Player Matchup

Ne Zha
Ne Zha
Platinum IV
KevenCarbonnell
Ne Zha
Platinum IV
Level 55
God Stats
2W - 0L
1,773 SR
Queue Stats
24W - 18L
1,821 MMR
Party 1
Ra
Ra
Platinum II
MichelBacon
Ra
Platinum II
Level 129
God Stats
1W - 1L
1,727 SR
Queue Stats
43W - 24L
2,084 MMR
Party 1
King Arthur
King Arthur
Platinum II
Ph0enix29
King Arthur
Platinum II
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 83L
2,084 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 110
1,667 SR
1,996 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 91
1,643 SR
1,830 MMR
Anubis
Anubis
Gold III
Dimch1ck
Anubis
Gold III
Level 147
God Stats
1W - 3L
1,676 SR
Queue Stats
14W - 11L
1,814 MMR
Party 2
Martichoras
Martichoras
Gold III
EatOrDie
Martichoras
Gold III
Level 78
God Stats
2W - 4L
1,574 SR
Queue Stats
14W - 11L
1,814 MMR
Party 2
Horus
Horus
Gold III
Mithrlkatana
Horus
Gold III
Level 49
God Stats
1W - 1L
1,680 SR
Queue Stats
15W - 11L
1,861 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 9
8,520
775
6,450
9,254
7,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 0 / 3
9,889
899
11,795
4,000
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Ph0enix29
King Arthur
14
2 / 0 / 10
8,466
770
10,237
12,913
12,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
KuzenboBake KujiraAchillesKhepriThoth

VS

Bans
ScyllaAresHeraMorgan Le FayKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dimch1ck
Anubis
12
1 / 6 / 2
7,506
682
5,047
9,864
4,555
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Martichoras
EatOrDie
Martichoras
12
0 / 3 / 2
7,592
690
6,141
8,026
3,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 3 / 1
7,568
688
6,221
15,385
14,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
3
3
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
Dimch1ck
Anubis
1
6
2
0.33
L
Martichoras
EatOrDie
Martichoras
0
3
2
0.33
W
2
3
9
2.17
W
8
0
3
9.5
L
2
3
1
0.83
W
King Arthur
Ph0enix29
King Arthur
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,482
Damage
17,409
26,167
Taken
33,275
21,182
Mitigated
22,862
9,483
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Dimch1ck
Anubis
5,047
202
0
1,932
9,864
4,555
0
4,022
5,518
32,983
0
L
Martichoras
EatOrDie
Martichoras
6,141
2,051
0
1,281
8,026
3,467
50
2,398
5,236
0
40,231
W
6,450
1,075
0
2,086
9,254
7,483
1,069
1,570
7,473
759
20,460
W
11,795
835
2,108
1,425
4,000
1,586
1,114
1,012
2,944
52,380
0
L
6,221
2,225
635
2,952
15,385
14,840
25
5,798
8,412
0
14,809
W
King Arthur
Ph0enix29
King Arthur
10,237
748
0
3,864
12,913
12,113
189
2,501
9,935
490
25,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,875
Gold Earned
22,666
155
Minions Killed
146
0
Camps Cleared
0
669,498
Distance Traveled
557,370
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,506
682
50
5
0
164,799
1
L
Martichoras
7,592
690
83
8
0
179,925
0
W
Ne Zha
8,520
775
19
2
0
210,076
0
W
Ra
9,889
899
107
10
0
232,989
0
L
Horus
7,568
688
13
1
0
212,646
0
W
King Arthur
8,466
770
29
3
0
226,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role