Player Matchup

Ares
Ares
Diamond I
Sharpyman
Ares
Diamond I
Level 201
God Stats
18W - 10L
1,719 SR
Queue Stats
145W - 114L
2,554 MMR
Party 1
Apollo
Apollo
Diamond I
Torrent99
Apollo
Diamond I
Level 175
God Stats
1W - 1L
1,622 SR
Queue Stats
145W - 113L
2,554 MMR
Party 1
Thor
Thor
Diamond IV
Vidаr
Thor
Diamond IV
Level 194
God Stats
9W - 11L
1,604 SR
Queue Stats
60W - 54L
2,168 MMR
Party 3
Bellona
Bellona
Diamond IV
imrunningawaybye
Bellona
Diamond IV
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 20L
2,261 MMR
Party 3
Zeus
Zeus
Diamond III
manu0710
Zeus
Diamond III
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
269W - 237L
2,315 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,589 SR
2,370 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 164
1,626 SR
1,963 MMR
Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Masters
 
Surtr
Masters
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Da Ji
Da Ji
Diamond II
MireTheMoisty
Da Ji
Diamond II
Level 161
God Stats
11W - 10L
1,714 SR
Queue Stats
302W - 274L
2,414 MMR
Party 4
Kumbhakarna
Kumbhakarna
Diamond V
TwiiZ
Kumbhakarna
Diamond V
Level 193
God Stats
1W - 0L
1,500 SR
Queue Stats
292W - 260L
2,145 MMR
Party 2
Medusa
Medusa
Diamond IV
Zakyya
Medusa
Diamond IV
Level 222
God Stats
4W - 2L
1,916 SR
Queue Stats
133W - 123L
2,254 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
0 / 1 / 1
4,152
593
2,992
5,231
2,850
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Torrent99
Apollo
8
1 / 1 / 0
4,201
600
3,245
3,976
1,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
Vidаr
Thor
8
2 / 1 / 0
4,182
597
3,004
5,180
1,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 2
4,177
597
3,533
8,780
6,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Zeus
8
0 / 3 / 0
4,044
578
2,314
3,879
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
ThothLokiSusanoHeimdallr

VS

Bans
AthenaMauiAh Muzen CabCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
3 / 0 / 1
5,072
725
2,466
3,970
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
 
Surtr
8
0 / 1 / 3
4,666
667
5,433
6,691
3,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 1 / 5
4,822
689
5,393
6,538
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
TwiiZ
Kumbhakarna
6
1 / 1 / 2
4,279
611
1,587
6,697
4,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Zakyya
Medusa
9
2 / 0 / 0
4,573
653
3,614
4,118
1,369
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
8
8
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
1
3.5
W
Surtr
 
Surtr
0
1
3
1.5
W
2
1
5
4.5
L
Ares
0
1
1
0.5
L
Apollo
Torrent99
Apollo
1
1
0
1
W
Kumbhakarna
TwiiZ
Kumbhakarna
1
1
2
2
L
Thor
Vidаr
Thor
2
1
0
2
W
Medusa
Zakyya
Medusa
2
0
0
2
L
0
2
2
0.5
L
Zeus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,088
Damage
18,493
27,046
Taken
28,014
13,674
Mitigated
13,566
7,400
Healing
10,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,466
194
0
1,158
3,970
1,931
0
1,538
2,432
21,743
0
W
Surtr
 
Surtr
5,433
2,298
0
2,644
6,691
3,905
12
0
6,691
1,708
27,523
W
5,393
1,714
0
2,553
6,538
2,289
0
901
5,637
0
31,240
L
Ares
2,992
616
0
1,508
5,231
2,850
0
1,083
4,148
11,471
324
L
Apollo
Torrent99
Apollo
3,245
2,219
0
1,147
3,976
1,275
0
340
3,636
0
29,317
W
Kumbhakarna
TwiiZ
Kumbhakarna
1,587
404
0
2,223
6,697
4,072
0
1,848
4,849
6,466
0
L
Thor
Vidаr
Thor
3,004
1,379
0
831
5,180
1,895
0
215
4,965
0
23,221
W
Medusa
Zakyya
Medusa
3,614
1,748
0
2,106
4,118
1,369
0
891
3,227
0
33,527
L
3,533
1,424
0
3,719
8,780
6,692
0
1,133
7,476
0
24,321
L
Zeus
2,314
203
0
195
3,879
962
0
1,366
2,205
26,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,756
Gold Earned
23,412
210
Minions Killed
210
0
Camps Cleared
0
750,221
Distance Traveled
792,082
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,072
725
51
7
0
159,746
0
W
Surtr
4,666
667
49
7
0
145,806
1
W
Da Ji
4,822
689
51
7
0
170,409
0
L
Ares
4,152
593
9
1
0
162,163
2
L
Apollo
4,201
600
58
8
0
141,757
0
W
Kumbhakarna
4,279
611
3
0
0
170,625
1
L
Thor
4,182
597
41
6
0
166,759
1
W
Medusa
4,573
653
56
8
0
145,496
0
L
Bellona
4,177
597
52
7
0
144,645
0
L
Zeus
4,044
578
50
7
0
134,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role