Player Matchup

Horus
Horus
Bronze III
C3ltics33Fan
Horus
Bronze III
Level 128
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 3L
1,408 MMR
Party 1
Anhur
Anhur
Bronze III
Haha_WhoNext
Anhur
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,508 MMR
Party 1
Ao Kuang
Ao Kuang
Gold IV
I800SMOKETREE
Ao Kuang
Gold IV
Level 81
God Stats
13W - 6L
1,918 SR
Queue Stats
129W - 132L
1,455 MMR
Solo
Charon
Charon
Gold IV
ILovThmDublDees
Charon
Gold IV
Level 126
God Stats
32W - 28L
1,578 SR
Queue Stats
165W - 172L
1,483 MMR
Solo
Ravana
Ravana
Gold IV
Lugioss
Ravana
Gold IV
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 168L
1,458 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,598 SR
1,462 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,559 SR
1,470 MMR
Raijin
Raijin
Gold IV
 
Raijin
Gold IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold III
Dragon17224
Bakasura
Gold III
Level 124
God Stats
19W - 18L
1,609 SR
Queue Stats
37W - 40L
1,463 MMR
Solo
Amaterasu
Amaterasu
Gold III
NovaAD3
Amaterasu
Gold III
Level 155
God Stats
11W - 9L
1,267 SR
Queue Stats
217W - 235L
1,452 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
RYAN0MITE
Ah Muzen Cab
Gold III
Level 191
God Stats
5W - 1L
1,919 SR
Queue Stats
40W - 41L
1,479 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
rP AcEE
Kuzenbo
Bronze III
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 11L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,503
459
3,081
10,456
6,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 1 / 1
6,167
514
3,335
7,940
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
I800SMOKETREE
Ao Kuang
10
2 / 3 / 0
5,853
488
3,918
9,563
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 0 / 0
5,864
489
2,764
5,418
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Lugioss
Ravana
9
0 / 3 / 1
5,353
446
6,641
11,665
8,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThanatosKukulkan

VS

Bans
Bake KujiraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
3 / 1 / 1
7,480
623
7,856
4,029
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bakasura
Dragon17224
Bakasura
13
4 / 0 / 2
7,234
603
6,382
9,474
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Amaterasu
NovaAD3
Amaterasu
12
0 / 0 / 3
6,975
581
6,472
12,315
9,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
RYAN0MITE
Ah Muzen Cab
13
1 / 1 / 1
6,966
581
4,681
7,275
2,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
rP AcEE
Kuzenbo
10
1 / 1 / 2
6,184
515
2,531
7,960
6,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
9
10
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
1
1
3.5
L
0
3
2
0.33
W
Bakasura
Dragon17224
Bakasura
4
0
2
5
L
0
1
1
0.5
L
Ao Kuang
I800SMOKETREE
Ao Kuang
2
3
0
0.67
L
1
0
0
1
L
Ravana
Lugioss
Ravana
0
3
1
0.17
W
Amaterasu
NovaAD3
Amaterasu
0
0
3
1.5
W
Ah Muzen Cab
RYAN0MITE
Ah Muzen Cab
1
1
1
1.5
W
Kuzenbo
rP AcEE
Kuzenbo
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,739
Damage
27,922
45,042
Taken
41,053
23,842
Mitigated
24,686
15,753
Healing
15,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,856
251
0
1,064
4,029
1,521
278
1,307
2,492
42,842
2,560
L
3,081
1,795
560
3,333
10,456
6,783
0
3,473
6,299
0
13,681
W
Bakasura
Dragon17224
Bakasura
6,382
4,057
0
3,918
9,474
4,475
764
1,686
7,694
0
56,782
L
3,335
1,304
0
3,853
7,940
2,852
0
889
6,701
0
50,556
L
Ao Kuang
I800SMOKETREE
Ao Kuang
3,918
991
0
3,253
9,563
3,655
0
1,130
8,003
37,941
1,799
L
2,764
136
0
750
5,418
2,325
0
2,383
2,552
30,598
0
L
Ravana
Lugioss
Ravana
6,641
1,779
0
4,004
11,665
8,227
0
963
9,763
0
33,274
W
Amaterasu
NovaAD3
Amaterasu
6,472
2,599
0
7,276
12,315
9,778
0
874
10,559
0
49,066
W
Ah Muzen Cab
RYAN0MITE
Ah Muzen Cab
4,681
1,962
0
1,576
7,275
2,661
540
1,152
6,123
0
59,325
W
Kuzenbo
rP AcEE
Kuzenbo
2,531
762
0
1,694
7,960
6,251
133
1,217
6,601
23,550
1,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,740
Gold Earned
34,839
299
Minions Killed
417
0
Camps Cleared
0
1,104,018
Distance Traveled
1,233,496
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,480
623
92
8
0
209,795
4
L
Horus
5,503
459
19
2
0
241,891
0
W
Bakasura
7,234
603
114
10
0
304,881
0
L
Anhur
6,167
514
102
9
0
197,104
0
L
Ao Kuang
5,853
488
56
5
0
218,989
0
L
Charon
5,864
489
72
6
0
230,049
0
L
Ravana
5,353
446
50
4
0
215,985
1
W
Amaterasu
6,975
581
77
6
0
251,553
4
W
Ah Muzen Cab
6,966
581
102
9
0
221,880
0
W
Kuzenbo
6,184
515
32
3
0
245,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role