Player Matchup

Hel
Hel
Dandymoobs
Hel
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 63L
1,472 Elo+
Party 1
Cerberus
Cerberus
Gilbert37
Cerberus
Level 159
God Stats
2W - 1L
1,399 SR
Queue Stats
26W - 28L
1,527 Elo+
Party 1
Kukulkan
Kukulkan
KrimbusBimbus
Kukulkan
Level 44
God Stats
4W - 3L
1,753 SR
Queue Stats
53W - 72L
1,496 Elo+
Party 1
Amaterasu
Amaterasu
SupermanPrime
Amaterasu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,802 Elo+
Party 1
Rama
Rama
coolk1
Rama
Level 159
God Stats
6W - 10L
1,481 SR
Queue Stats
62W - 77L
1,489 Elo+
Party 1
Team Averages
Level 115
1,527 SR
1,557 Elo+

VS

Team Averages
Level 82
1,500 SR
1,323 Elo+
Zeus
Zeus
 
Zeus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Buckeroo 03
Jormungandr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 33L
1,249 Elo+
Party 2
Ah Puch
Ah Puch
KWilliamC
Ah Puch
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 33L
1,249 Elo+
Party 2
Guan Yu
Guan Yu
Zibaladjo
Guan Yu
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 90L
1,368 Elo+
Solo
Rama
Rama
kieranbebo
Rama
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 33L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 6
9,267
927
12,496
9,086
4,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
Gilbert37
Cerberus
16
2 / 0 / 9
8,835
884
10,264
10,579
10,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
KrimbusBimbus
Kukulkan
15
3 / 0 / 6
8,521
852
5,173
2,048
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
SupermanPrime
Amaterasu
14
1 / 0 / 11
8,065
807
6,114
10,776
8,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rama
coolk1
Rama
16
4 / 0 / 8
8,883
888
12,288
9,046
3,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
0 / 6 / 1
7,152
715
5,791
8,938
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Buckeroo 03
Jormungandr
13
0 / 3 / 1
7,081
708
7,749
10,573
10,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
KWilliamC
Ah Puch
13
0 / 2 / 0
7,350
735
8,313
8,210
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Zibaladjo
Guan Yu
13
0 / 4 / 1
7,024
702
2,132
12,795
9,847
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 0
7,605
761
5,251
9,400
3,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
4
18
Kills
1
1
Deaths
18
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
6
1
0.08
L
Jormungandr
Buckeroo 03
Jormungandr
0
3
1
0.17
W
8
1
6
11
W
Cerberus
Gilbert37
Cerberus
2
0
9
6.5
L
Ah Puch
KWilliamC
Ah Puch
0
2
0
0
W
Kukulkan
KrimbusBimbus
Kukulkan
3
0
6
6
W
Amaterasu
SupermanPrime
Amaterasu
1
0
11
6.5
L
Guan Yu
Zibaladjo
Guan Yu
0
4
1
0.13
W
Rama
coolk1
Rama
4
0
8
8
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,335
Damage
29,236
41,535
Taken
49,916
27,413
Mitigated
30,133
20,883
Healing
9,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,791
458
10
602
8,938
3,089
0
4,687
3,946
15,322
445
L
Jormungandr
Buckeroo 03
Jormungandr
7,749
1,393
0
1,106
10,573
10,274
0
5,520
4,670
15,075
0
W
12,496
640
5,784
6,470
9,086
4,260
22
6,032
2,548
34,407
450
W
Cerberus
Gilbert37
Cerberus
10,264
879
0
2,246
10,579
10,030
0
4,112
5,871
28,793
596
L
Ah Puch
KWilliamC
Ah Puch
8,313
134
25
994
8,210
3,161
0
4,761
3,086
21,238
193
W
Kukulkan
KrimbusBimbus
Kukulkan
5,173
321
0
416
2,048
927
132
461
1,539
26,090
0
W
Amaterasu
SupermanPrime
Amaterasu
6,114
1,249
0
3,245
10,776
8,250
739
5,638
4,777
0
12,565
L
Guan Yu
Zibaladjo
Guan Yu
2,132
79
1,737
3,632
12,795
9,847
0
5,303
6,646
0
8,306
W
Rama
coolk1
Rama
12,288
9,043
0
2,722
9,046
3,946
1,084
3,316
5,225
0
36,303
L
5,251
3,096
0
942
9,400
3,762
0
5,952
3,355
0
15,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,571
Gold Earned
36,212
263
Minions Killed
136
0
Camps Cleared
0
1,105,923
Distance Traveled
951,624
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,152
715
35
4
0
179,024
0
L
Jormungandr
7,081
708
25
3
0
192,669
0
W
Hel
9,267
927
60
6
0
229,960
0
W
Cerberus
8,835
884
49
5
0
214,704
0
L
Ah Puch
7,350
735
42
4
0
183,834
0
W
Kukulkan
8,521
852
65
7
0
218,878
0
W
Amaterasu
8,065
807
25
3
0
237,681
0
L
Guan Yu
7,024
702
9
1
0
215,032
4
W
Rama
8,883
888
64
6
0
204,700
0
L
Rama
7,605
761
25
3
0
181,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role