Player Matchup

Chaac
Chaac
Bronze III
Rechols2369
Chaac
Bronze III
Level 158
God Stats
1W - 1L
1,493 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2
Cerberus
Cerberus
Bronze III
ShadowDownKill
Cerberus
Bronze III
Level 200
God Stats
1W - 0L
1,539 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Thoth
Thoth
Gold III
VENOMIZEDJOKER
Thoth
Gold III
Level 88
God Stats
10W - 12L
1,433 SR
Queue Stats
186W - 199L
1,503 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 149
1,488 SR
1,501 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,555 SR
1,484 MMR
Gilgamesh
Gilgamesh
Gold II
R3ckZz13
Gilgamesh
Gold II
Level 108
God Stats
1W - 2L
1,478 SR
Queue Stats
49W - 40L
1,667 MMR
Party 1
Artio
Artio
Gold V
Randissim0
Artio
Gold V
Level 101
God Stats
2W - 1L
1,755 SR
Queue Stats
21W - 25L
1,393 MMR
Party 1
Janus
Janus
Gold V
nate52802
Janus
Gold V
Level 123
God Stats
4W - 3L
1,433 SR
Queue Stats
21W - 25L
1,393 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 11
10,583
756
13,145
18,490
20,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
16
5 / 0 / 13
10,525
752
14,383
12,603
8,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
8 / 0 / 9
11,792
842
13,286
5,507
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Bake KujiraNe ZhaAchillesCharonBacchus

VS

Bans
KuzenboKukulkanHou YiNoxAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
R3ckZz13
Gilgamesh
12
0 / 7 / 0
7,889
564
8,999
17,552
10,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
12
0 / 4 / 0
7,895
564
2,474
15,888
14,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
nate52802
Janus
13
0 / 8 / 0
8,729
624
10,048
11,647
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
19
Kills
0
0
Deaths
19
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
R3ckZz13
Gilgamesh
0
7
0
0
L
Artio
0
4
0
0
W
6
0
11
11.5
W
Cerberus
5
0
13
11.5
W
8
0
9
12.5
L
Janus
nate52802
Janus
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,814
Damage
21,521
36,600
Taken
45,087
31,377
Mitigated
28,549
9,023
Healing
2,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
R3ckZz13
Gilgamesh
8,999
2,431
0
1,250
17,552
10,971
0
11,091
5,370
0
26,089
L
Artio
2,474
150
128
1,270
15,888
14,040
0
9,443
5,566
12,299
0
W
13,145
1,059
558
6,518
18,490
20,674
327
5,605
12,281
0
29,176
W
Cerberus
14,383
431
142
1,103
12,603
8,248
304
4,859
7,611
32,277
2,745
W
13,286
140
0
702
5,507
2,455
1,792
2,110
3,275
67,205
0
L
Janus
nate52802
Janus
10,048
553
0
279
11,647
3,538
0
5,196
5,549
51,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,900
Gold Earned
24,513
210
Minions Killed
140
0
Camps Cleared
0
828,049
Distance Traveled
667,866
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,889
564
40
3
0
220,563
0
L
Artio
7,895
564
23
2
0
236,230
0
W
Chaac
10,583
756
35
3
0
279,181
1
W
Cerberus
10,525
752
67
5
0
273,459
0
W
Thoth
11,792
842
108
8
0
275,409
3
L
Janus
8,729
624
77
6
0
211,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role