Player Matchup

Ganesha
Ganesha
Apollo7517
Ganesha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,361 Elo+
Party 1
Pele
Pele
Dexruyne
Pele
Level 118
God Stats
1W - 6L
1,322 SR
Queue Stats
104W - 180L
1,305 Elo+
Party 1
Cupid
Cupid
KingAcidical
Cupid
Level 67
God Stats
2W - 1L
1,875 SR
Queue Stats
5W - 7L
1,361 Elo+
Party 1
Raijin
Raijin
macbear2332
Raijin
Level 101
God Stats
4W - 3L
1,624 SR
Queue Stats
368W - 330L
1,564 Elo+
Solo
Mulan
Mulan
moistloser
Mulan
Level 48
God Stats
1W - 1L
1,861 SR
Queue Stats
9W - 13L
1,537 Elo+
Party 1
Team Averages
Level 92
1,637 SR
1,426 Elo+

VS

Team Averages
Level 127
1,502 SR
1,486 Elo+
Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
HailDAKingBB
Jormungandr
Level 106
God Stats
256W - 174L
1,509 SR
Queue Stats
292W - 211L
1,493 Elo+
Solo
Hou Yi
Hou Yi
Isodemonz
Hou Yi
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
427W - 460L
1,464 Elo+
Solo
Thoth
Thoth
Jabali117
Thoth
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
420W - 411L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Apollo7517
Ganesha
10
0 / 1 / 4
5,927
539
3,992
10,711
8,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
10
2 / 6 / 2
5,547
504
2,924
10,565
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 1 / 3
4,959
451
3,680
5,784
2,111
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
11
1 / 1 / 0
5,508
501
3,099
6,390
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
11
2 / 2 / 0
5,866
533
3,225
9,063
4,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 1 / 2
6,479
589
3,689
9,401
4,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cthulhu
 
Cthulhu
10
0 / 2 / 3
5,459
496
6,238
8,843
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
HailDAKingBB
Jormungandr
14
3 / 0 / 3
8,179
744
5,593
5,664
4,994
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
Isodemonz
Hou Yi
11
1 / 0 / 3
5,815
529
6,174
3,531
1,169
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Jabali117
Thoth
12
3 / 2 / 2
6,873
625
7,692
6,477
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
5
Kills
11
11
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
2
5
W
Cthulhu
 
Cthulhu
0
2
3
0.75
L
Ganesha
Apollo7517
Ganesha
0
1
4
2
L
Pele
2
6
2
0.5
W
Jormungandr
HailDAKingBB
Jormungandr
3
0
3
4.5
W
Hou Yi
Isodemonz
Hou Yi
1
0
3
2.5
W
Thoth
Jabali117
Thoth
3
2
2
2
L
0
1
3
1.5
L
Raijin
1
1
0
1
L
Mulan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,920
Damage
29,386
42,513
Taken
33,916
20,343
Mitigated
16,525
8,742
Healing
11,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,689
2,559
0
2,047
9,401
4,090
0
1,236
8,165
0
49,407
W
Cthulhu
 
Cthulhu
6,238
323
282
2,434
8,843
4,082
0
2,006
6,837
33,157
1,971
L
Ganesha
Apollo7517
Ganesha
3,992
1,007
0
2,613
10,711
8,787
0
3,437
7,274
25,622
932
L
Pele
2,924
1,117
0
457
10,565
3,530
0
4,992
4,951
0
22,688
W
Jormungandr
HailDAKingBB
Jormungandr
5,593
1,363
0
2,103
5,664
4,994
14
432
5,232
65,726
2,959
W
Hou Yi
Isodemonz
Hou Yi
6,174
2,909
0
1,934
3,531
1,169
94
715
2,816
0
35,054
W
Thoth
Jabali117
Thoth
7,692
347
0
2,344
6,477
2,190
0
2,474
4,003
41,940
2,090
L
3,680
2,721
636
1,949
5,784
2,111
0
2,373
3,411
0
25,991
L
Raijin
3,099
160
0
1,635
6,390
1,873
0
3,208
2,668
41,051
0
L
Mulan
3,225
565
0
1,452
9,063
4,042
0
3,879
5,184
0
32,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,807
Gold Earned
32,805
244
Minions Killed
390
0
Camps Cleared
0
1,133,759
Distance Traveled
1,125,259
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,479
589
84
8
0
219,974
0
W
Cthulhu
5,459
496
54
5
0
235,551
4
L
Ganesha
5,927
539
8
1
0
257,236
1
L
Pele
5,547
504
38
3
0
207,498
0
W
Jormungandr
8,179
744
114
10
0
233,093
5
W
Hou Yi
5,815
529
57
5
0
220,409
0
W
Thoth
6,873
625
81
7
0
216,232
0
L
Cupid
4,959
451
76
7
0
228,061
2
L
Raijin
5,508
501
66
6
0
202,838
0
L
Mulan
5,866
533
56
5
0
238,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role