Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
IsaacdlaRue
Danzaburou
Level 77
God Stats
0W - 1L
1,702 SR
Queue Stats
5W - 13L
1,396 Elo+
Party 3
Erlang Shen
Erlang Shen
N1d3lson
Erlang Shen
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 68L
1,554 Elo+
Party 3
Sylvanus
Sylvanus
NabilMohatar96
Sylvanus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,466 Elo+
Party 3
Tyr
Tyr
PrinceDaveRV
Tyr
Level 97
God Stats
2W - 3L
1,443 SR
Queue Stats
21W - 27L
1,482 Elo+
Party 3
Team Averages
Level 109
1,529 SR
1,480 Elo+

VS

Team Averages
Level 127
1,541 SR
1,531 Elo+
Ah Muzen Cab
Ah Muzen Cab
HugieBra
Ah Muzen Cab
Level 103
God Stats
10W - 8L
1,574 SR
Queue Stats
20W - 19L
1,545 Elo+
Party 1
Arachne
Arachne
aboodbad
Arachne
Level 145
God Stats
8W - 2L
1,282 SR
Queue Stats
61W - 50L
1,463 Elo+
Solo
Ganesha
Ganesha
luxtro
Ganesha
Level 109
God Stats
3W - 0L
1,851 SR
Queue Stats
39W - 35L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
mikepantin
Cthulhu
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,414 Elo+
Party 2
Nu Wa
Nu Wa
robv1999
Nu Wa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 2 / 0
6,769
484
2,307
7,640
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
IsaacdlaRue
Danzaburou
12
0 / 1 / 1
6,661
476
5,563
8,403
3,323
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
N1d3lson
Erlang Shen
13
2 / 1 / 0
6,955
497
4,991
11,943
6,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
10
0 / 3 / 1
6,278
448
3,921
10,838
7,846
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 3 / 1
7,408
529
4,625
14,114
10,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HugieBra
Ah Muzen Cab
13
1 / 1 / 0
7,271
519
8,248
10,240
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Arachne
aboodbad
Arachne
12
4 / 2 / 4
7,605
543
7,692
9,308
3,605
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
luxtro
Ganesha
11
1 / 0 / 4
6,920
494
4,517
9,551
7,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
mikepantin
Cthulhu
13
1 / 1 / 5
7,806
558
7,037
10,732
7,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
robv1999
Nu Wa
15
3 / 0 / 4
8,192
585
8,404
6,246
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
10
10
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
0
0
W
Ah Muzen Cab
HugieBra
Ah Muzen Cab
1
1
0
1
L
Danzaburou
IsaacdlaRue
Danzaburou
0
1
1
0.5
L
Erlang Shen
N1d3lson
Erlang Shen
2
1
0
2
L
Sylvanus
0
3
1
0.17
L
1
3
1
0.5
W
Arachne
aboodbad
Arachne
4
2
4
3
W
Ganesha
luxtro
Ganesha
1
0
4
3
W
Cthulhu
mikepantin
Cthulhu
1
1
5
3.5
W
Nu Wa
robv1999
Nu Wa
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,407
Damage
35,898
52,938
Taken
46,077
31,752
Mitigated
25,185
18,826
Healing
13,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,307
312
56
2,187
7,640
2,914
0
4,199
3,441
54,821
0
W
Ah Muzen Cab
HugieBra
Ah Muzen Cab
8,248
4,221
0
2,764
10,240
3,628
803
1,541
8,699
0
68,918
L
Danzaburou
IsaacdlaRue
Danzaburou
5,563
2,566
0
4,225
8,403
3,323
248
1,546
6,857
0
60,380
L
Erlang Shen
N1d3lson
Erlang Shen
4,991
2,171
0
3,052
11,943
6,844
0
2,496
9,447
0
65,454
L
Sylvanus
3,921
1,332
386
2,808
10,838
7,846
13
3,863
6,975
21,726
2,011
L
4,625
473
0
6,112
14,114
10,825
0
7,356
6,758
0
64,257
W
Arachne
aboodbad
Arachne
7,692
6,033
0
2,599
9,308
3,605
752
121
9,187
0
40,631
W
Ganesha
luxtro
Ganesha
4,517
594
0
1,989
9,551
7,771
85
2,062
7,489
17,790
0
W
Cthulhu
mikepantin
Cthulhu
7,037
955
11
4,439
10,732
7,897
68
302
10,430
53,386
1,395
W
Nu Wa
robv1999
Nu Wa
8,404
3,041
0
1,250
6,246
2,284
0
1,657
4,589
70,459
1,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,071
Gold Earned
37,794
472
Minions Killed
440
0
Camps Cleared
0
1,316,229
Distance Traveled
1,415,169
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,769
484
106
8
0
253,663
6
W
Ah Muzen Cab
7,271
519
136
10
0
247,159
3
L
Danzaburou
6,661
476
96
7
0
255,809
0
L
Erlang Shen
6,955
497
101
7
0
319,873
0
L
Sylvanus
6,278
448
67
5
0
211,541
0
L
Tyr
7,408
529
102
7
0
275,343
3
W
Arachne
7,605
543
70
5
0
306,820
0
W
Ganesha
6,920
494
2
0
0
307,305
2
W
Cthulhu
7,806
558
114
8
0
293,464
4
W
Nu Wa
8,192
585
118
8
0
260,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role