Player Matchup

Bacchus
Bacchus
BwM IINosYII
Bacchus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,273 Elo+
Party 2
Artemis
Artemis
BwM Neidr
Artemis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,640 Elo+
Party 2
Janus
Janus
BwM gaaz
Janus
Level 62
God Stats
0W - 3L
1,315 SR
Queue Stats
5W - 9L
1,387 Elo+
Party 2
Team Averages
Level 76
1,438 SR
1,433 Elo+

VS

Team Averages
Level 124
1,609 SR
1,519 Elo+
Erlang Shen
Erlang Shen
ELIGRIVVV
Erlang Shen
Level 108
God Stats
1W - 0L
1,282 SR
Queue Stats
284W - 278L
1,520 Elo+
Party 1
Bastet
Bastet
Pedroem
Bastet
Level 118
God Stats
15W - 9L
1,726 SR
Queue Stats
59W - 52L
1,618 Elo+
Solo
Aphrodite
Aphrodite
x-Eedot-
Aphrodite
Level 147
God Stats
13W - 6L
1,819 SR
Queue Stats
223W - 227L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BwM IINosYII
Bacchus
14
1 / 3 / 2
8,330
641
8,312
11,734
17,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
BwM Neidr
Artemis
14
2 / 5 / 1
8,923
686
11,195
13,814
5,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
BwM gaaz
Janus
13
0 / 6 / 2
8,186
630
5,844
10,617
3,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ELIGRIVVV
Erlang Shen
15
0 / 0 / 11
9,259
712
7,881
13,120
10,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
Pedroem
Bastet
17
13 / 2 / 1
12,283
945
17,497
16,654
7,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
x-Eedot-
Aphrodite
15
1 / 1 / 13
9,696
746
6,211
11,111
5,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
14
14
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BwM IINosYII
Bacchus
1
3
2
0.67
L
Artemis
BwM Neidr
Artemis
2
5
1
0.5
L
Janus
BwM gaaz
Janus
0
6
2
0.17
W
Erlang Shen
ELIGRIVVV
Erlang Shen
0
0
11
5.5
W
Bastet
Pedroem
Bastet
13
2
1
6.75
W
Aphrodite
x-Eedot-
Aphrodite
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,351
Damage
31,589
36,165
Taken
40,885
26,548
Mitigated
23,044
3,930
Healing
17,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BwM IINosYII
Bacchus
8,312
440
0
899
11,734
17,966
0
2,127
9,563
21,969
1,724
L
Artemis
BwM Neidr
Artemis
11,195
3,428
0
3,031
13,814
5,394
0
2,124
11,655
0
40,791
L
Janus
BwM gaaz
Janus
5,844
295
0
0
10,617
3,188
0
1,695
8,879
25,542
0
W
Erlang Shen
ELIGRIVVV
Erlang Shen
7,881
3,108
0
3,620
13,120
10,050
976
4,109
9,011
0
30,390
W
Bastet
Pedroem
Bastet
17,497
5,929
0
3,335
16,654
7,570
427
5,125
11,529
0
60,486
W
Aphrodite
x-Eedot-
Aphrodite
6,211
212
4,032
6,976
11,111
5,424
152
4,642
6,469
31,450
1,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,439
Gold Earned
31,238
149
Minions Killed
176
0
Camps Cleared
0
676,723
Distance Traveled
815,108
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,330
641
26
2
0
250,584
0
L
Artemis
8,923
686
66
5
0
217,251
0
L
Janus
8,186
630
57
4
0
208,888
0
W
Erlang Shen
9,259
712
39
3
0
272,494
1
W
Bastet
12,283
945
79
6
0
306,115
0
W
Aphrodite
9,696
746
58
4
0
236,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role