Player Matchup

Baron Samedi
Baron Samedi
Frxgs
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
LBRJO
Artemis
Level 45
God Stats
2W - 2L
1,719 SR
Queue Stats
58W - 69L
1,411 Elo+
Solo
Nox
Nox
MrForsakenHD
Nox
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 42L
1,538 Elo+
Party 1
Horus
Horus
dragonballpp11
Horus
Level 64
God Stats
2W - 2L
1,454 SR
Queue Stats
156W - 148L
1,525 Elo+
Solo
Awilix
Awilix
vvHmr
Awilix
Level 103
God Stats
14W - 20L
1,504 SR
Queue Stats
65W - 55L
1,554 Elo+
Solo
Team Averages
Level 68
1,535 SR
1,506 Elo+

VS

Team Averages
Level 64
1,512 SR
1,348 Elo+
Xbalanque
Xbalanque
Keyed4
Xbalanque
Level 25
God Stats
8W - 7L
1,544 SR
Queue Stats
19W - 30L
1,365 Elo+
Party 2
Janus
Janus
OvedBadger
Janus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 2
Cerberus
Cerberus
lShakerl
Cerberus
Level 95
God Stats
6W - 7L
1,518 SR
Queue Stats
179W - 155L
1,527 Elo+
Solo
Cabrakan
Cabrakan
littletimmy1234
Cabrakan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 2
Nemesis
Nemesis
oAherii
Nemesis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Frxgs
Baron Samedi
13
2 / 3 / 2
7,995
533
7,284
10,782
5,127
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
LBRJO
Artemis
14
5 / 4 / 4
7,995
533
8,435
13,960
6,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 0 / 4
9,701
647
6,388
7,777
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 0 / 8
7,371
491
4,785
9,924
8,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
vvHmr
Awilix
14
4 / 1 / 8
8,105
540
7,899
13,398
6,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Keyed4
Xbalanque
12
1 / 4 / 2
7,094
473
6,900
8,895
3,757
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
13
2 / 4 / 1
7,449
497
5,059
6,567
2,347
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
lShakerl
Cerberus
14
2 / 3 / 1
8,604
574
6,248
14,093
12,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
11
0 / 4 / 5
7,033
469
5,339
13,481
15,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Nemesis
oAherii
Nemesis
12
2 / 3 / 3
7,054
470
6,997
12,617
5,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
17
Kills
7
8
Deaths
18
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Frxgs
Baron Samedi
2
3
2
1
L
Xbalanque
Keyed4
Xbalanque
1
4
2
0.5
W
Artemis
LBRJO
Artemis
5
4
4
1.75
W
6
0
4
8
L
Janus
2
4
1
0.63
W
0
0
8
4
L
Cerberus
lShakerl
Cerberus
2
3
1
0.83
L
Cabrakan
0
4
5
0.63
L
Nemesis
oAherii
Nemesis
2
3
3
1.17
W
Awilix
vvHmr
Awilix
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,791
Damage
30,543
55,841
Taken
55,653
29,191
Mitigated
39,527
20,055
Healing
9,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Frxgs
Baron Samedi
7,284
965
78
4,872
10,782
5,127
285
3,399
6,827
49,151
0
L
Xbalanque
Keyed4
Xbalanque
6,900
3,078
0
2,118
8,895
3,757
349
538
8,357
0
47,514
W
Artemis
LBRJO
Artemis
8,435
3,930
0
5,565
13,960
6,203
144
3,066
10,894
0
55,175
W
6,388
438
0
1,089
7,777
3,304
432
1,863
5,810
73,489
2,879
L
Janus
5,059
641
0
500
6,567
2,347
0
2,669
3,898
39,842
370
W
4,785
1,943
1,439
4,396
9,924
8,267
0
3,751
6,173
0
24,628
L
Cerberus
lShakerl
Cerberus
6,248
122
0
4,907
14,093
12,588
0
8,022
6,071
46,758
2,245
L
Cabrakan
5,339
722
0
1,028
13,481
15,417
104
416
13,065
22,861
2,216
L
Nemesis
oAherii
Nemesis
6,997
3,304
0
1,408
12,617
5,418
0
1,899
10,718
0
51,275
W
Awilix
vvHmr
Awilix
7,899
2,340
0
2,616
13,398
6,290
0
2,990
10,276
0
73,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,167
Gold Earned
37,234
415
Minions Killed
392
0
Camps Cleared
0
1,547,573
Distance Traveled
1,359,378
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,995
533
83
6
0
257,758
0
L
Xbalanque
7,094
473
71
5
0
272,521
0
W
Artemis
7,995
533
77
5
0
261,283
1
W
Nox
9,701
647
118
8
0
321,745
0
L
Janus
7,449
497
75
5
0
267,902
0
W
Horus
7,371
491
34
2
0
327,160
6
L
Cerberus
8,604
574
150
10
0
241,408
4
L
Cabrakan
7,033
469
27
2
0
275,100
0
L
Nemesis
7,054
470
69
5
0
302,447
3
W
Awilix
8,105
540
103
7
0
379,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role