Player Matchup

Sun Wukong
Sun Wukong
BrokeMisoSoup
Sun Wukong
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 110L
1,432 Elo+
Party 3
Arachne
Arachne
Musty065
Arachne
Level 23
God Stats
19W - 18L
1,578 SR
Queue Stats
136W - 133L
1,419 Elo+
Party 1
Merlin
Merlin
RooneeTV
Merlin
Level 41
God Stats
3W - 11L
1,555 SR
Queue Stats
180W - 188L
1,370 Elo+
Solo
Sylvanus
Sylvanus
SG-Mad_Maniac_
Sylvanus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 16L
1,280 Elo+
Party 3
Nut
Nut
ShirazH96
Nut
Level 85
God Stats
10W - 5L
1,690 SR
Queue Stats
161W - 162L
1,436 Elo+
Party 1
Team Averages
Level 45
1,565 SR
1,387 Elo+

VS

Team Averages
Level 29
1,406 SR
1,328 Elo+
Yemoja
Yemoja
Baxxium
Yemoja
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,151 Elo+
Party 2
Achilles
Achilles
GarthBooks31
Achilles
Level 43
God Stats
1W - 2L
1,167 SR
Queue Stats
26W - 27L
1,434 Elo+
Solo
Kukulkan
Kukulkan
WateryBoy
Kukulkan
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 7L
1,345 Elo+
Party 2
Neith
Neith
hoplite114
Neith
Level 21
God Stats
12W - 8L
1,528 SR
Queue Stats
14W - 17L
1,355 Elo+
Party 2
Bakasura
Bakasura
shaggy756
Bakasura
Level 63
God Stats
8W - 6L
1,337 SR
Queue Stats
14W - 18L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrokeMisoSoup
Sun Wukong
13
2 / 2 / 1
8,349
464
8,836
15,638
11,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Musty065
Arachne
14
7 / 2 / 2
9,505
528
6,171
12,653
5,250
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
RooneeTV
Merlin
14
0 / 5 / 3
8,616
479
13,887
10,825
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
10
0 / 3 / 0
7,244
402
1,531
10,751
8,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 3 / 1
8,090
449
1,792
10,593
3,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Baxxium
Yemoja
12
0 / 1 / 7
8,238
458
3,465
7,521
4,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
GarthBooks31
Achilles
14
0 / 2 / 2
8,774
487
3,143
11,218
9,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
WateryBoy
Kukulkan
16
4 / 4 / 4
9,974
554
12,433
10,715
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
15
7 / 1 / 2
9,859
548
10,588
8,894
3,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
shaggy756
Bakasura
15
3 / 1 / 5
9,040
502
7,751
15,706
8,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
9
Kills
14
15
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Baxxium
Yemoja
0
1
7
3.5
L
Sun Wukong
BrokeMisoSoup
Sun Wukong
2
2
1
1.25
W
Achilles
GarthBooks31
Achilles
0
2
2
0.5
L
Arachne
Musty065
Arachne
7
2
2
4
L
Merlin
RooneeTV
Merlin
0
5
3
0.3
L
Sylvanus
0
3
0
0
L
0
3
1
0.17
W
Kukulkan
WateryBoy
Kukulkan
4
4
4
1.5
W
Neith
7
1
2
8
W
Bakasura
shaggy756
Bakasura
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,217
Damage
37,380
60,460
Taken
54,054
31,701
Mitigated
30,127
10,688
Healing
14,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Baxxium
Yemoja
3,465
1,056
4,128
1,883
7,521
4,507
0
3,738
3,687
17,490
1,018
L
Sun Wukong
BrokeMisoSoup
Sun Wukong
8,836
1,241
0
1,926
15,638
11,740
179
3,515
11,622
0
59,520
W
Achilles
GarthBooks31
Achilles
3,143
878
0
2,096
11,218
9,333
421
367
10,196
0
56,571
L
Arachne
Musty065
Arachne
6,171
4,680
0
3,900
12,653
5,250
432
609
11,218
0
42,323
L
Merlin
RooneeTV
Merlin
13,887
915
0
510
10,825
3,076
375
6,629
3,841
69,141
1,440
L
Sylvanus
1,531
604
1,103
866
10,751
8,167
150
3,109
7,142
19,235
1,066
L
1,792
625
161
2,222
10,593
3,468
887
2,036
7,910
0
57,680
W
Kukulkan
WateryBoy
Kukulkan
12,433
1,493
0
108
10,715
4,416
151
5,398
5,275
67,987
0
W
Neith
10,588
4,514
0
1,506
8,894
3,541
233
3,038
5,666
0
71,842
W
Bakasura
shaggy756
Bakasura
7,751
4,596
0
4,693
15,706
8,330
248
2,502
12,981
0
52,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,804
Gold Earned
45,885
390
Minions Killed
471
0
Camps Cleared
0
1,563,958
Distance Traveled
1,744,325
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,238
458
20
1
0
341,016
0
L
Sun Wukong
8,349
464
73
4
0
372,791
0
W
Achilles
8,774
487
85
5
0
321,896
0
L
Arachne
9,505
528
73
4
0
353,454
2
L
Merlin
8,616
479
101
6
0
317,937
0
L
Sylvanus
7,244
402
39
2
0
201,633
0
L
Nut
8,090
449
104
6
0
318,143
0
W
Kukulkan
9,974
554
136
8
0
329,349
0
W
Neith
9,859
548
116
6
0
337,611
0
W
Bakasura
9,040
502
114
6
0
414,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role