Player Matchup

Chiron
Chiron
Gold I
Console Rook
Chiron
Gold I
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 201L
1,613 MMR
Solo
Anhur
Anhur
Gold V
HashtaggDman
Anhur
Gold V
Level 125
God Stats
3W - 1L
1,867 SR
Queue Stats
18W - 18L
1,565 MMR
Party 1
Agni
Agni
Gold I
IEatCatPoo
Agni
Gold I
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 62L
1,621 MMR
Party 1
Geb
Geb
Gold V
LigmaKlutch
Geb
Gold V
Level 157
God Stats
1W - 2L
1,472 SR
Queue Stats
64W - 57L
1,596 MMR
Solo
Hun Batz
Hun Batz
Gold I
Mr_CornInspector
Hun Batz
Gold I
Level 153
God Stats
21W - 18L
1,601 SR
Queue Stats
150W - 145L
1,631 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,588 SR
1,605 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,520 SR
1,580 MMR
Kukulkan
Kukulkan
Gold III
 
Kukulkan
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
JackInauf
Bacchus
Gold IV
Level 130
God Stats
2W - 1L
1,654 SR
Queue Stats
40W - 43L
1,556 MMR
Solo
Hou Yi
Hou Yi
Gold I
THEPSYCHOASTRO
Hou Yi
Gold I
Level 88
God Stats
11W - 8L
1,603 SR
Queue Stats
371W - 357L
1,620 MMR
Solo
Set
Set
Gold I
gnpm
Set
Gold I
Level 157
God Stats
10W - 20L
1,343 SR
Queue Stats
155W - 155L
1,628 MMR
Solo
Ganesha
Ganesha
Silver I
Ázázel
Ganesha
Silver I
Level 43
God Stats
2W - 5L
1,500 SR
Queue Stats
85W - 73L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
7
3 / 0 / 1
4,219
844
3,537
4,549
1,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,265
653
2,493
2,013
569
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

6
0 / 1 / 0
3,469
694
947
1,748
468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 0
3,533
707
1,034
3,726
1,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 0 / 1
3,350
670
420
2,551
871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ao KuangHachimanBake KujiraThanatos

VS

Bans
SusanoArachneThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
1 / 0 / 0
3,759
752
711
1,443
480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
JackInauf
Bacchus
6
0 / 3 / 0
3,228
646
2,849
4,889
2,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
1 / 1 / 0
3,287
657
1,561
3,255
799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Set
gnpm
Set
6
0 / 1 / 1
3,391
678
1,212
4,053
1,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Ázázel
Ganesha
6
0 / 0 / 2
3,687
737
1,135
4,294
1,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
2
2
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
0
0
1
W
Chiron
3
0
1
3.5
W
0
0
0
0
W
0
1
0
0
L
Bacchus
JackInauf
Bacchus
0
3
0
0
W
0
1
0
0
W
1
0
1
1.5
L
1
1
0
1
L
Set
gnpm
Set
0
1
1
0.5
L
Ganesha
Ázázel
Ganesha
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,431
Damage
7,468
14,587
Taken
17,934
5,139
Mitigated
8,043
5,322
Healing
5,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
711
215
0
250
1,443
480
0
562
881
19,977
1,543
W
Chiron
3,537
1,863
0
1,777
4,549
1,439
0
2,132
2,127
0
25,519
W
2,493
1,592
0
847
2,013
569
0
569
1,444
0
19,418
W
947
0
0
500
1,748
468
0
660
1,088
18,053
0
L
Bacchus
JackInauf
Bacchus
2,849
381
0
1,252
4,889
2,975
0
0
4,889
12,984
1,703
W
1,034
225
618
1,080
3,726
1,792
0
432
3,294
8,926
0
W
420
82
0
500
2,551
871
0
232
2,283
0
13,338
L
1,561
1,101
0
1,798
3,255
799
0
537
2,718
0
11,917
L
Set
gnpm
Set
1,212
687
0
485
4,053
1,933
0
385
3,668
0
18,725
L
Ganesha
Ázázel
Ganesha
1,135
194
0
1,838
4,294
1,856
0
497
3,797
9,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,836
Gold Earned
17,352
151
Minions Killed
133
0
Camps Cleared
0
532,409
Distance Traveled
502,060
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,759
752
37
7
0
99,939
2
W
Chiron
4,219
844
38
8
0
94,778
0
W
Anhur
3,265
653
40
8
0
85,991
0
W
Agni
3,469
694
40
8
0
117,800
0
L
Bacchus
3,228
646
20
4
0
114,028
0
W
Geb
3,533
707
12
2
0
106,334
0
W
Hun Batz
3,350
670
21
4
0
127,506
2
L
Hou Yi
3,287
657
36
7
0
70,831
0
L
Set
3,391
678
40
8
0
112,820
0
L
Ganesha
3,687
737
0
0
0
104,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role