
2,934
8,568
0
38,767
L
Danzaburou
The CANDYMAN371
Danzaburou
12,466
5,417
0
2,556
22,127
10,321
0
10,242
11,885
0
41,401
W
18,194
11,049
148
116
5,086
2,738
0
2,335
2,702
34,153
693
W
Cupid
Ziroldo1
Cupid
21,341
11,032
754
1,865
7,626
5,142
0
2,617
5,009
0
44,722
L
Bacchus
mellenball
Bacchus
8,455
1,517
0
1,048
24,905
24,727
0
14,597
10,308
19,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,156
Gold Earned
57,841
130
Minions Killed
195
4
Camps Cleared
5
782,876
Distance Traveled
941,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,107
1,211
1
0
0
206,445
0
W
Kukulkan
11,170
1,117
48
5
2
185,330
0
L
Cerberus
8,839
884
10
1
0
132,565
0
L
Amaterasu
8,816
882
17
2
2
149,877
0
L
Izanami
8,747
875
20
2
0
146,420
0
W
Cu Chulainn
12,103
1,210
35
4
1
191,103
0
L
Danzaburou
9,036
904
52
5
1
181,721
0
W
Nu Wa
10,742
1,074
52
5
2
177,594
0
W
Cupid
11,719
1,172
59
6
0
180,892
0
L
Bacchus
8,718
872
31
3
1
172,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role