Player Matchup

Pele
Pele
Dargheti
Pele
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,479 Elo+
Party 1
Chronos
Chronos
Workbench29397
Chronos
Level 99
God Stats
1W - 4L
1,279 SR
Queue Stats
23W - 32L
1,468 Elo+
Party 1
Khepri
Khepri
Workbenchh
Khepri
Level 104
God Stats
2W - 2L
1,684 SR
Queue Stats
51W - 68L
1,500 Elo+
Party 1
Charybdis
Charybdis
sillyboowomp
Charybdis
Level 67
God Stats
4W - 4L
1,590 SR
Queue Stats
402W - 366L
1,503 Elo+
Party 1
Horus
Horus
yonsam117
Horus
Level 109
God Stats
4W - 4L
1,596 SR
Queue Stats
107W - 102L
1,498 Elo+
Party 1
Team Averages
Level 93
1,530 SR
1,490 Elo+

VS

Team Averages
Level 147
1,517 SR
1,503 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
JEDISMUVE22
Nike
Level 142
God Stats
19W - 10L
1,245 SR
Queue Stats
368W - 387L
1,531 Elo+
Party 2
Agni
Agni
nicoCalde
Agni
Level 107
God Stats
6W - 2L
1,752 SR
Queue Stats
143W - 142L
1,522 Elo+
Solo
Amaterasu
Amaterasu
tonysnow305
Amaterasu
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 216L
1,490 Elo+
Party 2
Charybdis
Charybdis
xmasterxyoda
Charybdis
Level 148
God Stats
20W - 21L
1,589 SR
Queue Stats
124W - 155L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
0 / 6 / 0
6,759
422
4,582
13,749
5,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
2 / 2 / 1
9,216
576
9,484
11,266
4,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
Workbenchh
Khepri
9
1 / 4 / 0
6,612
413
4,209
16,838
10,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
sillyboowomp
Charybdis
12
0 / 4 / 1
7,562
473
7,873
14,093
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
yonsam117
Horus
14
1 / 2 / 0
8,330
521
8,986
17,549
13,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 0 / 6
8,626
539
11,043
9,669
9,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
4 / 2 / 6
7,751
484
9,746
15,615
14,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
15
1 / 1 / 5
8,344
522
7,144
8,637
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Amaterasu
tonysnow305
Amaterasu
13
3 / 1 / 7
7,872
492
7,613
15,585
8,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
xmasterxyoda
Charybdis
15
9 / 0 / 3
9,076
567
16,719
10,890
4,151
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
4
Kills
18
18
Deaths
4
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
6
4
L
Pele
0
6
0
0
W
4
2
6
3.5
L
2
2
1
1.25
L
Khepri
Workbenchh
Khepri
1
4
0
0.25
W
Agni
1
1
5
3.5
L
Charybdis
sillyboowomp
Charybdis
0
4
1
0.13
W
Amaterasu
tonysnow305
Amaterasu
3
1
7
6.5
W
Charybdis
xmasterxyoda
Charybdis
9
0
3
10.5
L
Horus
yonsam117
Horus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,134
Damage
52,265
73,495
Taken
60,396
39,141
Mitigated
40,193
17,452
Healing
13,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,043
410
132
2,210
9,669
9,573
36
839
8,141
52,447
2,167
L
Pele
4,582
759
0
271
13,749
5,793
0
1,932
11,672
0
51,456
W
9,746
804
358
2,193
15,615
14,724
45
3,657
11,907
0
40,510
L
9,484
2,335
0
1,620
11,266
4,925
226
2,725
8,242
83,304
1,896
L
Khepri
Workbenchh
Khepri
4,209
432
1,624
2,624
16,838
10,323
0
3,391
13,089
15,726
1,501
W
Agni
7,144
446
0
1,115
8,637
3,231
215
3,858
4,779
64,730
3,046
L
Charybdis
sillyboowomp
Charybdis
7,873
3,975
0
4,303
14,093
4,866
264
198
13,839
0
59,500
W
Amaterasu
tonysnow305
Amaterasu
7,613
3,862
0
4,352
15,585
8,514
179
2,582
12,689
0
42,960
W
Charybdis
xmasterxyoda
Charybdis
16,719
8,160
0
3,043
10,890
4,151
1,651
2,601
8,289
0
66,324
L
Horus
yonsam117
Horus
8,986
3,247
104
6,906
17,549
13,234
0
7,482
8,744
0
59,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,479
Gold Earned
41,669
430
Minions Killed
408
0
Camps Cleared
0
1,568,301
Distance Traveled
1,579,435
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,626
539
90
6
0
278,275
5
L
Pele
6,759
422
73
5
0
324,247
0
W
Nike
7,751
484
51
3
0
302,039
1
L
Chronos
9,216
576
164
10
0
323,950
2
L
Khepri
6,612
413
23
1
0
325,124
3
W
Agni
8,344
522
121
8
0
298,791
2
L
Charybdis
7,562
473
82
5
0
296,200
0
W
Amaterasu
7,872
492
63
4
0
389,815
2
W
Charybdis
9,076
567
83
5
0
310,515
1
L
Horus
8,330
521
88
6
0
298,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role