Player Matchup

Maui
Maui
Benjib_99
Maui
Level 67
God Stats
2W - 2L
1,730 SR
Queue Stats
75W - 75L
1,380 Elo+
Solo
Surtr
Surtr
GhostNinja7
Surtr
Level 86
God Stats
6W - 3L
1,749 SR
Queue Stats
209W - 161L
1,591 Elo+
Solo
Janus
Janus
Joelsnuggie
Janus
Level 108
God Stats
20W - 19L
1,482 SR
Queue Stats
57W - 42L
1,562 Elo+
Solo
Mulan
Mulan
LazerLights
Mulan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 88L
1,455 Elo+
Solo
Anhur
Anhur
ozzie84
Anhur
Level 56
God Stats
15W - 20L
1,433 SR
Queue Stats
237W - 210L
1,505 Elo+
Solo
Team Averages
Level 85
1,579 SR
1,499 Elo+

VS

Team Averages
Level 75
1,493 SR
1,514 Elo+
Anubis
Anubis
 
Anubis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Devotedlime7
Set
Level 69
God Stats
2W - 3L
1,676 SR
Queue Stats
98W - 66L
1,685 Elo+
Party 1
Cu Chulainn
Cu Chulainn
godlynathan
Cu Chulainn
Level 99
God Stats
0W - 2L
1,287 SR
Queue Stats
371W - 343L
1,508 Elo+
Solo
Danzaburou
Danzaburou
iStay Jackin
Danzaburou
Level 66
God Stats
7W - 5L
1,503 SR
Queue Stats
68W - 67L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
2 / 1 / 4
5,457
546
2,625
6,128
3,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 1 / 3
6,011
601
7,606
9,518
4,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 2
6,414
641
3,635
2,582
859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 1 / 0
5,826
583
5,463
9,282
7,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
ozzie84
Anhur
10
0 / 0 / 3
5,469
547
3,945
5,299
1,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 3 / 0
6,077
608
2,583
6,755
2,984
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
 
Sylvanus
10
0 / 0 / 1
5,263
526
2,291
5,962
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 2 / 0
5,131
513
3,043
8,984
4,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
godlynathan
Cu Chulainn
11
0 / 1 / 1
5,974
597
5,038
10,088
7,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
iStay Jackin
Danzaburou
7
0 / 3 / 0
4,637
464
1,903
6,445
1,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
9
Kills
3
3
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
0
0.33
L
Sylvanus
 
Sylvanus
0
0
1
0.5
W
Maui
2
1
4
4
L
2
2
0
1
W
3
1
3
4.5
W
3
0
2
4
W
1
1
0
1
L
Cu Chulainn
godlynathan
Cu Chulainn
0
1
1
0.5
L
Danzaburou
iStay Jackin
Danzaburou
0
3
0
0
W
Anhur
ozzie84
Anhur
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,274
Damage
14,858
32,809
Taken
38,234
18,896
Mitigated
20,433
13,071
Healing
10,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,583
124
0
2,843
6,755
2,984
87
2,323
4,230
53,518
1,416
L
Sylvanus
 
Sylvanus
2,291
959
70
2,027
5,962
3,983
231
865
5,097
27,339
14,169
W
Maui
2,625
585
0
2,096
6,128
3,975
0
1,891
4,237
17,584
0
L
3,043
1,480
0
1,060
8,984
4,044
0
1,468
7,406
0
32,227
W
7,606
3,710
0
5,385
9,518
4,718
17
1,475
8,043
2,254
39,456
W
3,635
365
0
1,130
2,582
859
0
1,049
1,533
38,536
737
W
5,463
1,197
0
2,599
9,282
7,605
0
0
9,282
0
39,219
L
Cu Chulainn
godlynathan
Cu Chulainn
5,038
993
0
2,976
10,088
7,698
0
546
9,500
0
44,380
L
Danzaburou
iStay Jackin
Danzaburou
1,903
531
0
1,056
6,445
1,724
84
1,337
5,068
0
20,703
W
Anhur
ozzie84
Anhur
3,945
1,742
0
1,861
5,299
1,739
0
285
5,014
0
36,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,177
Gold Earned
27,082
318
Minions Killed
312
0
Camps Cleared
0
1,008,790
Distance Traveled
999,008
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,077
608
97
10
0
187,927
2
L
Sylvanus
5,263
526
67
7
0
168,990
0
W
Maui
5,457
546
22
2
0
193,016
1
L
Set
5,131
513
52
5
0
254,978
0
W
Surtr
6,011
601
73
7
0
218,790
0
W
Janus
6,414
641
72
7
0
212,661
0
W
Mulan
5,826
583
75
8
0
181,178
0
L
Cu Chulainn
5,974
597
74
7
0
200,634
0
L
Danzaburou
4,637
464
22
2
0
186,479
3
W
Anhur
5,469
547
76
8
0
203,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role