Player Matchup

Bastet
Bastet
Gold I
Akadosh
Bastet
Gold I
Level 122
God Stats
22W - 14L
1,816 SR
Queue Stats
120W - 106L
1,675 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver I
Discordiauwu
Morgan Le Fay
Silver I
Level 66
God Stats
1W - 0L
1,736 SR
Queue Stats
31W - 9L
1,584 MMR
Party 1
Serqet
Serqet
Silver II
Yuls
Serqet
Silver II
Level 131
God Stats
4W - 1L
1,855 SR
Queue Stats
33W - 7L
1,525 MMR
Party 1
Achilles
Achilles
Silver I
Zir0s1
Achilles
Silver I
Level 85
God Stats
8W - 9L
1,542 SR
Queue Stats
126W - 126L
1,409 MMR
Party 2
Rama
Rama
Bronze III
obsoletezero
Rama
Bronze III
Level 122
God Stats
3W - 1L
1,359 SR
Queue Stats
3W - 2L
1,554 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,662 SR
1,549 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,525 SR
1,549 MMR
Ares
Ares
Silver II
IRacu
Ares
Silver II
Level 166
God Stats
4W - 7L
1,710 SR
Queue Stats
127W - 134L
1,547 MMR
Solo
Hachiman
Hachiman
Gold V
Obelus1693
Hachiman
Gold V
Level 89
God Stats
2W - 5L
1,459 SR
Queue Stats
106W - 114L
1,540 MMR
Solo
Thanatos
Thanatos
Gold II
Rayn3Ruin
Thanatos
Gold II
Level 192
God Stats
2W - 3L
1,457 SR
Queue Stats
380W - 391L
1,555 MMR
Solo
Janus
Janus
Gold III
StaleBrad
Janus
Gold III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 58L
1,565 MMR
Solo
Ullr
Ullr
Silver II
vUgly
Ullr
Silver II
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Akadosh
Bastet
18
6 / 1 / 7
10,191
566
14,285
15,987
7,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Discordiauwu
Morgan Le Fay
18
6 / 0 / 6
11,145
619
18,661
6,964
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Yuls
Serqet
12
0 / 5 / 10
8,343
464
4,377
17,952
16,971
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
Zir0s1
Achilles
18
12 / 1 / 5
12,270
682
20,267
20,050
18,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
0 / 4 / 3
9,291
516
2,077
8,776
3,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AwilixKukulkanMaman BrigitteThor

VS

Bans
VamanaBake KujiraGebBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
IRacu
Ares
13
2 / 4 / 7
8,223
457
12,877
20,752
21,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Obelus1693
Hachiman
17
3 / 1 / 2
10,526
585
5,474
11,229
5,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Rayn3Ruin
Thanatos
14
4 / 7 / 3
8,115
451
7,783
18,332
8,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
StaleBrad
Janus
14
0 / 6 / 5
7,730
429
5,817
11,992
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
vUgly
Ullr
14
1 / 6 / 4
8,523
474
5,008
19,338
8,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
24
Kills
10
11
Deaths
24
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
Akadosh
Bastet
6
1
7
9.5
W
Morgan Le Fay
Discordiauwu
Morgan Le Fay
6
0
6
9
L
Ares
IRacu
Ares
2
4
7
1.38
L
Hachiman
Obelus1693
Hachiman
3
1
2
4
L
Thanatos
Rayn3Ruin
Thanatos
4
7
3
0.79
L
Janus
StaleBrad
Janus
0
6
5
0.42
W
Serqet
Yuls
Serqet
0
5
10
1
W
Achilles
Zir0s1
Achilles
12
1
5
14.5
W
0
4
3
0.38
L
Ullr
vUgly
Ullr
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,667
Damage
36,959
69,729
Taken
81,643
50,149
Mitigated
48,042
18,125
Healing
18,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Akadosh
Bastet
14,285
4,564
0
5,042
15,987
7,614
263
2,645
13,342
0
97,562
W
Morgan Le Fay
Discordiauwu
Morgan Le Fay
18,661
907
0
1,368
6,964
3,395
0
3,714
3,250
103,576
1,923
L
Ares
IRacu
Ares
12,877
1,289
0
1,789
20,752
21,745
0
4,714
14,837
32,076
0
L
Hachiman
Obelus1693
Hachiman
5,474
2,773
0
4,156
11,229
5,229
1,134
1,487
9,486
0
102,154
L
Thanatos
Rayn3Ruin
Thanatos
7,783
2,079
0
9,080
18,332
8,186
0
4,100
13,822
0
57,384
L
Janus
StaleBrad
Janus
5,817
192
0
750
11,992
4,720
0
4,994
6,325
59,150
1,003
W
Serqet
Yuls
Serqet
4,377
1,019
0
1,842
17,952
16,971
0
5,404
12,548
0
23,884
W
Achilles
Zir0s1
Achilles
20,267
1,419
0
8,124
20,050
18,796
28
5,367
14,683
26
94,513
W
2,077
1,588
0
1,749
8,776
3,373
2,010
1,395
7,381
0
60,917
L
Ullr
vUgly
Ullr
5,008
2,540
0
2,255
19,338
8,162
0
1,701
16,569
0
55,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,240
Gold Earned
43,117
597
Minions Killed
477
0
Camps Cleared
0
2,049,207
Distance Traveled
1,814,151
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,191
566
147
8
0
462,963
4
W
Morgan Le Fay
11,145
619
169
9
0
424,817
1
L
Ares
8,223
457
26
1
0
371,934
4
L
Hachiman
10,526
585
172
10
0
361,524
0
L
Thanatos
8,115
451
74
4
0
394,038
5
L
Janus
7,730
429
98
5
0
374,825
4
W
Serqet
8,343
464
23
1
0
433,448
0
W
Achilles
12,270
682
140
8
0
392,332
2
W
Rama
9,291
516
118
7
0
335,647
0
L
Ullr
8,523
474
107
6
0
311,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role