Player Matchup

Mulan
Mulan
Ahwhale
Mulan
Level 129
God Stats
2W - 0L
1,715 SR
Queue Stats
39W - 39L
1,528 Elo+
Solo
Sol
Sol
Masterrunner777
Sol
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 108L
1,537 Elo+
Solo
Awilix
Awilix
Rettig9000
Awilix
Level 112
God Stats
3W - 1L
1,608 SR
Queue Stats
85W - 74L
1,479 Elo+
Party 1
Kuzenbo
Kuzenbo
Thebroadside
Kuzenbo
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
217W - 198L
1,520 Elo+
Party 1
Vulcan
Vulcan
XXERTZ
Vulcan
Level 126
God Stats
8W - 7L
1,550 SR
Queue Stats
166W - 156L
1,568 Elo+
Solo
Team Averages
Level 119
1,575 SR
1,526 Elo+

VS

Team Averages
Level 141
1,583 SR
1,590 Elo+
Morgan Le Fay
Morgan Le Fay
Dockxi
Morgan Le Fay
Level 129
God Stats
1W - 3L
1,592 SR
Queue Stats
183W - 139L
1,712 Elo+
Solo
Da Ji
Da Ji
ECHO198711
Da Ji
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 148L
1,516 Elo+
Party 2
Pele
Pele
Eye of Ra
Pele
Level 148
God Stats
2W - 5L
1,409 SR
Queue Stats
76W - 60L
1,596 Elo+
Solo
Ares
Ares
Muslimwhale
Ares
Level 159
God Stats
5W - 3L
1,913 SR
Queue Stats
143W - 142L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
ZuesOnlyfans
Danzaburou
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 77L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ahwhale
Mulan
12
1 / 3 / 8
7,625
545
6,760
12,590
10,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 3 / 3
8,081
577
7,160
10,492
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
Rettig9000
Awilix
13
5 / 0 / 1
7,852
561
3,805
8,882
3,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Thebroadside
Kuzenbo
13
0 / 3 / 2
7,454
532
12,177
16,891
23,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
XXERTZ
Vulcan
16
5 / 0 / 4
9,536
681
10,073
4,546
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dockxi
Morgan Le Fay
14
1 / 3 / 0
7,752
554
5,648
8,268
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Da Ji
11
1 / 1 / 3
6,563
469
3,643
10,577
4,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
13
1 / 2 / 2
7,961
569
9,513
14,864
7,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 3 / 5
7,161
512
5,928
14,621
13,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
ZuesOnlyfans
Danzaburou
13
5 / 3 / 1
8,278
591
10,052
11,669
5,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
12
Kills
9
9
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
Ahwhale
Mulan
1
3
8
1.67
L
Morgan Le Fay
Dockxi
Morgan Le Fay
1
3
0
0.33
L
Da Ji
1
1
3
2.5
L
Pele
1
2
2
1
W
1
3
3
0.83
L
1
3
5
1.17
W
Awilix
Rettig9000
Awilix
5
0
1
5.5
W
Kuzenbo
Thebroadside
Kuzenbo
0
3
2
0.33
W
Vulcan
XXERTZ
Vulcan
5
0
4
7
L
Danzaburou
ZuesOnlyfans
Danzaburou
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,975
Damage
34,784
53,401
Taken
59,999
43,835
Mitigated
35,560
17,831
Healing
15,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Ahwhale
Mulan
6,760
848
0
3,739
12,590
10,982
108
3,260
9,330
0
37,115
L
Morgan Le Fay
Dockxi
Morgan Le Fay
5,648
247
0
895
8,268
3,429
0
3,176
4,890
74,133
142
L
Da Ji
3,643
795
0
1,937
10,577
4,871
0
3,843
6,556
0
49,030
L
Pele
9,513
2,568
0
4,382
14,864
7,950
0
8,988
4,975
0
70,008
W
7,160
1,893
0
6,243
10,492
3,278
410
1,381
9,111
66,694
3,596
L
5,928
263
0
3,529
14,621
13,957
0
5,739
8,671
20,676
0
W
Awilix
Rettig9000
Awilix
3,805
1,312
0
1,228
8,882
3,742
0
3,400
5,482
0
52,079
W
Kuzenbo
Thebroadside
Kuzenbo
12,177
2,524
0
5,339
16,891
23,843
16
525
16,366
52,112
3,627
W
Vulcan
XXERTZ
Vulcan
10,073
5,236
0
1,282
4,546
1,990
716
2,972
1,574
75,595
569
L
Danzaburou
ZuesOnlyfans
Danzaburou
10,052
4,598
0
4,614
11,669
5,353
690
4,833
6,768
0
68,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,548
Gold Earned
37,715
464
Minions Killed
479
0
Camps Cleared
0
1,483,049
Distance Traveled
1,418,701
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,625
545
36
3
0
291,563
1
L
Morgan Le Fay
7,752
554
128
9
0
281,901
1
L
Da Ji
6,563
469
79
6
0
332,841
0
L
Pele
7,961
569
132
9
0
269,430
2
W
Sol
8,081
577
124
9
0
264,746
2
L
Ares
7,161
512
23
2
0
285,645
1
W
Awilix
7,852
561
75
5
0
358,831
0
W
Kuzenbo
7,454
532
76
5
0
264,383
0
W
Vulcan
9,536
681
153
11
0
303,526
0
L
Danzaburou
8,278
591
117
8
0
248,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role