Player Matchup

Hel
Hel
Jacashi69
Hel
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,519 Elo+
Party 1
Thanatos
Thanatos
Klaudiusz-Boss
Thanatos
Level 44
God Stats
25W - 25L
1,500 SR
Queue Stats
115W - 123L
1,342 Elo+
Solo
Surtr
Surtr
KoksuOfficial
Surtr
Level 27
God Stats
3W - 2L
1,628 SR
Queue Stats
14W - 9L
1,519 Elo+
Party 1
Team Averages
Level 36
1,543 SR
1,460 Elo+

VS

Team Averages
Level 41
1,587 SR
1,413 Elo+
Merlin
Merlin
ChroniqueurCho
Merlin
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,367 Elo+
Solo
Bacchus
Bacchus
StealthyNinja60
Bacchus
Level 41
God Stats
9W - 4L
1,855 SR
Queue Stats
128W - 130L
1,381 Elo+
Solo
Cupid
Cupid
adgamon
Cupid
Level 38
God Stats
5W - 5L
1,407 SR
Queue Stats
36W - 24L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 0
8,798
880
10,919
10,522
7,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
10
0 / 6 / 3
6,778
678
2,770
10,018
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
0 / 2 / 6
7,533
753
5,567
11,330
10,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 8
8,065
807
7,745
5,403
2,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
2 / 2 / 9
8,080
808
5,649
10,140
11,471
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
adgamon
Cupid
14
9 / 1 / 2
9,658
966
12,712
10,893
4,863
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
12
12
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
L
6
4
0
1.5
L
Thanatos
0
6
3
0.25
L
0
2
6
1.5
W
2
2
9
3.25
W
Cupid
adgamon
Cupid
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,256
Damage
26,106
31,870
Taken
26,436
22,813
Mitigated
18,398
10,468
Healing
6,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,745
1,135
0
250
5,403
2,064
633
2,865
2,538
22,706
1,141
L
10,919
1,422
3,153
4,105
10,522
7,617
0
5,512
5,010
31,108
0
L
Thanatos
2,770
241
0
2,208
10,018
4,220
0
4,044
5,974
0
12,997
L
5,567
1,287
0
1,002
11,330
10,976
0
3,642
7,688
1,134
17,841
W
5,649
778
0
770
10,140
11,471
311
4,207
5,913
19,906
0
W
Cupid
adgamon
Cupid
12,712
8,076
324
4,893
10,893
4,863
1,989
4,328
6,565
0
43,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,109
Gold Earned
25,803
99
Minions Killed
140
0
Camps Cleared
0
568,460
Distance Traveled
558,268
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,065
807
32
3
0
167,502
0
L
Hel
8,798
880
51
5
0
178,456
0
L
Thanatos
6,778
678
24
2
0
179,455
0
L
Surtr
7,533
753
24
2
0
210,549
0
W
Bacchus
8,080
808
33
3
0
205,340
0
W
Cupid
9,658
966
75
8
0
185,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role