Player Matchup

Hun Batz
Hun Batz
Gold II
 
Hun Batz
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold III
Jealhusy
Cerberus
Gold III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 10L
1,774 MMR
Solo
Charon
Charon
Platinum II
Yuukimuura
Charon
Platinum II
Level 169
God Stats
15W - 8L
1,837 SR
Queue Stats
76W - 62L
1,946 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
odranockmo
Kukulkan
Gold IV
Level 163
God Stats
3W - 6L
1,691 SR
Queue Stats
228W - 235L
1,566 MMR
Party 2
Heimdallr
Heimdallr
Platinum II
stevieii
Heimdallr
Platinum II
Level 88
God Stats
2W - 1L
1,267 SR
Queue Stats
347W - 316L
1,918 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,559 SR
1,741 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 163
1,720 SR
1,757 MMR
Thanatos
Thanatos
Platinum III
CKindly
Thanatos
Platinum III
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
156W - 142L
1,770 MMR
Solo
Chaac
Chaac
Platinum V
LubedUpGma
Chaac
Platinum V
Level 65
God Stats
3W - 2L
1,662 SR
Queue Stats
141W - 129L
1,767 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
Messorem
Ah Muzen Cab
Platinum III
Level 190
God Stats
6W - 2L
1,621 SR
Queue Stats
127W - 107L
1,741 MMR
Party 3
Ra
Ra
Platinum III
QW1K
Ra
Platinum III
Level 200
God Stats
11W - 7L
2,020 SR
Queue Stats
270W - 260L
1,767 MMR
Solo
Atlas
Atlas
Platinum III
Soul
Atlas
Platinum III
Level 205
God Stats
6W - 1L
1,799 SR
Queue Stats
99W - 75L
1,741 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
0 / 4 / 1
6,243
480
3,156
12,981
5,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Jealhusy
Cerberus
13
2 / 2 / 1
7,122
548
7,924
15,516
15,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon
Yuukimuura
Charon
11
0 / 2 / 2
6,494
500
3,856
8,467
5,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
odranockmo
Kukulkan
12
1 / 1 / 0
6,793
523
1,721
3,376
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
stevieii
Heimdallr
14
0 / 2 / 0
7,023
540
3,812
7,769
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Bake KujiraThorVamanaLoki

VS

Bans
Maman BrigitteSobekAo KuangChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CKindly
Thanatos
15
7 / 0 / 2
8,633
664
8,079
11,322
4,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
13
1 / 2 / 2
7,879
606
8,426
13,220
13,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Messorem
Ah Muzen Cab
15
0 / 0 / 2
8,635
664
3,504
5,283
2,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ra
QW1K
Ra
13
1 / 1 / 3
7,894
607
4,394
4,937
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Soul
Atlas
13
2 / 0 / 3
7,847
604
4,990
8,843
8,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
11
11
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
4
1
0.13
W
Thanatos
CKindly
Thanatos
7
0
2
8
L
Cerberus
Jealhusy
Cerberus
2
2
1
1.25
W
Chaac
1
2
2
1
W
Ah Muzen Cab
Messorem
Ah Muzen Cab
0
0
2
1
W
Ra
QW1K
Ra
1
1
3
2.5
W
Atlas
Soul
Atlas
2
0
3
3.5
L
Charon
Yuukimuura
Charon
0
2
2
0.5
L
Kukulkan
odranockmo
Kukulkan
1
1
0
1
L
Heimdallr
stevieii
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,469
Damage
29,393
48,109
Taken
43,605
31,998
Mitigated
30,983
13,083
Healing
20,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,156
1,197
0
750
12,981
5,618
0
2,119
10,820
0
61,038
W
Thanatos
CKindly
Thanatos
8,079
2,939
0
9,710
11,322
4,936
0
1,224
10,098
0
71,227
L
Cerberus
Jealhusy
Cerberus
7,924
917
0
6,789
15,516
15,926
0
1,732
13,784
49,843
1,534
W
Chaac
8,426
2,185
0
4,078
13,220
13,564
0
6,523
6,697
0
55,234
W
Ah Muzen Cab
Messorem
Ah Muzen Cab
3,504
1,282
0
500
5,283
2,156
405
393
4,890
0
92,290
W
Ra
QW1K
Ra
4,394
365
1,871
2,246
4,937
2,311
755
2,220
2,717
74,651
0
W
Atlas
Soul
Atlas
4,990
1,608
0
2,030
8,843
8,016
272
3,105
5,738
20,307
1,616
L
Charon
Yuukimuura
Charon
3,856
470
0
1,872
8,467
5,911
0
2,444
5,919
19,200
948
L
Kukulkan
odranockmo
Kukulkan
1,721
43
0
719
3,376
1,219
0
1,664
1,712
56,239
746
L
Heimdallr
stevieii
Heimdallr
3,812
1,739
0
2,953
7,769
3,324
0
1,026
6,743
0
72,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,675
Gold Earned
40,888
506
Minions Killed
517
0
Camps Cleared
0
1,280,024
Distance Traveled
1,421,322
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,243
480
92
7
0
294,344
0
W
Thanatos
8,633
664
102
8
0
320,901
3
L
Cerberus
7,122
548
131
10
0
228,733
2
W
Chaac
7,879
606
84
6
0
256,614
1
W
Ah Muzen Cab
8,635
664
165
13
0
276,086
0
W
Ra
7,894
607
138
11
0
271,807
2
W
Atlas
7,847
604
28
2
0
295,914
2
L
Charon
6,494
500
27
2
0
248,248
3
L
Kukulkan
6,793
523
115
9
0
250,647
3
L
Heimdallr
7,023
540
141
11
0
258,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role