Player Matchup

Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Deakrz
Kuzenbo
Level 74
God Stats
9W - 15L
1,359 SR
Queue Stats
56W - 77L
1,410 Elo+
Party 1
Hachiman
Hachiman
Kid in a c0rner
Hachiman
Level 67
God Stats
6W - 8L
1,426 SR
Queue Stats
111W - 123L
1,396 Elo+
Party 1
Erlang Shen
Erlang Shen
Kingarthur2000
Erlang Shen
Level 45
God Stats
6W - 16L
1,136 SR
Queue Stats
121W - 155L
1,344 Elo+
Party 1
Hades
Hades
SON OF TURKLOR
Hades
Level 72
God Stats
3W - 1L
1,869 SR
Queue Stats
12W - 12L
1,481 Elo+
Solo
Team Averages
Level 77
1,458 SR
1,426 Elo+

VS

Team Averages
Level 76
1,393 SR
1,466 Elo+
Poseidon
Poseidon
 
Poseidon
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
KobeBryant3838
Bellona
Level 85
God Stats
4W - 10L
1,250 SR
Queue Stats
192W - 193L
1,488 Elo+
Solo
Fenrir
Fenrir
MidwayBinkie212
Fenrir
Level 63
God Stats
0W - 2L
1,284 SR
Queue Stats
21W - 27L
1,442 Elo+
Party 2
Scylla
Scylla
TheNerdypony
Scylla
Level 46
God Stats
4W - 8L
1,512 SR
Queue Stats
15W - 26L
1,426 Elo+
Party 2
Nike
Nike
ZoominGames
Nike
Level 39
God Stats
6W - 5L
1,420 SR
Queue Stats
10W - 11L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
0 / 5 / 0
7,288
607
8,037
12,273
7,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Deakrz
Kuzenbo
12
0 / 1 / 2
7,058
588
4,555
7,692
7,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
12
2 / 1 / 0
7,091
591
2,509
7,125
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Kingarthur2000
Erlang Shen
13
3 / 2 / 1
7,429
619
3,602
11,610
6,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 1
7,032
586
5,308
5,883
2,877
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
0 / 1 / 1
6,860
572
3,428
5,772
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
7 / 1 / 1
7,563
630
10,416
14,231
16,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 2 / 1
5,386
449
1,367
6,592
2,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
9
1 / 1 / 0
5,602
467
3,924
4,545
1,633
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 0 / 2
5,337
445
4,958
6,941
2,630
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
10
10
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
5
0
0
L
Poseidon
 
Poseidon
0
1
1
0.5
W
Kuzenbo
Deakrz
Kuzenbo
0
1
2
1
W
Hachiman
2
1
0
2
W
Erlang Shen
Kingarthur2000
Erlang Shen
3
2
1
1.75
L
7
1
1
7.5
L
2
2
1
1.25
W
0
1
1
0.5
L
Scylla
1
1
0
1
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,011
Damage
24,093
44,583
Taken
38,081
26,486
Mitigated
25,928
16,182
Healing
8,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,037
1,814
0
2,692
12,273
7,780
0
0
11,517
0
61,613
L
Poseidon
 
Poseidon
3,428
411
0
499
5,772
2,173
0
4,168
1,604
58,475
0
W
Kuzenbo
Deakrz
Kuzenbo
4,555
2,117
0
3,974
7,692
7,344
6
1,397
6,295
27,430
1,204
W
Hachiman
2,509
1,237
0
2,869
7,125
2,171
950
2,413
4,712
0
41,975
W
Erlang Shen
Kingarthur2000
Erlang Shen
3,602
2,039
0
3,239
11,610
6,314
728
480
10,981
0
48,866
L
10,416
4,883
0
4,893
14,231
16,638
0
0
14,231
0
51,931
L
1,367
316
0
641
6,592
2,854
0
1,247
5,345
0
21,131
W
5,308
277
110
3,298
5,883
2,877
672
3,049
2,786
46,601
719
L
Scylla
3,924
521
0
0
4,545
1,633
0
2,607
1,938
35,666
1,236
L
4,958
347
0
2,324
6,941
2,630
463
1,759
5,182
0
23,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,898
Gold Earned
30,748
364
Minions Killed
321
0
Camps Cleared
0
1,209,192
Distance Traveled
1,177,500
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,288
607
97
8
0
203,166
0
L
Poseidon
6,860
572
113
9
0
247,004
0
W
Kuzenbo
7,058
588
34
3
0
247,679
0
W
Hachiman
7,091
591
84
7
0
241,211
2
W
Erlang Shen
7,429
619
68
6
0
283,165
3
L
Bellona
7,563
630
87
7
0
232,781
0
L
Fenrir
5,386
449
40
3
0
185,971
0
W
Hades
7,032
586
81
7
0
233,971
3
L
Scylla
5,602
467
45
4
0
250,421
0
L
Nike
5,337
445
36
3
0
261,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role